Player Matchup

Agni
Agni
Lock-TSL
Agni
Level 42
God Stats
0W - 2L
1,273 SR
Queue Stats
108W - 128L
1,352 Elo+
Party 1
Athena
Athena
Scorge412
Athena
Level 87
God Stats
1W - 1L
1,837 SR
Queue Stats
23W - 17L
1,649 Elo+
Solo
Izanami
Izanami
ScottSterling95
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,089 Elo+
Solo
Bakasura
Bakasura
Sp1ash-TSL
Bakasura
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 67L
1,306 Elo+
Party 1
Fenrir
Fenrir
Zaanoni
Fenrir
Level 126
God Stats
2W - 4L
1,425 SR
Queue Stats
56W - 56L
1,504 Elo+
Solo
Team Averages
Level 67
1,507 SR
1,380 Elo+

VS

Team Averages
Level 117
1,481 SR
1,477 Elo+
Vamana
Vamana
Asclepius Rod
Vamana
Level 75
God Stats
2W - 1L
1,278 SR
Queue Stats
322W - 298L
1,448 Elo+
Solo
Sol
Sol
Frizykid
Sol
Level 127
God Stats
5W - 2L
1,672 SR
Queue Stats
60W - 56L
1,509 Elo+
Solo
Rama
Rama
Gbsboards
Rama
Level 126
God Stats
21W - 19L
1,508 SR
Queue Stats
182W - 174L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Seventybuffa
Jormungandr
Level 99
God Stats
22W - 21L
1,600 SR
Queue Stats
183W - 180L
1,547 Elo+
Solo
Susano
Susano
Vonproperson
Susano
Level 156
God Stats
22W - 22L
1,347 SR
Queue Stats
624W - 623L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 5 / 1
7,446
496
6,804
9,406
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Scorge412
Athena
8
0 / 9 / 3
6,537
436
5,816
20,581
16,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 4
7,438
496
9,210
13,731
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Sp1ash-TSL
Bakasura
13
3 / 6 / 0
7,460
497
6,450
16,196
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zaanoni
Fenrir
12
4 / 1 / 1
7,667
511
8,218
13,508
12,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,607
640
8,534
10,813
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 0 / 3
9,592
639
11,513
8,350
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
13
5 / 4 / 8
8,814
588
11,847
11,389
3,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Seventybuffa
Jormungandr
13
6 / 2 / 11
8,854
590
14,631
14,268
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
4 / 3 / 9
8,531
569
6,680
11,554
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
27
27
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
8
0
3
9.5
W
Rama
5
4
8
2.25
L
Agni
1
5
1
0.3
L
Athena
Scorge412
Athena
0
9
3
0.17
L
1
6
4
0.5
W
Jormungandr
Seventybuffa
Jormungandr
6
2
11
5.75
L
Bakasura
Sp1ash-TSL
Bakasura
3
6
0
0.5
W
Susano
4
3
9
2.83
L
Fenrir
Zaanoni
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,498
Damage
53,205
73,422
Taken
56,374
46,592
Mitigated
29,743
10,579
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
3,584
0
2,373
10,813
9,149
447
1,784
8,873
0
66,905
W
11,513
5,758
0
5,475
8,350
2,880
3,263
1,935
6,255
66,990
0
W
Rama
11,847
11,000
0
3,661
11,389
3,905
2,490
4,261
6,773
0
52,185
L
Agni
6,804
346
0
387
9,406
3,985
0
2,497
6,802
49,979
0
L
Athena
Scorge412
Athena
5,816
2,622
1,336
2,306
20,581
16,639
0
7,304
12,509
14,481
169
L
9,210
5,521
0
2,187
13,731
6,323
0
5,084
8,045
0
59,711
W
Jormungandr
Seventybuffa
Jormungandr
14,631
3,246
0
1,075
14,268
9,798
502
3,339
10,899
56,729
0
L
Bakasura
Sp1ash-TSL
Bakasura
6,450
4,633
0
1,936
16,196
7,010
0
5,491
10,406
0
51,849
W
Susano
6,680
1,525
0
1,388
11,554
4,011
0
2,002
9,002
0
38,166
L
Fenrir
Zaanoni
Fenrir
8,218
1,585
0
2,427
13,508
12,635
0
4,105
8,584
0
43,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
45,398
361
Minions Killed
409
0
Camps Cleared
0
1,474,842
Distance Traveled
1,479,082
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,607
640
117
8
0
303,021
3
W
Sol
9,592
639
99
7
0
301,767
4
W
Rama
8,814
588
76
5
0
285,414
0
L
Agni
7,446
496
83
6
0
278,216
2
L
Athena
6,537
436
11
1
0
307,655
1
L
Izanami
7,438
496
104
7
0
265,102
4
W
Jormungandr
8,854
590
64
4
0
263,218
7
L
Bakasura
7,460
497
97
6
0
340,105
0
W
Susano
8,531
569
53
4
0
325,662
3
L
Fenrir
7,667
511
66
4
0
283,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role