Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Mich_T0o
Sun Wukong
Silver III
Level 105
God Stats
46W - 32L
1,571 SR
Queue Stats
176W - 190L
1,183 MMR
Party 2
Janus
Janus
Bronze III
MrTesma
Janus
Bronze III
Level 65
God Stats
1W - 3L
1,513 SR
Queue Stats
3W - 9L
1,336 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,528 SR
1,339 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,719 SR
1,535 MMR
Hera
Hera
Gold III
MYWONE
Hera
Gold III
Level 147
God Stats
2W - 0L
1,805 SR
Queue Stats
55W - 64L
1,588 MMR
Solo
Chiron
Chiron
Gold II
f0lwedy
Chiron
Gold II
Level 210
God Stats
76W - 69L
1,710 SR
Queue Stats
577W - 661L
1,653 MMR
Party 1
Hercules
Hercules
Gold III
laufknoedl
Hercules
Gold III
Level 138
God Stats
22W - 21L
1,641 SR
Queue Stats
349W - 398L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 6 / 1
8,685
790
6,186
12,011
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Mich_T0o
Sun Wukong
13
1 / 3 / 3
7,803
709
6,160
11,653
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
MrTesma
Janus
12
0 / 8 / 3
7,145
650
5,349
10,586
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeAchillesUllrAo KuangHel

VS

Bans
VamanaAnubisAresMartichorasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MYWONE
Hera
15
2 / 2 / 13
9,226
839
10,056
5,825
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
f0lwedy
Chiron
14
4 / 1 / 9
9,020
820
10,625
9,543
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
laufknoedl
Hercules
15
11 / 2 / 3
9,777
889
9,500
11,903
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
17
17
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
W
Hera
MYWONE
Hera
2
2
13
4.25
L
Sun Wukong
Mich_T0o
Sun Wukong
1
3
3
0.83
L
Janus
MrTesma
Janus
0
8
3
0.19
W
Chiron
f0lwedy
Chiron
4
1
9
8.5
W
Hercules
laufknoedl
Hercules
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
30,181
34,250
Taken
27,271
20,299
Mitigated
17,561
6,754
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,186
630
0
4,715
12,011
6,020
0
2,721
9,045
0
20,894
W
Hera
MYWONE
Hera
10,056
2,751
0
1,465
5,825
2,072
883
1,481
4,056
45,447
0
L
Sun Wukong
Mich_T0o
Sun Wukong
6,160
1,052
0
1,829
11,653
10,515
0
3,981
7,260
0
17,158
L
Janus
MrTesma
Janus
5,349
528
0
210
10,586
3,764
33
3,387
6,985
30,355
0
W
Chiron
f0lwedy
Chiron
10,625
4,345
398
3,798
9,543
2,955
2,298
1,098
7,944
0
39,906
W
Hercules
laufknoedl
Hercules
9,500
1,700
0
4,447
11,903
12,534
0
3,191
8,101
0
22,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
28,023
112
Minions Killed
143
0
Camps Cleared
0
601,030
Distance Traveled
621,264
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,685
790
25
2
0
196,070
0
W
Hera
9,226
839
79
7
0
199,022
0
L
Sun Wukong
7,803
709
31
3
0
226,210
2
L
Janus
7,145
650
56
5
0
178,750
0
W
Chiron
9,020
820
50
5
0
194,706
0
W
Hercules
9,777
889
14
1
0
227,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role