Player Matchup

Athena
Athena
 
Athena
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Yusluk
Izanami
Level 53
God Stats
25W - 26L
1,504 SR
Queue Stats
45W - 42L
1,498 Elo+
Party 2
Baba Yaga
Baba Yaga
cynicalsaturn475
Baba Yaga
Level 35
God Stats
3W - 2L
1,685 SR
Queue Stats
80W - 85L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
herlenusky10
Gilgamesh
Level 128
God Stats
1W - 3L
1,576 SR
Queue Stats
17W - 28L
1,400 Elo+
Party 3
Nemesis
Nemesis
jamhel44
Nemesis
Level 133
God Stats
3W - 3L
1,715 SR
Queue Stats
33W - 37L
1,457 Elo+
Party 3
Team Averages
Level 89
1,596 SR
1,462 Elo+

VS

Team Averages
Level 116
1,489 SR
1,457 Elo+
Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DRLulu39
Bacchus
Level 55
God Stats
3W - 3L
1,666 SR
Queue Stats
46W - 59L
1,439 Elo+
Party 1
Ix Chel
Ix Chel
LORDLEEAN
Ix Chel
Level 106
God Stats
7W - 11L
1,429 SR
Queue Stats
206W - 193L
1,428 Elo+
Solo
Nemesis
Nemesis
MrNiklauss
Nemesis
Level 143
God Stats
12W - 16L
1,361 SR
Queue Stats
722W - 707L
1,470 Elo+
Solo
Olorun
Olorun
anticancer39170
Olorun
Level 118
God Stats
5W - 6L
1,490 SR
Queue Stats
233W - 268L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 6 / 6
7,301
456
6,047
18,437
13,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Yusluk
Izanami
13
4 / 5 / 1
7,895
493
12,386
11,165
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
14
7 / 2 / 2
8,996
562
11,969
10,044
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
herlenusky10
Gilgamesh
13
1 / 5 / 1
7,675
480
2,389
14,882
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
jamhel44
Nemesis
11
2 / 3 / 4
7,402
463
8,142
16,244
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 3 / 3
8,869
554
7,746
16,970
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
DRLulu39
Bacchus
11
1 / 2 / 6
7,738
484
7,564
17,015
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
LORDLEEAN
Ix Chel
14
2 / 4 / 1
8,710
544
8,026
9,351
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
MrNiklauss
Nemesis
17
5 / 0 / 3
10,792
675
11,027
12,024
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 5 / 2
9,534
596
17,545
13,585
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
21
21
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
6
0.5
W
Kali
 
Kali
4
3
3
1.83
W
Bacchus
DRLulu39
Bacchus
1
2
6
2
W
Ix Chel
LORDLEEAN
Ix Chel
2
4
1
0.63
W
Nemesis
MrNiklauss
Nemesis
5
0
3
6.5
L
Izanami
Yusluk
Izanami
4
5
1
0.9
W
9
5
2
2
L
Baba Yaga
7
2
2
4
L
Gilgamesh
herlenusky10
Gilgamesh
1
5
1
0.3
L
Nemesis
jamhel44
Nemesis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
51,908
70,772
Taken
68,945
39,496
Mitigated
43,512
17,189
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,047
1,307
1,790
3,464
18,437
13,471
0
13,012
5,369
19,194
0
W
Kali
 
Kali
7,746
2,945
63
6,937
16,970
8,997
0
2,946
13,941
0
75,090
W
Bacchus
DRLulu39
Bacchus
7,564
1,554
0
3,656
17,015
16,397
0
4,340
12,675
13,222
0
W
Ix Chel
LORDLEEAN
Ix Chel
8,026
1,104
449
1,977
9,351
3,578
168
5,381
3,923
65,891
0
W
Nemesis
MrNiklauss
Nemesis
11,027
4,895
0
5,181
12,024
8,782
0
1,524
10,179
0
88,460
L
Izanami
Yusluk
Izanami
12,386
9,798
0
2,430
11,165
5,219
0
8,438
2,727
0
57,159
W
17,545
10,077
1,260
3,629
13,585
5,758
162
3,825
9,760
79,133
0
L
Baba Yaga
11,969
567
0
2,135
10,044
4,693
106
3,951
5,966
60,462
0
L
Gilgamesh
herlenusky10
Gilgamesh
2,389
472
0
3,347
14,882
9,713
0
2,378
11,711
0
48,599
L
Nemesis
jamhel44
Nemesis
8,142
4,011
0
4,023
16,244
6,400
0
6,019
10,076
0
50,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
45,643
354
Minions Killed
482
0
Camps Cleared
0
1,620,042
Distance Traveled
1,611,382
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,301
456
20
1
0
325,263
6
W
Kali
8,869
554
112
7
0
321,102
0
W
Bacchus
7,738
484
6
0
0
337,015
6
W
Ix Chel
8,710
544
98
6
0
321,402
0
W
Nemesis
10,792
675
145
9
0
325,971
1
L
Izanami
7,895
493
88
6
0
300,265
0
W
Olorun
9,534
596
121
8
0
305,892
0
L
Baba Yaga
8,996
562
104
7
0
351,095
6
L
Gilgamesh
7,675
480
79
5
0
270,561
1
L
Nemesis
7,402
463
63
4
0
372,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role