Player Matchup

Mercury
Mercury
Floustar
Mercury
Level 39
God Stats
0W - 1L
1,788 SR
Queue Stats
59W - 35L
1,650 Elo+
Party 1
Ymir
Ymir
JokerHD121
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
TwinsShadows
Ix Chel
Level 155
God Stats
15W - 14L
1,562 SR
Queue Stats
364W - 319L
1,538 Elo+
Solo
Ishtar
Ishtar
amaradi12
Ishtar
Level 67
God Stats
11W - 7L
1,630 SR
Queue Stats
97W - 58L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
gkcong
Guan Yu
Level 191
God Stats
42W - 46L
1,488 SR
Queue Stats
867W - 838L
1,516 Elo+
Solo
Team Averages
Level 92
1,594 SR
1,570 Elo+

VS

Team Averages
Level 131
1,518 SR
1,500 Elo+
Rama
Rama
 
Rama
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JDude95
Ganesha
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
240W - 212L
1,502 Elo+
Solo
Anubis
Anubis
SkyjumperThys
Anubis
Level 104
God Stats
27W - 16L
1,568 SR
Queue Stats
184W - 189L
1,444 Elo+
Solo
Vamana
Vamana
Yotar
Vamana
Level 168
God Stats
4W - 4L
1,521 SR
Queue Stats
293W - 293L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Floustar
Mercury
9
0 / 5 / 2
5,163
516
3,588
10,290
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 1
4,595
460
1,754
8,205
6,324
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
TwinsShadows
Ix Chel
11
2 / 1 / 0
5,804
580
4,968
5,768
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
amaradi12
Ishtar
7
0 / 8 / 0
4,908
491
4,153
9,172
2,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
gkcong
Guan Yu
10
1 / 3 / 0
6,034
603
6,461
9,563
9,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
11 / 0 / 2
8,210
821
9,130
6,615
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
 
Ne Zha
12
7 / 0 / 2
7,041
704
7,469
9,301
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
JDude95
Ganesha
10
0 / 0 / 15
6,636
664
4,220
5,429
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 2
5,954
595
4,781
6,261
3,314
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Yotar
Vamana
11
2 / 1 / 2
6,169
617
3,979
8,325
6,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
21
22
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
0
2
12
W
Ne Zha
 
Ne Zha
7
0
2
8
L
Mercury
Floustar
Mercury
0
5
2
0.2
W
Ganesha
JDude95
Ganesha
0
0
15
7.5
L
0
5
1
0.1
W
1
2
2
1
L
Ix Chel
TwinsShadows
Ix Chel
2
1
0
2
W
Vamana
Yotar
Vamana
2
1
2
3
L
Ishtar
amaradi12
Ishtar
0
8
0
0
L
Guan Yu
gkcong
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
29,579
42,998
Taken
35,931
22,721
Mitigated
22,363
6,867
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,130
7,376
0
3,466
6,615
2,754
720
871
5,744
0
62,020
W
Ne Zha
 
Ne Zha
7,469
3,285
0
2,424
9,301
5,217
0
778
8,523
0
61,560
L
Mercury
Floustar
Mercury
3,588
2,159
0
605
10,290
2,539
0
2,996
7,294
0
31,196
W
Ganesha
JDude95
Ganesha
4,220
881
0
2,979
5,429
4,103
0
2,135
3,294
18,244
0
L
1,754
718
81
258
8,205
6,324
0
2,683
5,522
5,424
0
W
4,781
403
0
2,877
6,261
3,314
0
2,938
3,323
48,280
0
L
Ix Chel
TwinsShadows
Ix Chel
4,968
737
341
2,156
5,768
1,677
0
2,100
3,668
41,745
0
W
Vamana
Yotar
Vamana
3,979
2,494
0
1,392
8,325
6,975
0
0
8,325
0
40,959
L
Ishtar
amaradi12
Ishtar
4,153
2,855
0
597
9,172
2,383
0
1,142
8,030
0
27,710
L
Guan Yu
gkcong
Guan Yu
6,461
1,145
20
2,809
9,563
9,798
0
80
9,483
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
34,010
280
Minions Killed
368
0
Camps Cleared
0
969,540
Distance Traveled
1,005,882
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,210
821
118
12
0
182,148
1
W
Ne Zha
7,041
704
86
9
0
241,397
0
L
Mercury
5,163
516
64
6
0
236,316
0
W
Ganesha
6,636
664
3
0
0
211,864
2
L
Ymir
4,595
460
4
0
0
171,972
0
W
Anubis
5,954
595
91
9
0
183,865
0
L
Ix Chel
5,804
580
77
8
0
196,645
3
W
Vamana
6,169
617
70
7
0
186,608
2
L
Ishtar
4,908
491
62
6
0
167,899
0
L
Guan Yu
6,034
603
73
7
0
196,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role