Player Matchup

Vulcan
Vulcan
Platinum II
Windcheeks
Vulcan
Platinum II
Level 123
God Stats
2W - 0L
1,986 SR
Queue Stats
7W - 2L
2,244 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,986 SR
2,244 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,660 SR
1,693 MMR
Chang'e
Chang'e
Gold III
JahAndHaleyXoxo
Chang'e
Gold III
Level 145
God Stats
2W - 2L
1,660 SR
Queue Stats
164W - 140L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Windcheeks
Vulcan
20
7 / 1 / 1
17,300
1,018
24,790
17,666
15,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AnhurBakasuraArtemisChronosUllr

VS

Bans
He BoSkadiHadesIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 0
14,481
852
13,534
31,044
25,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
7
Kills
1
1
Deaths
8
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Vulcan
Windcheeks
Vulcan
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
13,534
17,666
Taken
31,044
15,726
Mitigated
25,912
2,550
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,534
609
0
8,680
31,044
25,912
532
25,021
6,023
107,023
0
W
Vulcan
Windcheeks
Vulcan
24,790
8,657
0
2,550
17,666
15,726
2,395
13,634
4,032
128,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,300
Gold Earned
14,481
206
Minions Killed
189
12
Camps Cleared
3
368,649
Distance Traveled
323,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,481
852
189
11
3
323,650
0
W
Vulcan
17,300
1,018
206
12
12
368,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role