Player Matchup

Scylla
Scylla
CarpeUniforme00
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,158 Elo+
Solo
Hera
Hera
CoziestPuma268
Hera
Level 104
God Stats
142W - 156L
1,495 SR
Queue Stats
167W - 185L
1,535 Elo+
Solo
Charybdis
Charybdis
Pharao2607
Charybdis
Level 125
God Stats
3W - 3L
1,282 SR
Queue Stats
128W - 142L
1,461 Elo+
Solo
Bacchus
Bacchus
fear_imaginary
Bacchus
Level 79
God Stats
6W - 9L
1,218 SR
Queue Stats
492W - 550L
1,462 Elo+
Solo
Hun Batz
Hun Batz
nicrorai
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 335L
1,381 Elo+
Solo
Team Averages
Level 91
1,399 SR
1,399 Elo+

VS

Team Averages
Level 49
1,457 SR
1,395 Elo+
Loki
Loki
DefmanP
Loki
Level 122
God Stats
94W - 48L
1,713 SR
Queue Stats
275W - 256L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Makaaychen93
Baron Samedi
Level 28
God Stats
51W - 63L
1,433 SR
Queue Stats
61W - 81L
1,403 Elo+
Party 1
Shiva
Shiva
Smoking-Ghost_XD
Shiva
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 102L
1,415 Elo+
Party 1
Anhur
Anhur
Toussier1996
Anhur
Level 6
God Stats
1W - 1L
1,327 SR
Queue Stats
8W - 20L
1,183 Elo+
Party 1
Heimdallr
Heimdallr
lightplayer5171
Heimdallr
Level 45
God Stats
2W - 3L
1,313 SR
Queue Stats
96W - 98L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,537
949
10,891
11,373
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 1
7,968
885
903
1,139
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Pharao2607
Charybdis
13
0 / 1 / 1
8,156
906
1,776
2,008
513
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 4 / 0
9,812
1,090
4,172
18,718
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
nicrorai
Hun Batz
13
0 / 9 / 2
8,542
949
4,852
18,741
8,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

128

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DefmanP
Loki
16
5 / 0 / 10
10,487
1,165
12,511
3,551
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Makaaychen93
Baron Samedi
15
1 / 0 / 13
9,452
1,050
8,165
2,081
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 11
10,182
1,131
11,069
6,886
3,098
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
1 / 0 / 12
8,876
986
2,667
7,004
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
lightplayer5171
Heimdallr
15
8 / 2 / 10
10,549
1,172
14,099
9,886
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
2
Kills
20
20
Deaths
2
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
1
1
0.5
W
Loki
DefmanP
Loki
5
0
10
10
W
Baron Samedi
Makaaychen93
Baron Samedi
1
0
13
7.5
L
Charybdis
Pharao2607
Charybdis
0
1
1
0.5
W
5
0
11
10.5
W
1
0
12
7
L
2
4
0
0.5
W
Heimdallr
lightplayer5171
Heimdallr
8
2
10
6.5
L
Hun Batz
nicrorai
Hun Batz
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
48,511
51,979
Taken
29,408
39,558
Mitigated
13,100
1,902
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,891
1,428
0
0
11,373
4,850
0
2,002
9,371
29,152
0
L
903
154
0
170
1,139
357
0
365
774
3,764
0
W
Loki
DefmanP
Loki
12,511
3,631
0
0
3,551
1,424
0
1,127
2,424
0
33,082
W
Baron Samedi
Makaaychen93
Baron Samedi
8,165
763
1,120
272
2,081
1,189
0
1,026
1,055
21,032
0
L
Charybdis
Pharao2607
Charybdis
1,776
1,167
0
696
2,008
513
0
552
1,456
0
8,222
W
11,069
3,842
386
1,258
6,886
3,098
0
3,061
3,157
0
28,188
W
2,667
1,283
0
295
7,004
2,938
0
4,582
2,422
0
7,116
L
4,172
297
0
1,036
18,718
25,098
0
2,735
15,983
8,222
0
W
Heimdallr
lightplayer5171
Heimdallr
14,099
5,969
0
434
9,886
4,451
0
6,170
3,716
0
30,828
L
Hun Batz
nicrorai
Hun Batz
4,852
561
0
0
18,741
8,740
0
2,511
16,223
0
26,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
49,546
111
Minions Killed
185
4
Camps Cleared
9
616,405
Distance Traveled
893,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,537
949
46
5
0
172,161
0
L
Hera
7,968
885
3
0
1
33,875
0
W
Loki
10,487
1,165
42
5
9
190,423
0
W
Baron Samedi
9,452
1,050
39
4
0
170,845
0
L
Charybdis
8,156
906
20
2
2
37,479
0
W
Shiva
10,182
1,131
48
5
0
186,518
0
W
Anhur
8,876
986
6
1
0
200,184
0
L
Bacchus
9,812
1,090
8
1
0
156,356
0
W
Heimdallr
10,549
1,172
50
6
0
145,312
0
L
Hun Batz
8,542
949
34
4
1
216,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role