Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HairyEtTubbyMan
Kumbhakarna
Level 113
God Stats
9W - 11L
1,536 SR
Queue Stats
142W - 148L
1,423 Elo+
Party 1
Maui
Maui
XxLipexBRx
Maui
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
400W - 408L
1,540 Elo+
Solo
Hou Yi
Hou Yi
sandjlafever
Hou Yi
Level 126
God Stats
3W - 0L
1,747 SR
Queue Stats
141W - 165L
1,452 Elo+
Party 1
Hera
Hera
thratsh
Hera
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 265L
1,482 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,479 Elo+

VS

Team Averages
Level 92
1,529 SR
1,486 Elo+
Amaterasu
Amaterasu
CorkBubbles6108
Amaterasu
Level 88
God Stats
2W - 5L
1,133 SR
Queue Stats
286W - 356L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITACHI-UCHIJA46
Morgan Le Fay
Level 108
God Stats
45W - 35L
1,607 SR
Queue Stats
1,003W - 935L
1,517 Elo+
Solo
Artio
Artio
Lavazutch
Artio
Level 120
God Stats
2W - 3L
1,764 SR
Queue Stats
778W - 742L
1,445 Elo+
Solo
Pele
Pele
Tiffty
Pele
Level 109
God Stats
9W - 8L
1,500 SR
Queue Stats
231W - 224L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Twisty1991
Cernunnos
Level 34
God Stats
8W - 7L
1,639 SR
Queue Stats
9W - 7L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 0 / 2
8,836
589
11,175
11,532
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
HairyEtTubbyMan
Kumbhakarna
12
1 / 0 / 5
7,459
497
3,523
10,158
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 3 / 5
8,164
544
7,259
13,707
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
15
1 / 1 / 1
8,251
550
4,856
7,648
3,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
thratsh
Hera
16
4 / 1 / 2
9,314
621
8,515
7,832
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CorkBubbles6108
Amaterasu
13
3 / 4 / 0
8,210
547
10,716
14,108
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
ITACHI-UCHIJA46
Morgan Le Fay
13
0 / 4 / 0
7,878
525
5,646
10,029
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Lavazutch
Artio
11
0 / 2 / 2
7,094
473
3,478
10,808
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Tiffty
Pele
13
2 / 3 / 0
7,826
522
5,568
13,030
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
Twisty1991
Cernunnos
10
0 / 3 / 0
6,196
413
4,928
8,850
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
2
8
L
Amaterasu
CorkBubbles6108
Amaterasu
3
4
0
0.75
W
Kumbhakarna
HairyEtTubbyMan
Kumbhakarna
1
0
5
3.5
L
Morgan Le Fay
ITACHI-UCHIJA46
Morgan Le Fay
0
4
0
0
L
Artio
Lavazutch
Artio
0
2
2
0.5
L
Pele
Tiffty
Pele
2
3
0
0.67
L
Cernunnos
Twisty1991
Cernunnos
0
3
0
0
W
3
3
5
1.83
W
Hou Yi
1
1
1
1.5
W
Hera
thratsh
Hera
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,328
Damage
30,336
50,877
Taken
56,825
30,168
Mitigated
28,939
18,756
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,175
3,585
0
6,305
11,532
4,801
76
1,424
10,108
0
74,827
L
Amaterasu
CorkBubbles6108
Amaterasu
10,716
4,305
0
2,199
14,108
7,875
0
5,207
8,901
0
59,136
W
Kumbhakarna
HairyEtTubbyMan
Kumbhakarna
3,523
701
382
2,806
10,158
10,111
93
1,876
8,282
22,419
0
L
Morgan Le Fay
ITACHI-UCHIJA46
Morgan Le Fay
5,646
418
0
909
10,029
3,879
1,008
6,138
3,567
68,887
0
L
Artio
Lavazutch
Artio
3,478
432
80
3,544
10,808
8,742
0
2,361
8,447
21,278
0
L
Pele
Tiffty
Pele
5,568
1,477
0
4,834
13,030
5,121
0
2,234
10,776
0
61,223
L
Cernunnos
Twisty1991
Cernunnos
4,928
1,756
0
2,033
8,850
3,322
0
2,328
6,480
0
41,049
W
7,259
2,810
0
4,692
13,707
9,106
735
254
13,453
42,261
5,853
W
Hou Yi
4,856
2,186
0
3,821
7,648
3,017
952
1,006
6,642
0
75,362
W
Hera
thratsh
Hera
8,515
1,802
0
750
7,832
3,133
1,248
4,564
3,268
77,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
37,204
503
Minions Killed
410
0
Camps Cleared
0
1,475,347
Distance Traveled
1,409,726
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,836
589
104
7
0
360,570
2
L
Amaterasu
8,210
547
83
6
0
263,412
0
W
Kumbhakarna
7,459
497
26
2
0
303,440
0
L
Morgan Le Fay
7,878
525
132
9
0
277,008
0
L
Artio
7,094
473
37
2
0
317,001
1
L
Pele
7,826
522
98
7
0
340,807
2
L
Cernunnos
6,196
413
60
4
0
211,498
0
W
Maui
8,164
544
82
5
0
270,921
0
W
Hou Yi
8,251
550
132
9
0
241,313
0
W
Hera
9,314
621
159
11
0
299,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role