Player Matchup

Thanatos
Thanatos
KIngKhalifaV
Thanatos
Level 67
God Stats
23W - 44L
1,375 SR
Queue Stats
373W - 437L
1,342 Elo+
Solo
Skadi
Skadi
SenpaiShaxx
Skadi
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 101L
1,491 Elo+
Solo
Janus
Janus
colonnello_86
Janus
Level 98
God Stats
38W - 29L
1,634 SR
Queue Stats
323W - 308L
1,518 Elo+
Solo
King Arthur
King Arthur
majinseb
King Arthur
Level 35
God Stats
3W - 9L
1,407 SR
Queue Stats
8W - 28L
1,312 Elo+
Solo
Bacchus
Bacchus
phillykilla60
Bacchus
Level 129
God Stats
166W - 153L
1,646 SR
Queue Stats
883W - 830L
1,571 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,447 Elo+

VS

Team Averages
Level 82
1,583 SR
1,450 Elo+
Tyr
Tyr
Drunk Stainz
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,422 Elo+
Party 1
Ishtar
Ishtar
Mr Pathological
Ishtar
Level 48
God Stats
3W - 0L
1,535 SR
Queue Stats
9W - 9L
1,422 Elo+
Party 1
Thanatos
Thanatos
lord_dagon__
Thanatos
Level 85
God Stats
10W - 10L
1,538 SR
Queue Stats
258W - 244L
1,564 Elo+
Solo
Hades
Hades
xX SLIM3GUY Xx
Hades
Level 104
God Stats
3W - 2L
1,681 SR
Queue Stats
10W - 10L
1,422 Elo+
Party 1
Odin
Odin
xX TRIFINITY Xx
Odin
Level 63
God Stats
4W - 2L
1,659 SR
Queue Stats
9W - 9L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KIngKhalifaV
Thanatos
14
1 / 3 / 3
8,509
448
6,297
15,106
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

17
5 / 3 / 0
10,704
563
15,683
13,811
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 4
10,334
544
12,584
11,542
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
majinseb
King Arthur
17
1 / 0 / 0
9,888
520
5,559
13,489
15,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
7
0 / 2 / 3
6,128
323
1,404
7,982
9,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,353
440
6,178
17,041
9,810
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 0
8,526
449
5,408
7,311
3,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
lord_dagon__
Thanatos
18
6 / 2 / 3
10,550
555
13,760
16,325
8,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 2 / 6
8,432
444
6,263
8,739
4,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 4
8,283
436
5,199
15,224
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
11
11
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Thanatos
KIngKhalifaV
Thanatos
1
3
3
0.83
W
0
1
0
0
L
5
3
0
1.67
L
2
3
4
1.33
W
Thanatos
lord_dagon__
Thanatos
6
2
3
3.75
L
King Arthur
majinseb
King Arthur
1
0
0
1
L
Bacchus
0
2
3
0.75
W
0
2
6
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
36,808
61,930
Taken
64,640
40,900
Mitigated
37,823
21,335
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,178
1,498
0
1,557
17,041
9,810
765
3,005
13,876
0
42,663
L
Thanatos
KIngKhalifaV
Thanatos
6,297
1,778
0
11,302
15,106
6,303
94
862
14,103
0
57,011
W
5,408
3,504
0
0
7,311
3,445
524
309
7,002
0
57,420
L
15,683
5,735
0
3,600
13,811
5,535
383
685
13,041
0
104,904
L
12,584
401
170
2,482
11,542
4,637
197
2,653
8,653
91,597
0
W
Thanatos
lord_dagon__
Thanatos
13,760
3,831
0
13,446
16,325
8,404
0
2,584
13,593
0
107,983
L
King Arthur
majinseb
King Arthur
5,559
300
0
1,950
13,489
15,298
163
0
13,489
261
77,302
L
Bacchus
1,404
36
0
1,831
7,982
9,127
0
2,063
5,746
7,338
0
W
6,263
541
581
2,524
8,739
4,164
762
1,711
6,926
60,384
0
W
5,199
463
207
917
15,224
12,000
382
5,795
9,120
0
31,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
44,144
503
Minions Killed
485
0
Camps Cleared
0
1,616,935
Distance Traveled
1,791,897
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,353
440
71
4
0
360,008
0
L
Thanatos
8,509
448
82
4
0
398,508
0
W
Ishtar
8,526
449
102
5
0
327,370
2
L
Skadi
10,704
563
150
8
0
347,573
0
L
Janus
10,334
544
154
8
0
374,573
0
W
Thanatos
10,550
555
143
8
0
389,722
0
L
King Arthur
9,888
520
109
6
0
335,884
0
L
Bacchus
6,128
323
8
0
0
160,397
2
W
Hades
8,432
444
112
6
0
332,399
0
W
Odin
8,283
436
57
3
0
382,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role