Player Matchup

Kukulkan
Kukulkan
Giraffesrtall09
Kukulkan
Level 58
God Stats
25W - 49L
1,314 SR
Queue Stats
46W - 99L
1,208 Elo+
Solo
Anhur
Anhur
Goremonger
Anhur
Level 66
God Stats
17W - 20L
1,500 SR
Queue Stats
255W - 271L
1,337 Elo+
Solo
Izanami
Izanami
RudeYatzll
Izanami
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Team Averages
Level 66
1,438 SR
1,349 Elo+

VS

Team Averages
Level 57
1,473 SR
1,388 Elo+
Merlin
Merlin
BestThereIZ
Merlin
Level 42
God Stats
6W - 9L
1,161 SR
Queue Stats
28W - 28L
1,311 Elo+
Solo
Neith
Neith
Hozpul
Neith
Level 88
God Stats
8W - 9L
1,525 SR
Queue Stats
202W - 190L
1,500 Elo+
Party 1
Chaac
Chaac
MadFaceJ
Chaac
Level 41
God Stats
4W - 3L
1,734 SR
Queue Stats
197W - 197L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
0 / 1 / 0
7,426
495
0
917
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
1 / 2 / 1
11,019
735
6,229
16,963
8,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
RudeYatzll
Izanami
16
2 / 6 / 1
10,379
692
12,157
18,904
9,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 1 / 6
10,162
677
9,020
9,342
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Hozpul
Neith
17
4 / 0 / 4
11,557
770
11,649
8,777
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MadFaceJ
Chaac
17
5 / 2 / 4
11,502
767
9,984
15,307
17,982
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
6
3
L
Kukulkan
0
1
0
0
L
Anhur
1
2
1
0.75
W
Neith
Hozpul
Neith
4
0
4
6
W
Chaac
MadFaceJ
Chaac
5
2
4
3.5
L
Izanami
RudeYatzll
Izanami
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
30,653
36,784
Taken
33,426
18,464
Mitigated
25,201
3,265
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,020
841
0
2,599
9,342
3,593
0
921
8,421
45,279
0
L
Kukulkan
0
0
0
0
917
305
0
458
459
1,725
0
L
Anhur
6,229
3,923
0
1,161
16,963
8,448
1,372
5,446
11,517
0
48,260
W
Neith
Hozpul
Neith
11,649
5,637
0
3,813
8,777
3,626
1,714
303
8,474
0
48,350
W
Chaac
MadFaceJ
Chaac
9,984
3,208
0
2,909
15,307
17,982
1,141
19
15,288
0
43,684
L
Izanami
RudeYatzll
Izanami
12,157
8,828
0
2,104
18,904
9,711
404
3,153
15,751
0
53,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
33,221
166
Minions Killed
184
0
Camps Cleared
0
487,228
Distance Traveled
838,320
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,162
677
55
4
0
270,832
0
L
Kukulkan
7,426
495
4
0
0
19,379
0
L
Anhur
11,019
735
82
5
0
257,962
4
W
Neith
11,557
770
72
5
0
268,294
0
W
Chaac
11,502
767
57
4
0
299,194
0
L
Izanami
10,379
692
80
5
0
209,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role