Player Matchup

Cerberus
Cerberus
Vaatù
Cerberus
Level 39
God Stats
4W - 3L
1,381 SR
Queue Stats
211W - 203L
1,520 Elo+
Solo
Izanami
Izanami
sirdar7ha
Izanami
Level 114
God Stats
2W - 6L
1,155 SR
Queue Stats
1,158W - 1,128L
1,460 Elo+
Solo
Janus
Janus
sukarro
Janus
Level 155
God Stats
13W - 4L
1,791 SR
Queue Stats
480W - 477L
1,458 Elo+
Solo
Medusa
Medusa
svetlio8909
Medusa
Level 107
God Stats
8W - 6L
1,556 SR
Queue Stats
379W - 394L
1,474 Elo+
Solo
Heimdallr
Heimdallr
鹰击长空鱼翔浅底万类霜天竞自由
Heimdallr
Level 122
God Stats
4W - 7L
1,340 SR
Queue Stats
572W - 544L
1,459 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,474 Elo+

VS

Team Averages
Level 64
1,506 SR
1,453 Elo+
Cliodhna
Cliodhna
Cave deadly
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Solo
Rama
Rama
FLduh
Rama
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
694W - 705L
1,478 Elo+
Solo
Jing Wei
Jing Wei
Solauscas
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Da Ji
Da Ji
lucamgg69
Da Ji
Level 25
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 28L
1,190 Elo+
Solo
Erlang Shen
Erlang Shen
winter5
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vaatù
Cerberus
10
0 / 0 / 17
6,042
1,208
2,116
6,263
6,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
sirdar7ha
Izanami
11
1 / 1 / 15
6,341
1,268
4,165
3,192
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
sukarro
Janus
12
5 / 1 / 11
7,122
1,424
7,302
2,099
914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
12
9 / 1 / 10
7,747
1,549
7,987
4,921
2,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 1 / 14
6,829
1,366
4,938
4,151
2,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cave deadly
Cliodhna
5
0 / 1 / 0
4,344
869
215
1,201
320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
FLduh
Rama
6
0 / 2 / 1
4,402
880
530
2,611
741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Solauscas
Jing Wei
11
0 / 4 / 1
4,935
987
3,485
6,680
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
lucamgg69
Da Ji
9
1 / 6 / 1
4,773
955
3,268
8,078
4,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
winter5
Erlang Shen
9
1 / 6 / 2
5,610
1,122
2,112
10,011
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
7
19
Kills
2
4
Deaths
19
67
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Cave deadly
Cliodhna
0
1
0
0
L
Rama
FLduh
Rama
0
2
1
0.25
L
Jing Wei
Solauscas
Jing Wei
0
4
1
0.13
W
Cerberus
Vaatù
Cerberus
0
0
17
8.5
L
Da Ji
lucamgg69
Da Ji
1
6
1
0.25
W
Izanami
sirdar7ha
Izanami
1
1
15
8.5
W
Janus
sukarro
Janus
5
1
11
10.5
W
Medusa
9
1
10
14
L
Erlang Shen
winter5
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
9,610
20,626
Taken
28,581
13,620
Mitigated
14,022
6,397
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Cave deadly
Cliodhna
215
0
0
2
1,201
320
0
1,119
82
0
215
L
Rama
FLduh
Rama
530
389
31
352
2,611
741
0
905
1,706
0
1,224
L
Jing Wei
Solauscas
Jing Wei
3,485
1,527
56
603
6,680
2,247
0
1,913
4,767
0
9,914
W
Cerberus
Vaatù
Cerberus
2,116
511
370
1,335
6,263
6,450
597
0
6,263
2,687
0
L
Da Ji
lucamgg69
Da Ji
3,268
814
92
630
8,078
4,173
0
2,414
5,664
0
5,369
W
Izanami
sirdar7ha
Izanami
4,165
3,116
155
368
3,192
1,310
1,736
0
3,192
0
6,318
W
Janus
sukarro
Janus
7,302
291
43
180
2,099
914
1,770
0
2,099
13,950
0
W
Medusa
7,987
3,069
995
871
4,921
2,488
1,373
0
4,921
0
18,009
L
Erlang Shen
winter5
Erlang Shen
2,112
876
371
786
10,011
6,541
0
3,067
6,944
0
3,210
W
4,938
1,398
783
1,297
4,151
2,458
2,066
0
4,151
0
12,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
24,064
69
Minions Killed
20
0
Camps Cleared
0
566,571
Distance Traveled
313,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,344
869
0
0
0
16,989
0
L
Rama
4,402
880
2
0
0
30,712
0
L
Jing Wei
4,935
987
15
3
0
81,028
0
W
Cerberus
6,042
1,208
4
1
0
129,123
0
L
Da Ji
4,773
955
3
1
0
97,621
0
W
Izanami
6,341
1,268
10
2
0
109,042
0
W
Janus
7,122
1,424
16
3
0
107,418
0
W
Medusa
7,747
1,549
24
5
0
119,974
0
L
Erlang Shen
5,610
1,122
0
0
0
86,988
0
W
Heimdallr
6,829
1,366
15
3
0
101,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role