Player Matchup

Charybdis
Charybdis
COPOYenko
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 232L
1,485 Elo+
Solo
Scylla
Scylla
IntroMission
Scylla
Level 159
God Stats
12W - 2L
1,943 SR
Queue Stats
314W - 130L
1,873 Elo+
Party 1
Ymir
Ymir
JoelDaAzzhole
Ymir
Level 256
God Stats
19W - 6L
1,613 SR
Queue Stats
1,202W - 709L
1,835 Elo+
Party 1
Team Averages
Level 168
1,685 SR
1,731 Elo+

VS

Team Averages
Level 29
1,616 SR
1,519 Elo+
Izanami
Izanami
DoYouHuffGlue
Izanami
Level 26
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 2
Surtr
Surtr
PatrickHere
Surtr
Level 46
God Stats
1W - 2L
1,669 SR
Queue Stats
2W - 7L
1,463 Elo+
Party 2
Ra
Ra
twisteddoobielol
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
COPOYenko
Charybdis
12
1 / 2 / 10
9,590
685
2,695
5,985
2,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
18
21 / 1 / 4
13,162
940
35,602
9,490
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 21
11,236
803
9,607
13,721
14,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 8 / 0
8,617
616
4,455
17,051
3,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 1
8,426
602
5,477
21,848
8,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 2
10,201
729
5,729
12,961
3,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
25
Kills
3
3
Deaths
25
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
COPOYenko
Charybdis
1
2
10
3
L
Izanami
1
8
0
0.13
W
Scylla
21
1
4
23
W
3
0
21
13.5
L
1
10
1
0.15
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,904
Damage
15,661
29,196
Taken
51,860
20,491
Mitigated
16,308
1,653
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
COPOYenko
Charybdis
2,695
1,525
0
296
5,985
2,124
1,225
1,162
4,756
0
23,631
L
Izanami
4,455
2,333
0
347
17,051
3,745
0
14,986
2,065
0
33,141
W
Scylla
35,602
3,725
0
668
9,490
4,072
2,331
2,403
7,011
99,728
0
W
9,607
1,872
0
689
13,721
14,295
221
2,099
11,511
21,448
1,585
L
5,477
1,907
0
1,375
21,848
8,677
0
19,235
2,613
313
20,003
L
5,729
349
244
987
12,961
3,886
0
10,923
2,038
51,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
27,244
200
Minions Killed
156
0
Camps Cleared
0
693,682
Distance Traveled
634,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,590
685
49
4
0
172,834
0
L
Izanami
8,617
616
52
4
0
193,176
0
W
Scylla
13,162
940
127
9
0
242,194
0
W
Ymir
11,236
803
24
2
0
278,654
0
L
Surtr
8,426
602
34
2
0
213,450
0
L
Ra
10,201
729
70
5
0
228,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role