Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Broxmir
Skadi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 97L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
JANIR
Xing Tian
Level 37
God Stats
5W - 1L
1,282 SR
Queue Stats
85W - 93L
1,399 Elo+
Party 1
Poseidon
Poseidon
Norp4n
Poseidon
Level 106
God Stats
1W - 1L
1,310 SR
Queue Stats
17W - 23L
1,315 Elo+
Solo
Hun Batz
Hun Batz
Yaein
Hun Batz
Level 58
God Stats
2W - 3L
1,425 SR
Queue Stats
79W - 73L
1,409 Elo+
Party 1
Team Averages
Level 76
1,403 SR
1,402 Elo+

VS

Team Averages
Level 110
1,405 SR
1,412 Elo+
Da Ji
Da Ji
DEVIL-HUNTERS77
Da Ji
Level 156
God Stats
2W - 3L
1,495 SR
Queue Stats
397W - 417L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gnarlymbb1
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,407 Elo+
Solo
Chronos
Chronos
kssw34rt588
Chronos
Level 106
God Stats
0W - 2L
1,340 SR
Queue Stats
161W - 173L
1,367 Elo+
Solo
Lancelot
Lancelot
schwertfisch439
Lancelot
Level 123
God Stats
1W - 2L
1,493 SR
Queue Stats
275W - 266L
1,449 Elo+
Solo
Atlas
Atlas
tiger_stream983
Atlas
Level 126
God Stats
1W - 3L
1,197 SR
Queue Stats
117W - 156L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 1 / 11
9,345
935
5,771
4,054
1,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Broxmir
Skadi
14
4 / 3 / 13
8,478
848
10,338
7,079
2,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
JANIR
Xing Tian
14
1 / 1 / 16
8,387
839
3,211
7,603
6,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Norp4n
Poseidon
15
6 / 3 / 6
9,152
915
7,699
5,561
2,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Yaein
Hun Batz
13
4 / 3 / 12
8,281
828
8,890
8,623
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
7,732
773
3,571
9,387
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
gnarlymbb1
Ah Muzen Cab
16
3 / 4 / 6
8,560
856
6,316
8,601
3,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
kssw34rt588
Chronos
15
4 / 3 / 3
8,813
881
6,690
8,754
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
13
2 / 5 / 7
7,911
791
8,052
10,158
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 3
7,294
729
3,780
6,575
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
19
Kills
11
11
Deaths
19
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
11
9.5
W
Skadi
Broxmir
Skadi
4
3
13
3.5
L
1
4
4
0.75
W
Xing Tian
JANIR
Xing Tian
1
1
16
9
W
Poseidon
Norp4n
Poseidon
6
3
6
3
W
Hun Batz
Yaein
Hun Batz
4
3
12
3.33
L
Ah Muzen Cab
gnarlymbb1
Ah Muzen Cab
3
4
6
1.5
L
Chronos
kssw34rt588
Chronos
4
3
3
1.83
L
Lancelot
2
5
7
1.1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,909
Damage
28,409
32,920
Taken
43,475
17,167
Mitigated
19,693
9,705
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,771
2,257
589
885
4,054
1,999
904
1,364
2,690
25,063
0
W
Skadi
Broxmir
Skadi
10,338
5,994
1,352
1,139
7,079
2,855
1,318
2,024
5,055
0
14,686
L
3,571
267
0
596
9,387
3,850
0
3,149
6,238
0
7,195
W
Xing Tian
JANIR
Xing Tian
3,211
279
1,976
1,718
7,603
6,106
109
2,454
5,149
4,449
0
W
Poseidon
Norp4n
Poseidon
7,699
1,159
137
711
5,561
2,191
451
1,902
3,659
22,094
0
W
Hun Batz
Yaein
Hun Batz
8,890
1,098
255
943
8,623
4,016
1,479
2,726
5,897
0
13,785
L
Ah Muzen Cab
gnarlymbb1
Ah Muzen Cab
6,316
1,766
178
1,000
8,601
3,226
848
3,551
5,050
0
25,109
L
Chronos
kssw34rt588
Chronos
6,690
1,854
886
1,222
8,754
3,262
57
3,155
5,599
12,306
0
L
Lancelot
8,052
591
331
414
10,158
4,206
600
3,661
6,497
0
15,280
L
3,780
1,006
108
425
6,575
5,149
0
3,165
3,410
9,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
40,310
126
Minions Killed
95
0
Camps Cleared
0
890,872
Distance Traveled
914,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,345
935
47
5
0
178,694
0
W
Skadi
8,478
848
9
1
0
169,225
0
L
Da Ji
7,732
773
19
2
0
184,429
0
W
Xing Tian
8,387
839
6
1
0
198,325
0
W
Poseidon
9,152
915
47
5
0
170,039
0
W
Hun Batz
8,281
828
17
2
0
174,589
0
L
Ah Muzen Cab
8,560
856
33
3
0
192,979
0
L
Chronos
8,813
881
18
2
0
180,708
0
L
Lancelot
7,911
791
14
1
0
202,877
0
L
Atlas
7,294
729
11
1
0
153,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role