Player Matchup

Ix Chel
Ix Chel
Zαρργ
Ix Chel
Level 162
God Stats
5W - 4L
1,599 SR
Queue Stats
134W - 73L
1,746 Elo+
Party 1
Rama
Rama
moleronyt
Rama
Level 144
God Stats
2W - 1L
1,698 SR
Queue Stats
53W - 29L
1,744 Elo+
Party 1
Artio
Artio
thebestcarry17
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 5L
1,975 Elo+
Party 1
Team Averages
Level 154
1,599 SR
1,822 Elo+

VS

Team Averages
Level 146
1,500 SR
1,606 Elo+
Apollo
Apollo
Abiel999
Apollo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 130L
1,616 Elo+
Solo
Tiamat
Tiamat
GH0ST80
Tiamat
Level 158
God Stats
18W - 25L
1,288 SR
Queue Stats
577W - 549L
1,614 Elo+
Solo
Ravana
Ravana
remixcube
Ravana
Level 155
God Stats
5W - 8L
1,713 SR
Queue Stats
295W - 261L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Zαρργ
Ix Chel
17
4 / 3 / 4
10,607
758
11,902
13,345
8,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
2 / 2 / 5
10,116
723
12,051
13,298
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 6
11,043
789
6,637
20,670
27,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Abiel999
Apollo
16
4 / 3 / 1
10,204
729
10,856
13,275
6,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GH0ST80
Tiamat
14
0 / 2 / 5
8,814
630
10,450
8,311
5,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
remixcube
Ravana
16
1 / 3 / 4
9,319
666
9,413
13,355
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
6
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Abiel999
Apollo
4
3
1
1.5
L
Tiamat
GH0ST80
Tiamat
0
2
5
1.25
W
Ix Chel
Zαρργ
Ix Chel
4
3
4
2
W
Rama
2
2
5
2.25
L
Ravana
remixcube
Ravana
1
3
4
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
30,719
47,313
Taken
34,941
41,960
Mitigated
26,019
18,917
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Abiel999
Apollo
10,856
6,434
0
1,901
13,275
6,539
1,419
7,437
5,838
0
45,963
L
Tiamat
GH0ST80
Tiamat
10,450
1,163
0
1,281
8,311
5,918
432
4,770
3,541
40,197
0
W
Ix Chel
Zαρργ
Ix Chel
11,902
981
1,290
3,856
13,345
8,535
148
4,608
8,516
49,983
0
W
Rama
12,051
10,047
0
4,712
13,298
5,793
1,853
2,604
10,361
0
67,460
L
Ravana
remixcube
Ravana
9,413
1,542
0
2,533
13,355
13,562
258
6,371
6,984
0
26,731
W
6,637
842
3,516
5,543
20,670
27,632
165
3,267
16,773
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
28,337
212
Minions Killed
172
0
Camps Cleared
0
786,163
Distance Traveled
765,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,204
729
64
5
0
277,149
0
L
Tiamat
8,814
630
75
5
0
220,839
0
W
Ix Chel
10,607
758
72
5
0
250,839
0
W
Rama
10,116
723
108
8
0
238,732
0
L
Ravana
9,319
666
33
2
0
267,395
0
W
Artio
11,043
789
32
2
0
296,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role