Player Matchup

Ares
Ares
DJBowers
Ares
Level 64
God Stats
20W - 10L
1,702 SR
Queue Stats
176W - 150L
1,511 Elo+
Solo
Bakasura
Bakasura
DurbossFight
Bakasura
Level 62
God Stats
5W - 2L
1,764 SR
Queue Stats
56W - 46L
1,641 Elo+
Solo
Scylla
Scylla
Moonvaly
Scylla
Level 104
God Stats
13W - 8L
1,603 SR
Queue Stats
72W - 73L
1,478 Elo+
Party 2
Serqet
Serqet
YameteKudasail
Serqet
Level 48
God Stats
6W - 1L
1,898 SR
Queue Stats
66W - 68L
1,468 Elo+
Party 2
Neith
Neith
edua2607
Neith
Level 123
God Stats
3W - 6L
1,339 SR
Queue Stats
73W - 74L
1,482 Elo+
Solo
Team Averages
Level 80
1,661 SR
1,516 Elo+

VS

Team Averages
Level 51
1,479 SR
1,563 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Nealebg
Agni
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 79L
1,469 Elo+
Solo
Fafnir
Fafnir
Reva27
Fafnir
Level 67
God Stats
11W - 10L
1,518 SR
Queue Stats
243W - 227L
1,557 Elo+
Party 3
Bellona
Bellona
Swarmss_
Bellona
Level 68
God Stats
2W - 4L
1,376 SR
Queue Stats
40W - 41L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
baselineYT
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 1 / 5
5,743
522
4,590
6,420
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
DurbossFight
Bakasura
12
1 / 3 / 2
6,899
627
5,747
8,882
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
Moonvaly
Scylla
12
7 / 2 / 1
7,169
652
3,621
5,252
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 3
6,705
610
5,003
7,875
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
edua2607
Neith
10
2 / 1 / 1
6,082
553
6,526
5,583
2,540
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 4 / 2
4,754
432
4,441
8,044
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Nealebg
Agni
8
1 / 3 / 1
5,559
505
1,847
4,444
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Reva27
Fafnir
8
1 / 1 / 1
5,412
492
2,044
8,465
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Swarmss_
Bellona
10
2 / 2 / 2
6,249
568
5,572
11,467
10,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
baselineYT
Tsukuyomi
9
3 / 4 / 1
5,916
538
4,235
8,418
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
7
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
2
0.25
W
Ares
0
1
5
2.5
W
Bakasura
DurbossFight
Bakasura
1
3
2
0.67
W
Scylla
Moonvaly
Scylla
7
2
1
3.75
L
Agni
Nealebg
Agni
1
3
1
0.5
L
Fafnir
Reva27
Fafnir
1
1
1
1.5
L
Bellona
Swarmss_
Bellona
2
2
2
1.5
W
4
0
3
5.5
L
Tsukuyomi
baselineYT
Tsukuyomi
3
4
1
0.88
W
Neith
edua2607
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
18,139
34,012
Taken
40,838
15,698
Mitigated
25,392
8,592
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,441
2,318
0
2,082
8,044
2,812
0
1,732
6,312
0
31,883
W
Ares
4,590
482
105
2,629
6,420
4,877
0
890
5,530
16,777
0
W
Bakasura
DurbossFight
Bakasura
5,747
4,124
0
2,132
8,882
3,624
0
0
8,882
0
45,156
W
Scylla
Moonvaly
Scylla
3,621
224
0
844
5,252
1,657
1,020
1,437
3,815
42,585
0
L
Agni
Nealebg
Agni
1,847
88
0
880
4,444
1,399
476
1,336
2,988
28,878
0
L
Fafnir
Reva27
Fafnir
2,044
578
268
3,337
8,465
7,893
0
2,924
5,541
9,774
0
L
Bellona
Swarmss_
Bellona
5,572
2,639
0
3,107
11,467
10,461
0
1,006
9,393
0
43,468
W
5,003
2,181
0
990
7,875
3,000
0
564
7,311
0
47,058
L
Tsukuyomi
baselineYT
Tsukuyomi
4,235
952
66
996
8,418
2,827
67
1,213
7,125
0
33,243
W
Neith
edua2607
Neith
6,526
2,104
0
1,892
5,583
2,540
0
1,000
4,583
0
48,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
27,890
362
Minions Killed
240
0
Camps Cleared
0
1,164,956
Distance Traveled
968,378
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,754
432
55
5
0
215,682
3
W
Ares
5,743
522
13
1
0
228,258
3
W
Bakasura
6,899
627
107
10
0
237,537
1
W
Scylla
7,169
652
72
7
0
218,908
1
L
Agni
5,559
505
59
5
0
136,940
0
L
Fafnir
5,412
492
11
1
0
202,429
0
L
Bellona
6,249
568
64
6
0
187,642
0
W
Serqet
6,705
610
81
7
0
268,240
0
L
Tsukuyomi
5,916
538
51
5
0
225,685
0
W
Neith
6,082
553
89
8
0
212,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role