Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Loaded_paladin
Hun Batz
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 74L
1,511 Elo+
Solo
Fafnir
Fafnir
Tokagez
Fafnir
Level 145
God Stats
5W - 9L
1,408 SR
Queue Stats
333W - 347L
1,543 Elo+
Party 2
Artemis
Artemis
llalo123123
Artemis
Level 148
God Stats
0W - 1L
1,454 SR
Queue Stats
45W - 37L
1,708 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,552 Elo+

VS

Team Averages
Level 138
1,523 SR
1,528 Elo+
Geb
Geb
Dr Haru MD
Geb
Level 129
God Stats
3W - 1L
1,319 SR
Queue Stats
317W - 336L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jowqui
Cu Chulainn
Level 103
God Stats
4W - 3L
1,144 SR
Queue Stats
347W - 330L
1,568 Elo+
Solo
Atlas
Atlas
PR0BABLYAWESOME
Atlas
Level 159
God Stats
9W - 5L
1,712 SR
Queue Stats
454W - 447L
1,603 Elo+
Party 1
Fenrir
Fenrir
Vanman5623
Fenrir
Level 141
God Stats
2W - 2L
1,789 SR
Queue Stats
201W - 204L
1,577 Elo+
Party 1
Discordia
Discordia
sG Dwarf
Discordia
Level 159
God Stats
3W - 1L
1,652 SR
Queue Stats
62W - 51L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 5 / 4
8,667
788
11,772
11,259
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
 
Ao Kuang
13
3 / 8 / 5
7,805
710
7,147
14,022
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
13
1 / 9 / 6
7,526
684
8,789
13,771
7,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Tokagez
Fafnir
15
1 / 4 / 8
8,005
728
6,134
12,419
16,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
llalo123123
Artemis
15
2 / 6 / 4
8,556
778
10,953
11,489
5,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 23
8,806
801
5,354
15,171
19,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Jowqui
Cu Chulainn
17
8 / 2 / 19
9,665
879
12,779
12,934
15,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 24
10,351
941
17,063
14,247
12,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Vanman5623
Fenrir
15
7 / 3 / 15
9,370
852
8,021
13,099
9,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
sG Dwarf
Discordia
15
9 / 2 / 14
9,656
878
15,339
7,240
3,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
127
10
Kills
32
32
Deaths
11
27
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
4
1
L
Ao Kuang
 
Ao Kuang
3
8
5
0.69
W
1
3
23
4.17
W
Cu Chulainn
Jowqui
Cu Chulainn
8
2
19
8.75
L
Hun Batz
1
9
6
0.44
W
7
1
24
19
L
Fafnir
Tokagez
Fafnir
1
4
8
1.25
W
Fenrir
Vanman5623
Fenrir
7
3
15
4.83
L
Artemis
llalo123123
Artemis
2
6
4
0.67
W
Discordia
sG Dwarf
Discordia
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
58,556
62,960
Taken
62,691
43,566
Mitigated
61,953
10,634
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,772
4,641
544
2,646
11,259
5,884
0
7,580
3,090
0
29,615
L
Ao Kuang
 
Ao Kuang
7,147
1,711
426
1,600
14,022
7,937
0
8,116
5,439
8,675
381
W
5,354
242
971
860
15,171
19,875
343
3,193
11,803
8,265
0
W
Cu Chulainn
Jowqui
Cu Chulainn
12,779
1,788
2,521
2,646
12,934
15,843
135
2,310
10,388
0
18,987
L
Hun Batz
8,789
1,663
364
181
13,771
7,131
0
8,545
4,534
0
17,041
W
17,063
5,049
2,910
3,526
14,247
12,552
82
2,266
11,843
31,587
0
L
Fafnir
Tokagez
Fafnir
6,134
1,663
818
2,126
12,419
16,848
0
6,832
4,557
12,712
0
W
Fenrir
Vanman5623
Fenrir
8,021
767
2,134
2,686
13,099
9,685
408
1,693
11,365
0
13,176
L
Artemis
llalo123123
Artemis
10,953
4,271
504
1,425
11,489
5,766
0
4,606
6,252
0
20,850
W
Discordia
sG Dwarf
Discordia
15,339
1,344
2,361
933
7,240
3,998
536
2,792
4,318
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
47,848
102
Minions Killed
120
0
Camps Cleared
0
954,080
Distance Traveled
1,148,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,667
788
37
3
0
194,732
0
L
Ao Kuang
7,805
710
3
0
0
190,186
0
W
Geb
8,806
801
2
0
0
226,001
0
W
Cu Chulainn
9,665
879
14
1
0
240,648
0
L
Hun Batz
7,526
684
19
2
0
192,805
0
W
Atlas
10,351
941
34
3
0
227,913
0
L
Fafnir
8,005
728
8
1
0
200,595
0
W
Fenrir
9,370
852
21
2
0
253,017
0
L
Artemis
8,556
778
35
3
0
175,762
0
W
Discordia
9,656
878
49
4
0
200,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role