Player Matchup

Rama
Rama
Gernec23
Rama
Level 108
God Stats
2W - 0L
1,700 SR
Queue Stats
196W - 152L
1,658 Elo+
Party 1
Ares
Ares
Otimyloot
Ares
Level 107
God Stats
2W - 1L
1,108 SR
Queue Stats
153W - 108L
1,631 Elo+
Party 1
Fafnir
Fafnir
PetoMax
Fafnir
Level 115
God Stats
1W - 0L
1,312 SR
Queue Stats
106W - 78L
1,679 Elo+
Party 1
Team Averages
Level 110
1,373 SR
1,656 Elo+

VS

Team Averages
Level 152
1,662 SR
1,708 Elo+
Hachiman
Hachiman
MagicznyRomek
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Rennite
Nu Wa
Level 181
God Stats
11W - 15L
1,736 SR
Queue Stats
492W - 464L
1,590 Elo+
Solo
Terra
Terra
Tompiika
Terra
Level 148
God Stats
0W - 1L
1,751 SR
Queue Stats
5W - 2L
2,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 3 / 4
11,837
789
12,382
12,377
5,994
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
2 / 4 / 8
11,527
768
12,583
21,510
24,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fafnir
PetoMax
Fafnir
17
3 / 2 / 8
12,317
821
11,088
16,708
19,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MagicznyRomek
Hachiman
16
4 / 4 / 4
11,187
746
12,116
14,231
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Rennite
Nu Wa
15
4 / 4 / 4
10,979
732
14,267
12,503
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Tompiika
Terra
15
1 / 3 / 5
10,884
726
7,253
16,412
20,874

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
11
Kills
9
9
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
6
3
4
2.67
L
Hachiman
MagicznyRomek
Hachiman
4
4
4
1.5
W
Ares
2
4
8
1.5
W
Fafnir
PetoMax
Fafnir
3
2
8
3.5
L
Nu Wa
Rennite
Nu Wa
4
4
4
1.5
L
Terra
Tompiika
Terra
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
33,636
50,595
Taken
43,146
50,308
Mitigated
34,123
15,151
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,382
8,533
0
1,977
12,377
5,994
2,628
5,687
6,690
0
82,306
L
Hachiman
MagicznyRomek
Hachiman
12,116
5,469
0
1,391
14,231
7,750
2,401
9,089
5,034
0
42,172
W
Ares
12,583
571
0
4,629
21,510
24,534
65
7,677
12,689
39,548
0
W
Fafnir
PetoMax
Fafnir
11,088
3,051
2,284
6,261
16,708
19,780
422
8,221
8,487
32,220
0
L
Nu Wa
Rennite
Nu Wa
14,267
3,987
0
420
12,503
5,499
600
8,120
4,234
60,348
0
L
Terra
Tompiika
Terra
7,253
1,148
918
3,232
16,412
20,874
339
5,908
10,188
20,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
33,050
212
Minions Killed
155
0
Camps Cleared
0
759,557
Distance Traveled
770,536
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,837
789
158
11
0
242,475
0
L
Hachiman
11,187
746
66
4
0
244,671
2
W
Ares
11,527
768
24
2
0
260,741
0
W
Fafnir
12,317
821
30
2
0
256,341
0
L
Nu Wa
10,979
732
62
4
0
240,495
0
L
Terra
10,884
726
27
2
0
285,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role