Player Matchup

Hercules
Hercules
F0xyKn0xy
Hercules
Level 120
God Stats
8W - 9L
1,623 SR
Queue Stats
286W - 278L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
JumboJones
Xing Tian
Level 41
God Stats
11W - 23L
1,706 SR
Queue Stats
414W - 380L
1,464 Elo+
Solo
Hera
Hera
JxpB241
Hera
Level 122
God Stats
7W - 12L
1,442 SR
Queue Stats
205W - 220L
1,450 Elo+
Solo
Mercury
Mercury
NicherdLickson
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 104L
1,560 Elo+
Party 1
Izanami
Izanami
poxcys
Izanami
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,474 Elo+
Solo
Team Averages
Level 69
1,554 SR
1,510 Elo+

VS

Team Averages
Level 91
1,480 SR
1,497 Elo+
Neith
Neith
KarliaJayne
Neith
Level 65
God Stats
41W - 58L
1,467 SR
Queue Stats
498W - 565L
1,489 Elo+
Party 2
Serqet
Serqet
Level52Prayer
Serqet
Level 159
God Stats
8W - 3L
1,698 SR
Queue Stats
36W - 39L
1,538 Elo+
Solo
Sylvanus
Sylvanus
XStinkyCheeseX
Sylvanus
Level 122
God Stats
10W - 9L
1,297 SR
Queue Stats
334W - 293L
1,529 Elo+
Solo
Hercules
Hercules
YesImabot
Hercules
Level 46
God Stats
1W - 3L
1,366 SR
Queue Stats
95W - 102L
1,479 Elo+
Party 2
Scylla
Scylla
xTierseyx
Scylla
Level 61
God Stats
12W - 12L
1,574 SR
Queue Stats
225W - 212L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F0xyKn0xy
Hercules
9
1 / 4 / 3
6,429
459
6,931
12,756
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
JumboJones
Xing Tian
12
0 / 1 / 0
6,589
471
2,939
9,020
6,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
JxpB241
Hera
12
0 / 2 / 0
6,796
485
1,735
4,923
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 1
7,052
504
4,967
10,809
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
poxcys
Izanami
10
1 / 6 / 1
6,514
465
2,694
8,304
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,528
609
6,442
5,646
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 2 / 7
8,042
574
7,077
10,715
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
4 / 1 / 9
8,060
576
5,980
12,474
9,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
YesImabot
Hercules
13
0 / 0 / 1
8,404
600
3,566
6,875
5,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
xTierseyx
Scylla
15
3 / 0 / 3
8,725
623
3,914
5,392
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
18
18
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
F0xyKn0xy
Hercules
1
4
3
0.63
L
Xing Tian
JumboJones
Xing Tian
0
1
0
0
L
Hera
JxpB241
Hera
0
2
0
0
W
6
1
6
9
W
5
2
7
4.25
L
2
5
1
0.5
W
Sylvanus
4
1
9
8.5
W
Hercules
YesImabot
Hercules
0
0
1
0.5
L
Izanami
poxcys
Izanami
1
6
1
0.25
W
Scylla
xTierseyx
Scylla
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
26,979
45,812
Taken
41,102
23,227
Mitigated
24,295
5,839
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
F0xyKn0xy
Hercules
6,931
1,882
0
2,897
12,756
9,352
0
3,659
8,613
0
35,508
L
Xing Tian
JumboJones
Xing Tian
2,939
149
0
198
9,020
6,201
0
0
9,020
38,614
0
L
Hera
JxpB241
Hera
1,735
343
0
870
4,923
1,782
13
1,269
3,574
51,013
0
W
6,442
3,403
0
1,635
5,646
2,211
727
0
5,646
0
59,542
W
7,077
1,946
0
3,989
10,715
4,995
0
243
10,472
0
56,984
L
4,967
2,653
0
824
10,809
3,247
0
2,557
7,856
0
41,603
W
Sylvanus
5,980
1,081
2,937
4,498
12,474
9,720
28
1,096
11,378
21,025
0
W
Hercules
YesImabot
Hercules
3,566
1,704
0
3,506
6,875
5,283
0
2,939
3,936
0
63,209
L
Izanami
poxcys
Izanami
2,694
1,962
0
1,050
8,304
2,645
0
2,255
6,049
0
35,130
W
Scylla
xTierseyx
Scylla
3,914
693
0
494
5,392
2,086
166
881
4,511
70,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
41,759
339
Minions Killed
470
0
Camps Cleared
0
1,352,731
Distance Traveled
1,424,114
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,429
459
65
5
0
269,205
0
L
Xing Tian
6,589
471
57
4
0
256,713
0
L
Hera
6,796
485
89
6
0
277,556
0
W
Neith
8,528
609
99
7
0
266,834
0
W
Serqet
8,042
574
91
7
0
341,471
4
L
Mercury
7,052
504
63
5
0
307,446
0
W
Sylvanus
8,060
576
22
2
0
285,175
0
W
Hercules
8,404
600
120
9
0
255,256
1
L
Izanami
6,514
465
65
5
0
241,811
0
W
Scylla
8,725
623
138
10
0
275,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role