Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HarmlessPyjama
King Arthur
Level 107
God Stats
2W - 10L
1,220 SR
Queue Stats
341W - 321L
1,543 Elo+
Party 1
Vulcan
Vulcan
Lock0310
Vulcan
Level 157
God Stats
0W - 1L
1,438 SR
Queue Stats
31W - 31L
1,491 Elo+
Solo
Shiva
Shiva
Nerun66
Shiva
Level 124
God Stats
4W - 3L
1,611 SR
Queue Stats
361W - 338L
1,449 Elo+
Solo
Kukulkan
Kukulkan
aniohaseoTimon
Kukulkan
Level 66
God Stats
12W - 6L
1,533 SR
Queue Stats
271W - 259L
1,544 Elo+
Party 1
Team Averages
Level 120
1,461 SR
1,505 Elo+

VS

Team Averages
Level 135
1,617 SR
1,515 Elo+
Cthulhu
Cthulhu
IkarYmi
Cthulhu
Level 159
God Stats
3W - 0L
1,800 SR
Queue Stats
384W - 372L
1,457 Elo+
Party 2
The Morrigan
The Morrigan
Jemmejor
The Morrigan
Level 144
God Stats
6W - 9L
1,621 SR
Queue Stats
484W - 482L
1,564 Elo+
Solo
Yu Huang
Yu Huang
LucifeRaze
Yu Huang
Level 162
God Stats
8W - 5L
1,571 SR
Queue Stats
186W - 182L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
Level 103
God Stats
11W - 1L
1,851 SR
Queue Stats
382W - 394L
1,572 Elo+
Solo
Thanatos
Thanatos
WenDark
Thanatos
Level 108
God Stats
1W - 0L
1,244 SR
Queue Stats
83W - 72L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 5 / 4
7,976
665
8,506
12,056
4,396
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
HarmlessPyjama
King Arthur
15
3 / 6 / 4
8,512
709
8,941
18,033
20,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Lock0310
Vulcan
16
3 / 3 / 6
8,913
743
13,720
9,342
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Nerun66
Shiva
15
2 / 4 / 8
8,441
703
11,516
16,811
17,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
17
4 / 4 / 6
9,600
800
8,529
10,443
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IkarYmi
Cthulhu
16
2 / 3 / 16
9,916
826
11,629
19,751
22,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Jemmejor
The Morrigan
17
6 / 2 / 9
9,779
815
10,800
6,313
3,295
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
LucifeRaze
Yu Huang
17
4 / 2 / 7
9,719
810
12,265
8,728
4,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
19
8 / 2 / 12
10,946
912
22,030
16,248
9,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
WenDark
Thanatos
12
2 / 7 / 4
7,761
647
6,585
12,453
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
14
Kills
22
22
Deaths
16
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
4
0.8
L
King Arthur
HarmlessPyjama
King Arthur
3
6
4
0.83
W
Cthulhu
IkarYmi
Cthulhu
2
3
16
3.33
W
The Morrigan
Jemmejor
The Morrigan
6
2
9
5.25
L
Vulcan
Lock0310
Vulcan
3
3
6
2
W
Yu Huang
LucifeRaze
Yu Huang
4
2
7
3.75
L
Shiva
Nerun66
Shiva
2
4
8
1.5
W
Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
8
2
12
7
W
Thanatos
WenDark
Thanatos
2
7
4
0.57
L
Kukulkan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
63,309
66,685
Taken
63,493
51,046
Mitigated
45,723
14,803
Healing
23,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,506
643
0
2,587
12,056
4,396
0
4,711
7,345
18,200
0
L
King Arthur
HarmlessPyjama
King Arthur
8,941
828
431
1,893
18,033
20,002
0
6,538
11,495
139
14,861
W
Cthulhu
IkarYmi
Cthulhu
11,629
642
2,016
6,840
19,751
22,925
305
9,883
9,330
24,322
0
W
The Morrigan
Jemmejor
The Morrigan
10,800
994
943
591
6,313
3,295
774
3,161
2,984
17,517
1,758
L
Vulcan
Lock0310
Vulcan
13,720
3,413
1,031
1,291
9,342
4,019
0
4,740
4,602
32,943
0
W
Yu Huang
LucifeRaze
Yu Huang
12,265
395
1,783
691
8,728
4,385
110
4,208
4,389
34,174
0
L
Shiva
Nerun66
Shiva
11,516
1,005
2,182
2,760
16,811
17,266
0
9,839
6,972
458
17,660
W
Ah Muzen Cab
VeryPoxyi
Ah Muzen Cab
22,030
6,339
3,337
3,222
16,248
9,249
554
6,074
10,069
0
42,198
W
Thanatos
WenDark
Thanatos
6,585
532
545
3,437
12,453
5,869
0
6,959
5,357
0
8,983
L
Kukulkan
8,529
679
1,454
1,174
10,443
5,363
0
7,108
3,335
27,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
48,121
178
Minions Killed
160
0
Camps Cleared
0
1,073,554
Distance Traveled
1,219,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,976
665
37
3
0
184,396
0
L
King Arthur
8,512
709
17
1
0
210,844
0
W
Cthulhu
9,916
826
17
1
0
246,668
0
W
The Morrigan
9,779
815
28
2
0
225,949
0
L
Vulcan
8,913
743
39
3
0
246,654
0
W
Yu Huang
9,719
810
50
4
0
251,360
0
L
Shiva
8,441
703
11
1
0
240,329
0
W
Ah Muzen Cab
10,946
912
59
5
0
265,648
0
W
Thanatos
7,761
647
6
1
0
230,245
0
L
Kukulkan
9,600
800
74
6
0
191,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role