Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
COM3RK1934
Hel
Level 148
God Stats
15W - 9L
1,647 SR
Queue Stats
155W - 200L
1,497 Elo+
Party 2
Ravana
Ravana
LuckyMoustache
Ravana
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 216L
1,576 Elo+
Solo
Nemesis
Nemesis
Rebel Saint
Nemesis
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,529 Elo+
Party 2
Thoth
Thoth
barryc02
Thoth
Level 159
God Stats
5W - 5L
1,741 SR
Queue Stats
140W - 139L
1,484 Elo+
Solo
Team Averages
Level 146
1,577 SR
1,517 Elo+

VS

Team Averages
Level 97
1,562 SR
1,518 Elo+
Achilles
Achilles
GoblinPants
Achilles
Level 128
God Stats
10W - 8L
1,730 SR
Queue Stats
340W - 333L
1,529 Elo+
Solo
Ra
Ra
Johula13
Ra
Level 124
God Stats
12W - 9L
1,556 SR
Queue Stats
208W - 194L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Strolll云端
Ix Chel
Level 157
God Stats
8W - 9L
1,527 SR
Queue Stats
498W - 465L
1,595 Elo+
Solo
Pele
Pele
iiLivewire
Pele
Level 67
God Stats
3W - 1L
1,497 SR
Queue Stats
47W - 39L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
oTastey
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 0
7,014
638
6,941
6,907
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 4
6,759
614
3,891
9,589
5,738
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,160
560
3,528
8,563
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Rebel Saint
Nemesis
11
2 / 1 / 0
6,682
607
2,355
7,669
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
barryc02
Thoth
11
2 / 1 / 1
6,804
619
3,977
5,780
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoblinPants
Achilles
12
2 / 1 / 0
6,715
610
7,317
10,393
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 1
6,615
601
4,579
5,313
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
4
0 / 2 / 0
4,181
380
1,695
3,927
1,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,931
539
6,167
8,600
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hou Yi
oTastey
Hou Yi
9
0 / 2 / 0
5,523
502
4,483
8,339
3,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
1
0
4
3
L
Achilles
GoblinPants
Achilles
2
1
0
2
L
0
1
1
0.5
W
0
1
0
0
W
Nemesis
Rebel Saint
Nemesis
2
1
0
2
L
Ix Chel
0
2
0
0
W
Thoth
barryc02
Thoth
2
1
1
2.5
L
1
3
1
0.5
L
Hou Yi
oTastey
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
24,241
38,508
Taken
36,572
17,073
Mitigated
18,740
17,211
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,941
3,082
0
1,943
6,907
2,623
82
611
6,296
0
53,875
W
3,891
275
4,295
6,369
9,589
5,738
833
2,732
6,816
17,011
0
L
Achilles
GoblinPants
Achilles
7,317
2,325
0
4,827
10,393
9,249
0
250
10,143
0
43,508
L
4,579
440
192
2,362
5,313
2,006
0
2,278
3,030
62,346
0
W
3,528
556
0
3,662
8,563
4,376
0
0
7,816
0
40,378
W
Nemesis
Rebel Saint
Nemesis
2,355
1,197
0
817
7,669
2,669
503
737
6,808
0
47,411
L
Ix Chel
1,695
102
47
1,503
3,927
1,445
0
995
2,932
10,634
0
W
Thoth
barryc02
Thoth
3,977
38
0
125
5,780
1,667
943
2,194
3,586
56,268
0
L
6,167
889
0
869
8,600
3,026
0
3,320
5,256
0
36,900
L
Hou Yi
oTastey
Hou Yi
4,483
2,897
0
2,770
8,339
3,014
0
996
7,343
0
34,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
28,965
375
Minions Killed
318
0
Camps Cleared
0
1,153,839
Distance Traveled
1,036,711
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,014
638
99
9
0
194,969
2
W
Hel
6,759
614
19
2
0
230,498
1
L
Achilles
6,715
610
74
7
0
236,424
0
L
Ra
6,615
601
114
10
0
258,851
0
W
Ravana
6,160
560
71
6
0
232,797
3
W
Nemesis
6,682
607
90
8
0
281,605
2
L
Ix Chel
4,181
380
12
1
0
96,979
0
W
Thoth
6,804
619
96
9
0
213,970
0
L
Pele
5,931
539
54
5
0
245,825
1
L
Hou Yi
5,523
502
64
6
0
198,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role