Player Matchup

Pele
Pele
BLOOD_TITO
Pele
Level 38
God Stats
0W - 2L
1,319 SR
Queue Stats
72W - 121L
1,182 Elo+
Solo
Janus
Janus
Bigtigblack109
Janus
Level 176
God Stats
11W - 18L
1,265 SR
Queue Stats
756W - 803L
1,388 Elo+
Solo
Cerberus
Cerberus
Mrs Bubba 18
Cerberus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 210L
1,366 Elo+
Solo
Anhur
Anhur
OBITO_75-
Anhur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,699 Elo+
Party 1
Mercury
Mercury
buttermy_muffin
Mercury
Level 120
God Stats
0W - 2L
1,258 SR
Queue Stats
146W - 145L
1,486 Elo+
Party 1
Team Averages
Level 92
1,369 SR
1,424 Elo+

VS

Team Averages
Level 122
1,476 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Allen98993462
He Bo
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 240L
1,471 Elo+
Solo
Hou Yi
Hou Yi
BigJuicyCamel
Hou Yi
Level 65
God Stats
4W - 3L
1,523 SR
Queue Stats
210W - 184L
1,507 Elo+
Solo
Poseidon
Poseidon
Lenzo777
Poseidon
Level 165
God Stats
3W - 1L
1,357 SR
Queue Stats
218W - 221L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,024
628
1,222
1,202
442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
8 / 4 / 2
8,953
1,119
12,692
6,102
2,763
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mrs Bubba 18
Cerberus
11
2 / 4 / 4
6,651
831
3,811
8,862
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
OBITO_75-
Anhur
15
4 / 3 / 6
7,905
988
5,472
8,069
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 4
6,158
770
2,904
7,551
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 2 / 7
7,599
950
4,151
6,357
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
 
Heimdallr
12
0 / 4 / 7
6,818
852
2,980
6,887
2,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 6
7,746
968
7,058
5,671
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 5
8,786
1,098
5,130
6,498
2,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Lenzo777
Poseidon
16
4 / 3 / 12
8,769
1,096
8,886
9,859
3,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
14
Kills
17
17
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
7
3.25
W
Heimdallr
 
Heimdallr
0
4
7
0.88
W
3
3
6
2
L
0
1
0
0
W
7
2
5
4.75
L
8
4
2
2.25
W
Poseidon
Lenzo777
Poseidon
4
3
12
3.33
L
Cerberus
Mrs Bubba 18
Cerberus
2
4
4
1
L
Anhur
OBITO_75-
Anhur
4
3
6
2.33
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
28,205
31,786
Taken
35,272
19,036
Mitigated
15,288
5,336
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,151
529
347
396
6,357
4,648
0
3,912
2,445
494
5,962
W
Heimdallr
 
Heimdallr
2,980
1,188
283
187
6,887
2,555
26
3,432
3,455
0
7,428
W
7,058
970
354
380
5,671
1,844
872
2,658
3,013
10,696
0
L
1,222
159
0
136
1,202
442
0
1,100
102
0
1,222
W
5,130
2,822
911
1,937
6,498
2,944
0
2,532
3,966
0
18,171
L
12,692
540
0
319
6,102
2,763
0
3,025
3,077
28,777
0
W
Poseidon
Lenzo777
Poseidon
8,886
1,855
940
2,381
9,859
3,297
1,069
3,969
5,890
21,310
0
L
Cerberus
Mrs Bubba 18
Cerberus
3,811
168
209
1,418
8,862
8,464
0
4,240
4,622
6,829
0
L
Anhur
OBITO_75-
Anhur
5,472
3,014
0
1,878
8,069
3,812
0
4,460
3,609
0
14,115
L
2,904
1,580
681
695
7,551
3,555
0
3,466
4,085
0
4,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
39,718
70
Minions Killed
85
0
Camps Cleared
0
570,738
Distance Traveled
818,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,599
950
8
1
0
122,625
0
W
Heimdallr
6,818
852
6
1
0
172,902
0
W
He Bo
7,746
968
11
1
0
164,242
0
L
Pele
5,024
628
0
0
0
13,478
0
W
Hou Yi
8,786
1,098
38
5
0
176,091
0
L
Janus
8,953
1,119
42
5
0
131,737
0
W
Poseidon
8,769
1,096
22
3
0
182,828
0
L
Cerberus
6,651
831
4
1
0
127,529
0
L
Anhur
7,905
988
20
3
0
127,279
0
L
Mercury
6,158
770
4
1
0
170,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role