Player Matchup

Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Broxmir
Jing Wei
Level 29
God Stats
4W - 2L
1,705 SR
Queue Stats
92W - 97L
1,408 Elo+
Party 1
Odin
Odin
JANIR
Odin
Level 37
God Stats
3W - 1L
1,730 SR
Queue Stats
85W - 93L
1,420 Elo+
Party 1
Ra
Ra
Xx2Pantalon3Xx
Ra
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
59W - 57L
1,482 Elo+
Solo
Ullr
Ullr
Yaein
Ullr
Level 58
God Stats
1W - 3L
1,361 SR
Queue Stats
79W - 73L
1,431 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,448 Elo+

VS

Team Averages
Level 112
1,573 SR
1,433 Elo+
Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
TheBobaQueen
Ganesha
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,324 Elo+
Solo
Guan Yu
Guan Yu
compact_skip32
Guan Yu
Level 123
God Stats
7W - 9L
1,456 SR
Queue Stats
851W - 906L
1,431 Elo+
Solo
Anubis
Anubis
soso_64100
Anubis
Level 141
God Stats
5W - 2L
1,908 SR
Queue Stats
99W - 86L
1,445 Elo+
Solo
Vulcan
Vulcan
xCrimsonBradz
Vulcan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 136L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 2 / 2
7,846
713
7,683
7,672
2,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Broxmir
Jing Wei
12
1 / 9 / 3
7,175
652
6,085
13,680
4,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
JANIR
Odin
13
1 / 7 / 4
7,280
662
2,717
12,473
8,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 4 / 4
10,439
949
13,289
12,657
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
Yaein
Ullr
13
1 / 4 / 3
7,065
642
4,835
11,557
4,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 1 / 16
10,109
919
8,875
8,622
7,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TheBobaQueen
Ganesha
15
0 / 4 / 23
9,445
859
6,919
15,573
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 2 / 14
9,347
850
4,152
11,693
11,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
soso_64100
Anubis
16
7 / 3 / 11
9,703
882
15,733
9,255
6,590
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 0 / 11
10,287
935
20,789
6,279
4,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
10
Kills
26
26
Deaths
10
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
2
2
W
Arachne
 
Arachne
6
1
16
14
L
Jing Wei
Broxmir
Jing Wei
1
9
3
0.28
L
Odin
JANIR
Odin
1
7
4
0.43
W
Ganesha
TheBobaQueen
Ganesha
0
4
23
2.88
L
4
4
4
1.5
L
Ullr
Yaein
Ullr
1
4
3
0.63
W
2
2
14
4.5
W
Anubis
soso_64100
Anubis
7
3
11
4.17
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
56,468
58,039
Taken
51,422
24,839
Mitigated
52,276
16,007
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,683
2,478
988
1,529
7,672
2,748
0
5,660
2,012
0
21,427
W
Arachne
 
Arachne
8,875
6,062
479
1,187
8,622
7,226
624
3,117
5,432
0
13,407
L
Jing Wei
Broxmir
Jing Wei
6,085
4,394
120
216
13,680
4,135
0
11,496
2,184
0
10,029
L
Odin
JANIR
Odin
2,717
1,007
0
134
12,473
8,704
0
9,237
3,236
0
6,057
W
Ganesha
TheBobaQueen
Ganesha
6,919
457
435
1,491
15,573
22,261
337
1,999
13,574
16,181
0
L
13,289
633
5,282
5,561
12,657
4,908
0
8,628
4,029
53,615
0
L
Ullr
Yaein
Ullr
4,835
2,487
360
1,817
11,557
4,344
0
8,420
3,137
0
11,666
W
4,152
276
4,165
3,799
11,693
11,929
408
3,099
8,344
0
10,973
W
Anubis
soso_64100
Anubis
15,733
309
3,612
3,316
9,255
6,590
94
2,483
6,701
35,300
0
W
20,789
12,043
2,090
1,305
6,279
4,270
1,811
2,197
4,082
38,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
48,891
158
Minions Killed
137
0
Camps Cleared
0
924,204
Distance Traveled
1,088,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,846
713
31
3
0
146,486
0
W
Arachne
10,109
919
20
2
0
209,874
0
L
Jing Wei
7,175
652
8
1
0
196,491
0
L
Odin
7,280
662
8
1
0
188,880
0
W
Ganesha
9,445
859
1
0
0
217,859
0
L
Ra
10,439
949
102
9
0
225,313
0
L
Ullr
7,065
642
9
1
0
167,034
0
W
Guan Yu
9,347
850
22
2
0
226,156
0
W
Anubis
9,703
882
46
4
0
189,350
0
W
Vulcan
10,287
935
48
4
0
245,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role