Player Matchup

Danzaburou
Danzaburou
AirsoftDiddles
Danzaburou
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
FlashNeon
Anubis
Level 89
God Stats
6W - 5L
1,851 SR
Queue Stats
350W - 341L
1,496 Elo+
Solo
Ymir
Ymir
Hippocrates92
Ymir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Poseidon
Poseidon
JuggerZerker
Poseidon
Level 193
God Stats
2W - 4L
1,434 SR
Queue Stats
683W - 708L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Redsmokecloud
Guan Yu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 361L
1,520 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,496 Elo+

VS

Team Averages
Level 134
1,484 SR
1,513 Elo+
Chronos
Chronos
BubblyNuts69
Chronos
Level 147
God Stats
9W - 12L
1,532 SR
Queue Stats
273W - 310L
1,540 Elo+
Solo
Guan Yu
Guan Yu
NemesisTKoL
Guan Yu
Level 78
God Stats
5W - 7L
1,355 SR
Queue Stats
115W - 104L
1,454 Elo+
Solo
Merlin
Merlin
UnsnarledCandy
Merlin
Level 149
God Stats
1W - 2L
1,327 SR
Queue Stats
124W - 123L
1,483 Elo+
Solo
Ishtar
Ishtar
applesbanana
Ishtar
Level 137
God Stats
2W - 0L
1,703 SR
Queue Stats
277W - 251L
1,561 Elo+
Solo
Maui
Maui
wallys_pace
Maui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirsoftDiddles
Danzaburou
12
1 / 7 / 3
8,116
427
6,636
14,023
5,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
FlashNeon
Anubis
13
6 / 3 / 0
9,076
478
9,122
13,393
6,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 2
7,785
410
1,516
11,335
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
JuggerZerker
Poseidon
13
2 / 7 / 2
8,617
454
12,858
19,042
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
14
1 / 1 / 4
9,041
476
6,916
15,232
15,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BubblyNuts69
Chronos
18
6 / 1 / 7
11,282
594
13,979
11,921
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
NemesisTKoL
Guan Yu
13
1 / 5 / 4
8,203
432
6,101
15,674
11,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 2
10,031
528
14,579
8,808
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
19
5 / 1 / 6
11,676
615
12,181
12,712
5,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 11
10,930
575
7,982
19,698
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
20
20
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AirsoftDiddles
Danzaburou
1
7
3
0.36
W
Chronos
BubblyNuts69
Chronos
6
1
7
9.5
L
Anubis
FlashNeon
Anubis
6
3
0
2
L
0
2
2
0.5
L
Poseidon
JuggerZerker
Poseidon
2
7
2
0.43
W
Guan Yu
NemesisTKoL
Guan Yu
1
5
4
0.6
L
Guan Yu
1
1
4
3
W
3
1
2
4
W
Ishtar
5
1
6
8
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
54,822
73,025
Taken
68,813
39,794
Mitigated
48,260
16,303
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AirsoftDiddles
Danzaburou
6,636
2,932
0
1,798
14,023
5,809
154
5,824
8,199
0
38,178
W
Chronos
BubblyNuts69
Chronos
13,979
3,514
0
1,147
11,921
5,587
2,091
3,815
8,106
105,878
0
L
Anubis
FlashNeon
Anubis
9,122
433
0
5,585
13,393
6,480
270
9,015
4,288
62,033
0
L
1,516
486
0
1,608
11,335
6,151
0
4,792
6,543
21,114
0
L
Poseidon
JuggerZerker
Poseidon
12,858
2,129
0
2,894
19,042
6,250
0
11,181
7,768
70,455
0
W
Guan Yu
NemesisTKoL
Guan Yu
6,101
1,246
902
2,270
15,674
11,967
190
4,931
10,743
0
23,542
L
Guan Yu
6,916
662
366
4,052
15,232
15,104
511
5,728
8,594
0
60,017
W
14,579
126
0
1,443
8,808
3,060
489
3,860
4,948
78,854
0
W
Ishtar
12,181
6,933
0
6,199
12,712
5,607
5,319
2,913
9,799
0
103,476
W
7,982
1,963
0
4,527
19,698
22,039
785
9,348
10,350
32,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
52,122
361
Minions Killed
473
0
Camps Cleared
0
1,737,463
Distance Traveled
1,924,996
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,116
427
56
3
0
347,483
0
W
Chronos
11,282
594
146
8
0
400,545
1
L
Anubis
9,076
478
94
5
0
309,317
6
L
Ymir
7,785
410
37
2
0
366,989
0
L
Poseidon
8,617
454
91
5
0
378,793
0
W
Guan Yu
8,203
432
22
1
0
420,987
13
L
Guan Yu
9,041
476
83
4
0
334,881
0
W
Merlin
10,031
528
117
6
0
373,709
2
W
Ishtar
11,676
615
162
9
0
363,830
0
W
Maui
10,930
575
26
1
0
365,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role