Player Matchup

Janus
Janus
Platinum V
PepitoFlorez
Janus
Platinum V
Level 164
God Stats
184W - 209L
1,584 SR
Queue Stats
412W - 399L
1,740 MMR
Solo
Vamana
Vamana
Gold I
ScKanta
Vamana
Gold I
Level 107
God Stats
1W - 1L
1,913 SR
Queue Stats
75W - 81L
1,703 MMR
Solo
Jing Wei
Jing Wei
Gold III
hornyandgay
Jing Wei
Gold III
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,734 MMR
Solo
Ullr
Ullr
Gold II
iiamSMURF
Ullr
Gold II
Level 82
God Stats
0W - 2L
1,364 SR
Queue Stats
31W - 30L
1,684 MMR
Solo
Ymir
Ymir
Platinum IV
xxdarkzangetsuxx
Ymir
Platinum IV
Level 157
God Stats
2W - 3L
1,359 SR
Queue Stats
261W - 264L
1,690 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,544 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,696 SR
1,710 MMR
Athena
Athena
Platinum V
Beadyroe
Athena
Platinum V
Level 159
God Stats
21W - 19L
1,624 SR
Queue Stats
186W - 177L
1,726 MMR
Solo
Hel
Hel
Platinum IV
Firetwerx
Hel
Platinum IV
Level 148
God Stats
15W - 6L
1,837 SR
Queue Stats
342W - 332L
1,735 MMR
Solo
Susano
Susano
Platinum IV
IESPADA 999I
Susano
Platinum IV
Level 61
God Stats
161W - 128L
1,628 SR
Queue Stats
359W - 355L
1,730 MMR
Solo
Ishtar
Ishtar
Gold I
Shetty7
Ishtar
Gold I
Level 137
God Stats
22W - 13L
1,727 SR
Queue Stats
70W - 64L
1,673 MMR
Solo
He Bo
He Bo
Platinum V
lordaeron23
He Bo
Platinum V
Level 158
God Stats
27W - 21L
1,665 SR
Queue Stats
367W - 361L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
5,900
590
4,153
5,713
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ScKanta
Vamana
9
1 / 0 / 0
5,040
504
2,044
5,226
3,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
hornyandgay
Jing Wei
8
0 / 1 / 0
4,734
473
3,473
6,102
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
6
0 / 0 / 0
4,185
419
0
610
174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 2
5,261
526
1,254
7,779
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MartichorasAphroditeHades

VS

Bans
FenrirBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beadyroe
Athena
9
0 / 0 / 4
5,764
576
2,569
7,064
4,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
6,292
629
2,489
5,074
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
4 / 1 / 1
6,746
675
6,971
7,079
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Shetty7
Ishtar
10
1 / 0 / 2
6,137
614
3,064
5,451
2,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
6,866
687
1,740
3,877
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
6
6
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Beadyroe
Athena
0
0
4
2
W
1
2
1
0.75
W
Susano
4
1
1
4.5
L
2
3
0
0.67
L
Vamana
ScKanta
Vamana
1
0
0
1
W
Ishtar
Shetty7
Ishtar
1
0
2
2
L
Jing Wei
hornyandgay
Jing Wei
0
1
0
0
L
Ullr
0
0
0
0
W
0
0
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,924
Damage
16,833
25,430
Taken
28,545
13,415
Mitigated
12,873
4,825
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Beadyroe
Athena
2,569
713
1,195
1,842
7,064
4,326
100
1,569
5,495
19,114
0
W
2,489
180
1,064
2,370
5,074
1,963
0
2,100
2,974
43,889
0
W
Susano
6,971
2,965
0
625
7,079
3,030
0
1,905
5,174
0
45,179
L
4,153
350
0
847
5,713
1,647
0
1,508
4,205
48,075
0
L
Vamana
ScKanta
Vamana
2,044
1,218
0
1,145
5,226
3,972
0
2,541
2,685
0
19,882
W
Ishtar
Shetty7
Ishtar
3,064
1,534
0
2,006
5,451
2,287
446
547
4,904
0
47,116
L
Jing Wei
hornyandgay
Jing Wei
3,473
2,694
0
1,303
6,102
2,003
0
1,009
5,093
0
28,905
L
Ullr
0
0
0
0
610
174
0
0
610
0
7,672
W
1,740
45
0
2,226
3,877
1,267
0
0
3,877
54,659
0
L
1,254
472
0
1,530
7,779
5,619
0
1,740
6,039
14,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
31,805
201
Minions Killed
336
0
Camps Cleared
0
776,538
Distance Traveled
1,027,254
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,764
576
19
2
0
234,617
2
W
Hel
6,292
629
67
7
0
201,791
1
W
Susano
6,746
675
74
7
0
217,090
0
L
Janus
5,900
590
76
8
0
197,739
0
L
Vamana
5,040
504
38
4
0
143,755
0
W
Ishtar
6,137
614
90
9
0
179,570
0
L
Jing Wei
4,734
473
55
6
0
196,860
1
L
Ullr
4,185
419
14
1
0
68,081
0
W
He Bo
6,866
687
86
9
0
194,186
0
L
Ymir
5,261
526
18
2
0
170,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role