Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AyyBoaty
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Thick3y-Nikkie
Nu Wa
Level 95
God Stats
10W - 13L
1,500 SR
Queue Stats
219W - 205L
1,526 Elo+
Party 2
Ishtar
Ishtar
gobstopperJR
Ishtar
Level 125
God Stats
14W - 10L
1,666 SR
Queue Stats
428W - 390L
1,503 Elo+
Party 2
Atlas
Atlas
hai_UwU
Atlas
Level 28
God Stats
2W - 1L
1,788 SR
Queue Stats
14W - 9L
1,526 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,511 Elo+

VS

Team Averages
Level 108
1,509 SR
1,466 Elo+
Skadi
Skadi
ALOHALilikoi
Skadi
Level 103
God Stats
9W - 13L
1,628 SR
Queue Stats
48W - 62L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
PineappleBoto56
Cthulhu
Level 119
God Stats
4W - 3L
1,841 SR
Queue Stats
126W - 151L
1,437 Elo+
Party 1
Nemesis
Nemesis
bob_cifrao
Nemesis
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 137L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frmk93
Ah Muzen Cab
Level 158
God Stats
3W - 2L
1,302 SR
Queue Stats
115W - 123L
1,518 Elo+
Solo
Achilles
Achilles
gman71147114
Achilles
Level 94
God Stats
3W - 6L
1,275 SR
Queue Stats
129W - 125L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 0
7,647
588
5,694
11,109
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
AyyBoaty
Bastet
9
2 / 3 / 1
5,928
456
4,347
7,878
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 3
6,582
506
7,925
7,668
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
8 / 0 / 0
8,025
617
11,094
7,920
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
hai_UwU
Atlas
10
0 / 0 / 6
6,894
530
4,322
12,810
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,464
420
4,530
9,274
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
6,213
478
5,156
12,589
9,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
bob_cifrao
Nemesis
11
0 / 3 / 3
6,538
503
3,542
10,565
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
frmk93
Ah Muzen Cab
13
2 / 1 / 0
7,496
577
9,295
9,702
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
gman71147114
Achilles
13
4 / 2 / 0
7,764
597
7,599
8,937
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
6
6
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
0
4
W
0
4
0
0
L
Bastet
AyyBoaty
Bastet
2
3
1
0.83
W
0
4
0
0
L
0
2
3
0.75
W
Nemesis
bob_cifrao
Nemesis
0
3
3
0.5
W
Ah Muzen Cab
frmk93
Ah Muzen Cab
2
1
0
2
W
Achilles
gman71147114
Achilles
4
2
0
2
L
Ishtar
8
0
0
8
L
Atlas
hai_UwU
Atlas
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
30,122
47,385
Taken
51,067
24,032
Mitigated
30,407
9,390
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,694
2,293
0
1,576
11,109
5,105
0
316
10,631
0
60,927
W
4,530
1,846
0
1,452
9,274
3,200
0
1,324
7,950
0
32,386
L
Bastet
AyyBoaty
Bastet
4,347
943
0
1,012
7,878
2,225
0
0
7,147
0
22,057
W
5,156
250
2,013
3,347
12,589
9,212
108
2,975
9,614
23,866
0
L
7,925
1,717
0
500
7,668
2,556
0
255
7,364
54,025
0
W
Nemesis
bob_cifrao
Nemesis
3,542
1,147
0
818
10,565
3,577
0
1,633
8,932
0
39,095
W
Ah Muzen Cab
frmk93
Ah Muzen Cab
9,295
3,560
0
409
9,702
3,591
654
5,448
4,254
0
71,090
W
Achilles
gman71147114
Achilles
7,599
1,038
0
1,789
8,937
10,827
302
867
8,070
0
45,512
L
Ishtar
11,094
7,393
0
3,107
7,920
3,341
1,043
1,819
6,101
0
61,362
L
Atlas
hai_UwU
Atlas
4,322
2,093
0
3,195
12,810
10,805
0
2,766
9,995
19,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
33,475
337
Minions Killed
324
0
Camps Cleared
0
1,239,662
Distance Traveled
1,225,038
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,647
588
102
8
0
303,778
0
W
Skadi
5,464
420
49
4
0
234,414
6
L
Bastet
5,928
456
21
2
0
200,650
0
W
Cthulhu
6,213
478
32
2
0
263,163
4
L
Nu Wa
6,582
506
88
7
0
251,067
0
W
Nemesis
6,538
503
66
5
0
259,053
0
W
Ah Muzen Cab
7,496
577
112
9
0
226,081
0
W
Achilles
7,764
597
65
5
0
242,327
0
L
Ishtar
8,025
617
99
8
0
236,703
0
L
Atlas
6,894
530
27
2
0
247,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role