Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
IYIakcu4
Ganesha
Level 122
God Stats
5W - 1L
1,378 SR
Queue Stats
366W - 136L
1,782 Elo+
Party 1
Ix Chel
Ix Chel
trupick
Ix Chel
Level 198
God Stats
7W - 3L
1,654 SR
Queue Stats
209W - 84L
1,813 Elo+
Party 1
Team Averages
Level 136
1,511 SR
1,698 Elo+

VS

Team Averages
Level 91
1,677 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
DeftHuxia
Tsukuyomi
Level 47
God Stats
0W - 1L
1,622 SR
Queue Stats
3W - 6L
1,253 Elo+
Solo
Nike
Nike
RossePoeze
Nike
Level 107
God Stats
6W - 7L
1,717 SR
Queue Stats
39W - 42L
1,475 Elo+
Party 2
Chronos
Chronos
rbbe209
Chronos
Level 119
God Stats
1W - 1L
1,692 SR
Queue Stats
132W - 140L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
8 / 0 / 5
8,760
876
12,162
8,459
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
IYIakcu4
Ganesha
13
0 / 1 / 12
8,336
834
2,689
14,163
12,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
trupick
Ix Chel
14
7 / 0 / 7
8,774
877
11,008
6,415
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeftHuxia
Tsukuyomi
8
0 / 9 / 0
5,717
572
5,759
11,646
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,885
689
8,226
9,630
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
rbbe209
Chronos
12
0 / 4 / 1
6,781
678
5,775
9,338
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
0
5
10.5
L
Tsukuyomi
DeftHuxia
Tsukuyomi
0
9
0
0
W
Ganesha
IYIakcu4
Ganesha
0
1
12
6
L
1
2
0
0.5
L
Chronos
rbbe209
Chronos
0
4
1
0.13
W
Ix Chel
trupick
Ix Chel
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
19,760
29,037
Taken
30,614
18,642
Mitigated
15,655
15,533
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,162
9,274
0
3,660
8,459
3,318
1,657
2,044
6,166
0
45,182
L
Tsukuyomi
DeftHuxia
Tsukuyomi
5,759
1,328
0
64
11,646
4,370
0
5,534
6,112
0
11,787
W
Ganesha
IYIakcu4
Ganesha
2,689
253
2,018
6,001
14,163
12,660
225
3,164
10,708
17,947
0
L
8,226
397
0
1,147
9,630
7,868
0
4,416
5,214
0
22,792
L
Chronos
rbbe209
Chronos
5,775
1,551
0
1,050
9,338
3,417
0
3,759
5,579
32,279
0
W
Ix Chel
trupick
Ix Chel
11,008
2,182
1,402
2,452
6,415
2,664
888
764
5,400
37,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
19,383
152
Minions Killed
112
0
Camps Cleared
0
593,167
Distance Traveled
525,642
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,760
876
63
6
0
204,847
2
L
Tsukuyomi
5,717
572
18
2
0
154,448
0
W
Ganesha
8,336
834
4
0
0
192,416
2
L
Nike
6,885
689
41
4
0
197,232
0
L
Chronos
6,781
678
53
5
0
173,962
0
W
Ix Chel
8,774
877
85
9
0
195,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role