Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DimitriBalance
Ah Muzen Cab
Level 120
God Stats
25W - 15L
1,619 SR
Queue Stats
441W - 513L
1,508 Elo+
Solo
Mulan
Mulan
Mmonster1
Mulan
Level 156
God Stats
16W - 10L
1,429 SR
Queue Stats
203W - 160L
1,537 Elo+
Solo
Lancelot
Lancelot
Payl
Lancelot
Level 159
God Stats
4W - 3L
1,298 SR
Queue Stats
27W - 27L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Splatoon4433
Aphrodite
Level 18
God Stats
4W - 3L
1,262 SR
Queue Stats
7W - 10L
1,249 Elo+
Party 1
Thoth
Thoth
mikorozis
Thoth
Level 127
God Stats
4W - 1L
1,924 SR
Queue Stats
336W - 330L
1,475 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,446 Elo+

VS

Team Averages
Level 110
1,528 SR
1,484 Elo+
Ne Zha
Ne Zha
Greensp
Ne Zha
Level 107
God Stats
15W - 13L
1,662 SR
Queue Stats
320W - 313L
1,504 Elo+
Party 2
Janus
Janus
SESEMICH
Janus
Level 127
God Stats
3W - 4L
1,318 SR
Queue Stats
131W - 125L
1,500 Elo+
Solo
Ymir
Ymir
Spookyloki96
Ymir
Level 108
God Stats
10W - 8L
1,603 SR
Queue Stats
302W - 288L
1,514 Elo+
Party 2
Chernobog
Chernobog
aronatorpe
Chernobog
Level 85
God Stats
2W - 3L
1,547 SR
Queue Stats
112W - 104L
1,459 Elo+
Solo
Chang'e
Chang'e
hatsuk
Chang'e
Level 123
God Stats
2W - 3L
1,509 SR
Queue Stats
99W - 97L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DimitriBalance
Ah Muzen Cab
11
1 / 0 / 1
6,426
643
3,336
3,591
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
Mmonster1
Mulan
11
3 / 1 / 1
6,850
685
4,599
7,634
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Payl
Lancelot
10
2 / 0 / 5
6,285
629
6,748
7,156
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Splatoon4433
Aphrodite
9
0 / 1 / 2
5,614
561
1,055
5,489
3,491
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
mikorozis
Thoth
12
4 / 2 / 0
7,013
701
6,744
5,582
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Greensp
Ne Zha
12
1 / 0 / 1
6,290
629
4,391
8,468
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
SESEMICH
Janus
9
2 / 5 / 0
5,383
538
4,478
8,112
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 3
5,607
561
1,692
6,822
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
aronatorpe
Chernobog
10
1 / 2 / 0
5,798
580
1,734
6,005
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
hatsuk
Chang'e
6
0 / 2 / 0
4,450
445
2,354
4,810
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DimitriBalance
Ah Muzen Cab
1
0
1
1.5
L
Ne Zha
Greensp
Ne Zha
1
0
1
1.5
W
Mulan
Mmonster1
Mulan
3
1
1
3.5
W
Lancelot
Payl
Lancelot
2
0
5
4.5
L
Janus
SESEMICH
Janus
2
5
0
0.4
W
Aphrodite
Splatoon4433
Aphrodite
0
1
2
1
L
0
1
3
1.5
L
Chernobog
aronatorpe
Chernobog
1
2
0
0.5
L
Chang'e
hatsuk
Chang'e
0
2
0
0
W
Thoth
mikorozis
Thoth
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
14,649
29,452
Taken
34,217
13,096
Mitigated
13,234
11,660
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DimitriBalance
Ah Muzen Cab
3,336
889
0
0
3,591
1,246
509
63
3,528
0
58,069
L
Ne Zha
Greensp
Ne Zha
4,391
1,785
0
1,755
8,468
2,932
0
395
7,987
0
50,617
W
Mulan
Mmonster1
Mulan
4,599
1,062
0
4,177
7,634
4,081
503
3,115
4,467
0
43,777
W
Lancelot
Payl
Lancelot
6,748
1,765
0
3,009
7,156
2,471
0
1,536
5,458
0
36,681
L
Janus
SESEMICH
Janus
4,478
336
0
410
8,112
2,310
70
4,381
3,340
23,574
0
W
Aphrodite
Splatoon4433
Aphrodite
1,055
80
932
1,912
5,489
3,491
305
449
5,040
13,077
0
L
1,692
452
0
1,213
6,822
4,742
0
1,748
4,856
18,386
0
L
Chernobog
aronatorpe
Chernobog
1,734
1,400
0
1,392
6,005
2,048
0
622
5,383
0
35,746
L
Chang'e
hatsuk
Chang'e
2,354
356
0
1,350
4,810
1,202
0
0
4,445
16,487
0
W
Thoth
mikorozis
Thoth
6,744
276
0
1,630
5,582
1,807
401
2,943
2,435
46,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
27,528
344
Minions Killed
301
0
Camps Cleared
0
1,049,502
Distance Traveled
962,416
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,426
643
104
10
0
217,088
1
L
Ne Zha
6,290
629
90
9
0
258,090
0
W
Mulan
6,850
685
68
7
0
181,079
0
W
Lancelot
6,285
629
63
6
0
257,278
0
L
Janus
5,383
538
50
5
0
213,235
3
W
Aphrodite
5,614
561
25
3
0
200,166
0
L
Ymir
5,607
561
28
3
0
190,690
4
L
Chernobog
5,798
580
101
10
0
202,242
0
L
Chang'e
4,450
445
32
3
0
98,159
0
W
Thoth
7,013
701
84
8
0
193,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role