Player Matchup

Danzaburou
Danzaburou
ArcherEchelon
Danzaburou
Level 31
God Stats
1W - 6L
1,295 SR
Queue Stats
17W - 31L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Black666War
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,235 Elo+
Party 1
Loki
Loki
Sokotroco
Loki
Level 5
God Stats
2W - 5L
1,499 SR
Queue Stats
7W - 17L
1,208 Elo+
Party 1
Ix Chel
Ix Chel
Vrih3dd
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
大大稳哥哥
Zhong Kui
Level 152
God Stats
9W - 10L
1,626 SR
Queue Stats
695W - 743L
1,531 Elo+
Solo
Team Averages
Level 67
1,484 SR
1,356 Elo+

VS

Team Averages
Level 81
1,521 SR
1,450 Elo+
Geb
Geb
CaptainFogge
Geb
Level 47
God Stats
4W - 0L
1,758 SR
Queue Stats
10W - 15L
1,357 Elo+
Party 2
Anubis
Anubis
Crillings
Anubis
Level 105
God Stats
1W - 0L
1,539 SR
Queue Stats
7W - 3L
1,756 Elo+
Party 2
Sun Wukong
Sun Wukong
Echidnaa
Sun Wukong
Level 43
God Stats
4W - 3L
1,470 SR
Queue Stats
6W - 8L
1,318 Elo+
Solo
Neith
Neith
Kenshin0127
Neith
Level 68
God Stats
5W - 7L
1,367 SR
Queue Stats
83W - 68L
1,494 Elo+
Solo
Persephone
Persephone
kosacha0212
Persephone
Level 141
God Stats
1W - 0L
1,471 SR
Queue Stats
18W - 18L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcherEchelon
Danzaburou
15
0 / 3 / 2
9,696
970
7,534
10,959
5,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Black666War
Cthulhu
15
0 / 6 / 2
10,017
1,002
7,278
24,747
23,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
15
1 / 8 / 2
9,870
987
7,207
16,196
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Vrih3dd
Ix Chel
16
1 / 2 / 1
10,239
1,024
8,686
7,538
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
大大稳哥哥
Zhong Kui
15
2 / 7 / 2
10,101
1,010
11,015
11,456
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

133

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
11,516
1,152
8,583
11,902
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Crillings
Anubis
17
7 / 1 / 16
12,335
1,234
19,266
7,518
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Echidnaa
Sun Wukong
17
4 / 1 / 16
11,332
1,133
12,271
15,470
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 0 / 12
12,500
1,250
12,690
5,429
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
kosacha0212
Persephone
17
3 / 1 / 11
10,679
1,068
11,951
4,842
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
4
Kills
26
26
Deaths
4
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcherEchelon
Danzaburou
0
3
2
0.33
L
Cthulhu
Black666War
Cthulhu
0
6
2
0.17
W
2
1
16
10
W
Anubis
Crillings
Anubis
7
1
16
15
W
Sun Wukong
Echidnaa
Sun Wukong
4
1
16
12
W
10
0
12
16
L
Loki
1
8
2
0.25
L
Ix Chel
Vrih3dd
Ix Chel
1
2
1
0.75
W
Persephone
kosacha0212
Persephone
3
1
11
8.5
L
Zhong Kui
大大稳哥哥
Zhong Kui
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
64,761
70,896
Taken
45,161
46,339
Mitigated
38,088
2,210
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcherEchelon
Danzaburou
7,534
3,388
0
490
10,959
5,132
0
5,893
5,017
0
25,967
L
Cthulhu
Black666War
Cthulhu
7,278
858
0
0
24,747
23,708
0
13,679
10,395
32,366
0
W
8,583
970
0
1,694
11,902
14,932
0
5,515
6,387
13,668
0
W
Anubis
Crillings
Anubis
19,266
467
0
2,226
7,518
3,897
0
5,749
1,769
39,329
0
W
Sun Wukong
Echidnaa
Sun Wukong
12,271
2,797
0
3,316
15,470
14,874
0
8,836
6,634
3,417
29,024
W
12,690
6,465
0
1,041
5,429
2,383
0
3,367
2,062
0
38,695
L
Loki
7,207
975
0
30
16,196
6,057
0
9,791
6,137
0
21,657
L
Ix Chel
Vrih3dd
Ix Chel
8,686
648
621
304
7,538
3,593
0
5,836
1,654
33,337
0
W
Persephone
kosacha0212
Persephone
11,951
774
0
557
4,842
2,002
0
3,512
1,327
25,128
0
L
Zhong Kui
大大稳哥哥
Zhong Kui
11,015
470
0
765
11,456
7,849
0
6,184
5,199
20,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
58,362
200
Minions Killed
204
7
Camps Cleared
6
872,844
Distance Traveled
957,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,696
970
26
3
2
188,986
0
L
Cthulhu
10,017
1,002
58
6
1
178,846
0
W
Geb
11,516
1,152
10
1
0
194,048
0
W
Anubis
12,335
1,234
50
5
3
182,647
0
W
Sun Wukong
11,332
1,133
47
5
2
208,270
0
W
Neith
12,500
1,250
67
7
0
192,481
0
L
Loki
9,870
987
20
2
1
204,632
0
L
Ix Chel
10,239
1,024
70
7
0
170,596
0
W
Persephone
10,679
1,068
30
3
1
179,862
0
L
Zhong Kui
10,101
1,010
26
3
3
129,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role