Player Matchup

Bacchus
Bacchus
BossHaug4
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Solo
Danzaburou
Danzaburou
DarkDracoFusion
Danzaburou
Level 123
God Stats
7W - 9L
1,670 SR
Queue Stats
198W - 155L
1,607 Elo+
Solo
Nemesis
Nemesis
MrBaeny
Nemesis
Level 67
God Stats
3W - 5L
1,404 SR
Queue Stats
132W - 115L
1,593 Elo+
Party 2
Horus
Horus
Pootatoooo
Horus
Level 10
God Stats
9W - 6L
1,821 SR
Queue Stats
17W - 12L
1,608 Elo+
Party 2
Yu Huang
Yu Huang
oBlazeman43o
Yu Huang
Level 121
God Stats
10W - 13L
1,456 SR
Queue Stats
433W - 461L
1,431 Elo+
Solo
Team Averages
Level 74
1,570 SR
1,512 Elo+

VS

Team Averages
Level 110
1,554 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Bendan888
Merlin
Level 83
God Stats
46W - 34L
1,519 SR
Queue Stats
48W - 35L
1,522 Elo+
Solo
Bacchus
Bacchus
Shiroompa
Bacchus
Level 115
God Stats
2W - 1L
1,703 SR
Queue Stats
52W - 44L
1,528 Elo+
Solo
Skadi
Skadi
forbiddenjedi
Skadi
Level 158
God Stats
55W - 60L
1,547 SR
Queue Stats
174W - 231L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BossHaug4
Bacchus
10
0 / 0 / 0
5,504
917
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DarkDracoFusion
Danzaburou
11
0 / 2 / 1
6,329
1,055
6,941
6,240
2,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MrBaeny
Nemesis
11
2 / 3 / 0
6,759
1,127
3,324
8,753
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
11
0 / 5 / 1
6,581
1,097
3,386
10,009
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
oBlazeman43o
Yu Huang
11
0 / 3 / 2
6,087
1,015
6,465
7,975
3,265
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

272

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 7
7,627
1,271
6,127
7,419
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
 
Hel
12
1 / 0 / 10
6,558
1,093
5,623
4,045
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Bendan888
Merlin
12
1 / 0 / 11
7,129
1,188
5,334
1,734
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Shiroompa
Bacchus
12
3 / 0 / 10
8,033
1,339
6,557
6,430
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 9
6,958
1,160
6,270
4,340
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
13
13
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
7
8.5
W
Hel
 
Hel
1
0
10
6
W
Merlin
Bendan888
Merlin
1
0
11
6.5
L
Bacchus
BossHaug4
Bacchus
0
0
0
0
L
Danzaburou
DarkDracoFusion
Danzaburou
0
2
1
0.25
L
Nemesis
MrBaeny
Nemesis
2
3
0
0.67
L
Horus
0
5
1
0.1
W
Bacchus
Shiroompa
Bacchus
3
0
10
8
W
3
1
9
7.5
L
Yu Huang
oBlazeman43o
Yu Huang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
29,911
32,977
Taken
23,968
19,769
Mitigated
20,932
4,270
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,127
1,768
0
2,100
7,419
7,829
0
1,217
6,191
0
11,682
W
Hel
 
Hel
5,623
673
3,681
2,510
4,045
1,623
0
1,478
2,447
12,579
0
W
Merlin
Bendan888
Merlin
5,334
520
0
90
1,734
752
0
468
1,252
23,045
0
L
Bacchus
BossHaug4
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
DarkDracoFusion
Danzaburou
6,941
3,244
0
375
6,240
2,555
0
3,347
2,807
0
18,542
L
Nemesis
MrBaeny
Nemesis
3,324
949
0
415
8,753
4,363
0
3,674
4,996
0
14,957
L
Horus
3,386
1,600
1,426
1,857
10,009
9,586
0
6,105
3,731
0
8,704
W
Bacchus
Shiroompa
Bacchus
6,557
795
0
738
6,430
9,033
0
1,415
4,869
16,387
0
W
6,270
3,629
0
143
4,340
1,695
0
1,554
2,744
0
18,376
L
Yu Huang
oBlazeman43o
Yu Huang
6,465
854
0
197
7,975
3,265
0
4,388
3,340
14,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
36,305
77
Minions Killed
124
4
Camps Cleared
8
429,109
Distance Traveled
635,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,627
1,271
17
3
1
132,538
0
W
Hel
6,558
1,093
20
3
2
140,798
0
W
Merlin
7,129
1,188
37
6
4
112,258
0
L
Bacchus
5,504
917
0
0
0
4,857
0
L
Danzaburou
6,329
1,055
32
5
1
94,538
0
L
Nemesis
6,759
1,127
26
4
1
126,630
0
L
Horus
6,581
1,097
10
2
2
94,744
0
W
Bacchus
8,033
1,339
24
4
1
136,674
0
W
Skadi
6,958
1,160
26
4
0
113,539
0
L
Yu Huang
6,087
1,015
9
2
0
108,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role