Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
illdeckz
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,405 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,468 Elo+

VS

Team Averages
Level 163
1,666 SR
1,540 Elo+
Tyr
Tyr
 
Tyr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
FATALMISTAKE777
Hades
Level 212
God Stats
26W - 15L
1,665 SR
Queue Stats
1,321W - 1,229L
1,523 Elo+
Party 2
Cerberus
Cerberus
revzombie13
Cerberus
Level 93
God Stats
10W - 5L
1,834 SR
Queue Stats
35W - 21L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 6 / 1
6,884
688
4,732
12,364
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
 
He Bo
11
1 / 7 / 0
6,656
666
5,784
9,991
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
illdeckz
Nemesis
10
0 / 2 / 0
6,257
626
5,482
8,849
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 0 / 10
8,585
859
10,150
12,130
11,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
6 / 0 / 6
8,714
871
8,404
7,749
4,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
revzombie13
Cerberus
13
5 / 1 / 9
8,192
819
9,021
11,083
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
L
He Bo
 
He Bo
1
7
0
0.14
W
Tyr
 
Tyr
4
0
10
9
W
6
0
6
9
L
Nemesis
illdeckz
Nemesis
0
2
0
0
W
Cerberus
revzombie13
Cerberus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
27,575
31,204
Taken
30,962
16,995
Mitigated
25,180
7,132
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,732
576
2,317
3,106
12,364
8,948
147
7,198
4,722
12,344
0
L
He Bo
 
He Bo
5,784
566
0
250
9,991
3,484
155
4,617
5,252
23,198
0
W
Tyr
 
Tyr
10,150
1,487
0
2,604
12,130
11,527
288
3,261
8,636
0
30,984
W
8,404
275
1,398
4,152
7,749
4,443
1,019
2,375
5,256
36,753
0
L
Nemesis
illdeckz
Nemesis
5,482
1,075
0
1,459
8,849
4,563
203
4,723
3,784
0
18,570
W
Cerberus
revzombie13
Cerberus
9,021
267
0
5,293
11,083
9,210
435
4,940
5,754
16,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
25,491
85
Minions Killed
141
0
Camps Cleared
0
545,337
Distance Traveled
672,955
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,884
688
18
2
0
166,531
1
L
He Bo
6,656
666
31
3
0
157,928
1
W
Tyr
8,585
859
43
4
0
245,922
0
W
Hades
8,714
871
69
7
0
214,475
0
L
Nemesis
6,257
626
36
4
0
220,878
1
W
Cerberus
8,192
819
29
3
0
212,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role