Player Matchup

Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
AllkoholikCZ
Chang'e
Level 124
God Stats
18W - 12L
1,803 SR
Queue Stats
244W - 223L
1,520 Elo+
Party 1
Izanami
Izanami
Klapik
Izanami
Level 114
God Stats
6W - 10L
1,411 SR
Queue Stats
136W - 131L
1,449 Elo+
Party 1
Anubis
Anubis
balli2001
Anubis
Level 107
God Stats
54W - 57L
1,601 SR
Queue Stats
407W - 404L
1,575 Elo+
Party 3
Janus
Janus
Тhоth
Janus
Level 152
God Stats
2W - 3L
1,512 SR
Queue Stats
36W - 31L
1,592 Elo+
Solo
Team Averages
Level 124
1,565 SR
1,527 Elo+

VS

Team Averages
Level 119
1,592 SR
1,630 Elo+
Ares
Ares
JosephFallaize
Ares
Level 82
God Stats
7W - 0L
1,805 SR
Queue Stats
10W - 5L
1,762 Elo+
Party 2
Guan Yu
Guan Yu
KeenZTM
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,762 Elo+
Party 2
Nemesis
Nemesis
ParrainAmin
Nemesis
Level 156
God Stats
16W - 14L
1,597 SR
Queue Stats
81W - 76L
1,569 Elo+
Solo
Janus
Janus
Rv23
Janus
Level 183
God Stats
6W - 4L
1,478 SR
Queue Stats
75W - 95L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Woblan
Cernunnos
Level 129
God Stats
10W - 14L
1,578 SR
Queue Stats
628W - 613L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 2
7,705
593
5,057
10,890
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
AllkoholikCZ
Chang'e
11
2 / 4 / 0
6,324
486
7,331
12,351
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
Klapik
Izanami
11
0 / 2 / 0
6,442
496
6,038
8,933
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
balli2001
Anubis
13
0 / 1 / 0
7,462
574
2,894
5,612
2,616
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Тhоth
Janus
15
0 / 0 / 0
8,075
621
1,479
5,689
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,193
476
3,966
8,399
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
KeenZTM
Guan Yu
12
0 / 1 / 0
6,657
512
3,551
7,864
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ParrainAmin
Nemesis
13
4 / 0 / 2
7,390
568
7,937
11,340
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Rv23
Janus
14
1 / 0 / 3
7,703
593
4,007
5,013
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Woblan
Cernunnos
13
3 / 0 / 1
7,469
575
7,765
8,441
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
2
1
L
Chang'e
AllkoholikCZ
Chang'e
2
4
0
0.5
W
0
1
4
2
W
Guan Yu
KeenZTM
Guan Yu
0
1
0
0
L
Izanami
Klapik
Izanami
0
2
0
0
W
Nemesis
ParrainAmin
Nemesis
4
0
2
5
W
Janus
Rv23
Janus
1
0
3
2.5
W
Cernunnos
Woblan
Cernunnos
3
0
1
3.5
L
Anubis
balli2001
Anubis
0
1
0
0
L
Janus
Тhоth
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
27,226
43,475
Taken
41,057
22,581
Mitigated
22,040
19,555
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,057
743
0
3,640
10,890
10,219
0
921
9,444
57,675
0
L
Chang'e
AllkoholikCZ
Chang'e
7,331
376
1,660
5,238
12,351
4,153
588
3,956
8,395
33,973
0
W
3,966
82
0
1,974
8,399
6,922
0
3,294
5,056
19,169
0
W
Guan Yu
KeenZTM
Guan Yu
3,551
489
78
2,874
7,864
5,456
0
4,037
3,321
0
40,533
L
Izanami
Klapik
Izanami
6,038
4,185
0
2,199
8,933
3,481
678
1,229
7,704
0
52,117
W
Nemesis
ParrainAmin
Nemesis
7,937
3,967
0
906
11,340
4,318
0
4,520
6,675
0
58,385
W
Janus
Rv23
Janus
4,007
74
0
742
5,013
1,929
0
2,215
2,798
81,859
0
W
Cernunnos
Woblan
Cernunnos
7,765
4,157
0
4,986
8,441
3,415
20
1,995
6,446
0
60,239
L
Anubis
balli2001
Anubis
2,894
131
0
2,943
5,612
2,616
409
1,040
4,572
66,021
0
L
Janus
Тhоth
Janus
1,479
0
0
3,875
5,689
2,112
0
827
4,862
77,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
35,412
525
Minions Killed
436
0
Camps Cleared
0
1,369,386
Distance Traveled
1,408,589
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,705
593
109
8
0
266,458
2
L
Chang'e
6,324
486
53
4
0
258,491
3
W
Ares
6,193
476
21
2
0
273,030
4
W
Guan Yu
6,657
512
88
7
0
265,424
0
L
Izanami
6,442
496
87
7
0
248,256
0
W
Nemesis
7,390
568
89
7
0
345,760
0
W
Janus
7,703
593
139
11
0
264,744
2
W
Cernunnos
7,469
575
99
8
0
259,631
3
L
Anubis
7,462
574
137
11
0
264,107
3
L
Janus
8,075
621
139
11
0
332,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role