Player Matchup

Hercules
Hercules
Color Theories
Hercules
Level 136
God Stats
0W - 2L
1,306 SR
Queue Stats
118W - 107L
1,535 Elo+
Solo
Nox
Nox
Snowpex
Nox
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 148L
1,518 Elo+
Solo
Horus
Horus
Southerland
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 34L
1,213 Elo+
Solo
Anubis
Anubis
TheAFK
Anubis
Level 149
God Stats
0W - 1L
1,810 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Zeus
Zeus
oM Infiniti
Zeus
Level 159
God Stats
0W - 2L
1,241 SR
Queue Stats
79W - 87L
1,450 Elo+
Solo
Team Averages
Level 119
1,471 SR
1,425 Elo+

VS

Team Averages
Level 132
1,560 SR
1,477 Elo+
Agni
Agni
BojangIes
Agni
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,486 Elo+
Solo
Ra
Ra
Mermaid3774
Ra
Level 72
God Stats
6W - 0L
1,844 SR
Queue Stats
362W - 368L
1,426 Elo+
Party 1
Apollo
Apollo
MrSlippyFist669
Apollo
Level 65
God Stats
2W - 1L
1,385 SR
Queue Stats
182W - 178L
1,444 Elo+
Solo
Hera
Hera
NewMaicol
Hera
Level 192
God Stats
3W - 3L
1,573 SR
Queue Stats
254W - 256L
1,545 Elo+
Solo
Xing Tian
Xing Tian
r0lledJU
Xing Tian
Level 181
God Stats
3W - 3L
1,500 SR
Queue Stats
489W - 514L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 3 / 9
8,965
747
4,773
11,127
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
18
3 / 1 / 8
9,353
779
7,345
7,542
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
6,614
551
482
6,270
3,899
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
TheAFK
Anubis
17
7 / 6 / 4
9,836
820
14,529
12,382
7,467
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 3 / 2
8,960
747
16,906
8,706
4,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 5 / 8
8,228
686
7,721
10,468
4,127
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 9
9,932
828
6,296
8,579
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 5
10,101
842
9,077
10,868
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
6 / 4 / 5
10,409
867
12,537
10,022
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
r0lledJU
Xing Tian
15
2 / 4 / 10
9,044
754
6,393
17,034
24,141
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
19
Kills
16
16
Deaths
19
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
0
5
8
0.8
L
Hercules
2
3
9
2.17
W
2
2
9
3.25
W
6
4
5
2.13
W
Hera
6
4
5
2.13
L
Nox
3
1
8
7
L
0
3
3
0.5
L
Anubis
TheAFK
Anubis
7
6
4
1.5
L
7
3
2
2.67
W
Xing Tian
r0lledJU
Xing Tian
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
42,024
46,027
Taken
56,971
33,843
Mitigated
41,003
13,113
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,721
753
645
619
10,468
4,127
888
8,174
2,154
14,794
0
L
Hercules
4,773
1,214
889
3,221
11,127
14,742
0
6,989
4,138
0
14,785
W
6,296
850
5,878
3,282
8,579
4,073
1,007
6,533
1,866
27,840
0
W
9,077
5,702
470
1,604
10,868
4,273
2,680
8,653
2,085
0
17,327
W
Hera
12,537
2,931
703
2,068
10,022
4,389
81
7,349
2,565
27,529
0
L
Nox
7,345
734
1,316
1,864
7,542
3,674
0
6,521
1,021
21,635
0
L
482
194
200
357
6,270
3,899
0
4,675
1,595
0
731
L
Anubis
TheAFK
Anubis
14,529
1,021
190
2,503
12,382
7,467
0
7,935
4,391
31,062
0
L
16,906
1,364
1,163
1,410
8,706
4,061
0
6,643
1,935
33,413
0
W
Xing Tian
r0lledJU
Xing Tian
6,393
237
933
1,957
17,034
24,141
158
7,404
9,521
11,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
47,714
130
Minions Killed
138
0
Camps Cleared
0
846,339
Distance Traveled
1,040,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,228
686
17
1
0
188,887
0
L
Hercules
8,965
747
21
2
0
166,548
0
W
Ra
9,932
828
58
5
0
218,776
0
W
Apollo
10,101
842
28
2
0
218,871
0
W
Hera
10,409
867
30
3
0
216,881
0
L
Nox
9,353
779
37
3
0
208,544
0
L
Horus
6,614
551
0
0
0
97,103
0
L
Anubis
9,836
820
36
3
0
173,457
0
L
Zeus
8,960
747
36
3
0
200,687
0
W
Xing Tian
9,044
754
5
0
0
196,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role