Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BoneHorn
Ah Muzen Cab
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 148L
1,475 Elo+
Solo
Ymir
Ymir
Yukishah
Ymir
Level 127
God Stats
8W - 7L
1,336 SR
Queue Stats
665W - 671L
1,457 Elo+
Solo
Team Averages
Level 130
1,467 SR
1,487 Elo+

VS

Team Averages
Level 105
1,574 SR
1,493 Elo+
Tiamat
Tiamat
DagerDishka
Tiamat
Level 122
God Stats
2W - 2L
1,413 SR
Queue Stats
118W - 99L
1,557 Elo+
Solo
Bacchus
Bacchus
JRelrey
Bacchus
Level 89
God Stats
2W - 1L
1,876 SR
Queue Stats
49W - 41L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
Kummituss
Ne Zha
Level 161
God Stats
3W - 4L
1,493 SR
Queue Stats
242W - 228L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
inxhinieri95
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,425 Elo+
Solo
Ishtar
Ishtar
kosfox2002
Ishtar
Level 119
God Stats
4W - 4L
1,586 SR
Queue Stats
83W - 66L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 0 / 3
7,113
647
5,439
7,151
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
 
Danzaburou
12
2 / 0 / 3
7,106
646
6,528
4,922
1,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
 
Jormungandr
12
3 / 0 / 1
7,006
637
4,603
7,708
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
BoneHorn
Ah Muzen Cab
10
0 / 0 / 3
6,090
554
3,390
5,878
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
2 / 0 / 5
6,377
580
2,184
4,961
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 0
5,481
498
3,131
6,886
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JRelrey
Bacchus
9
0 / 2 / 0
5,504
500
998
6,509
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Kummituss
Ne Zha
10
0 / 2 / 0
5,748
523
2,588
7,622
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
inxhinieri95
Baron Samedi
10
0 / 3 / 0
5,433
494
4,987
7,625
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
kosfox2002
Ishtar
9
0 / 3 / 0
5,615
510
1,911
6,409
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
3
7.5
W
Danzaburou
 
Danzaburou
2
0
3
3.5
W
Jormungandr
 
Jormungandr
3
0
1
3.5
W
Ah Muzen Cab
BoneHorn
Ah Muzen Cab
0
0
3
1.5
L
Tiamat
0
3
0
0
L
Bacchus
JRelrey
Bacchus
0
2
0
0
L
Ne Zha
Kummituss
Ne Zha
0
2
0
0
W
Ymir
2
0
5
4.5
L
Baron Samedi
inxhinieri95
Baron Samedi
0
3
0
0
L
Ishtar
kosfox2002
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
13,615
30,620
Taken
35,051
14,111
Mitigated
17,338
12,985
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,439
1,578
0
2,803
7,151
2,423
1,087
691
6,422
45,885
0
W
Danzaburou
 
Danzaburou
6,528
4,266
0
3,674
4,922
1,974
0
610
4,312
0
56,622
W
Jormungandr
 
Jormungandr
4,603
1,094
0
2,804
7,708
4,065
247
4,105
3,283
45,100
0
W
Ah Muzen Cab
BoneHorn
Ah Muzen Cab
3,390
1,328
0
1,705
5,878
2,019
0
3,007
2,871
0
43,464
L
Tiamat
3,131
0
0
1,415
6,886
3,408
0
1,211
5,675
31,612
0
L
Bacchus
JRelrey
Bacchus
998
74
0
1,585
6,509
5,593
0
1,507
5,002
11,803
0
L
Ne Zha
Kummituss
Ne Zha
2,588
753
0
1,902
7,622
2,753
0
1,807
5,815
0
41,864
W
Ymir
2,184
424
0
1,999
4,961
3,630
228
345
4,616
15,291
0
L
Baron Samedi
inxhinieri95
Baron Samedi
4,987
803
0
2,626
7,625
3,304
0
6,113
985
32,990
0
L
Ishtar
kosfox2002
Ishtar
1,911
1,291
0
1,845
6,409
2,280
0
1,061
5,348
0
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
27,781
328
Minions Killed
319
0
Camps Cleared
0
1,079,449
Distance Traveled
1,031,933
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,113
647
70
6
0
266,128
0
W
Danzaburou
7,106
646
90
8
0
204,390
4
W
Jormungandr
7,006
637
85
8
0
206,103
7
W
Ah Muzen Cab
6,090
554
67
6
0
193,887
0
L
Tiamat
5,481
498
75
7
0
204,221
0
L
Bacchus
5,504
500
23
2
0
208,198
1
L
Ne Zha
5,748
523
77
7
0
226,613
0
W
Ymir
6,377
580
16
1
0
208,941
3
L
Baron Samedi
5,433
494
50
5
0
204,939
3
L
Ishtar
5,615
510
94
9
0
187,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role