Player Matchup

Martichoras
Martichoras
Platinum IV
BYtheHORNs
Martichoras
Platinum IV
Level 249
God Stats
17W - 2L
1,796 SR
Queue Stats
41W - 10L
1,961 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Killgunner
Guan Yu
Platinum II
Level 186
God Stats
19W - 1L
1,968 SR
Queue Stats
29W - 4L
2,104 MMR
Party 1
Sobek
Sobek
Platinum II
paraNoiâ
Sobek
Platinum II
Level 148
God Stats
5W - 0L
1,953 SR
Queue Stats
45W - 9L
2,104 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 194
1,906 SR
2,056 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,571 SR
1,653 MMR
Kuzenbo
Kuzenbo
Gold V
Halq209
Kuzenbo
Gold V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,635 MMR
Party 2
Nox
Nox
Silver I
MissaelMX
Nox
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,635 MMR
Party 2
Izanami
Izanami
Gold V
Ultraman145
Izanami
Gold V
Level 148
God Stats
0W - 1L
1,712 SR
Queue Stats
20W - 21L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BYtheHORNs
Martichoras
15
6 / 1 / 9
9,181
918
12,535
9,156
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Killgunner
Guan Yu
14
7 / 0 / 8
8,743
874
11,874
11,338
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
paraNoiâ
Sobek
13
3 / 0 / 10
8,833
883
5,628
14,682
17,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeAtlasHelAthenaMorgan Le Fay

VS

Bans
ZeusHerculesHadesAchillesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Halq209
Kuzenbo
9
0 / 5 / 0
6,446
645
3,816
11,524
9,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 6 / 1
6,994
699
3,501
10,217
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ultraman145
Izanami
12
1 / 5 / 0
7,166
717
7,028
10,988
3,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
1
1
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BYtheHORNs
Martichoras
6
1
9
10.5
L
Kuzenbo
Halq209
Kuzenbo
0
5
0
0
W
Guan Yu
Killgunner
Guan Yu
7
0
8
11
L
0
6
1
0.08
L
Izanami
Ultraman145
Izanami
1
5
0
0.2
W
Sobek
paraNoiâ
Sobek
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
14,345
35,176
Taken
32,729
31,216
Mitigated
16,252
13,170
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BYtheHORNs
Martichoras
12,535
4,242
0
2,350
9,156
4,349
3,037
1,647
7,401
0
58,112
L
Kuzenbo
Halq209
Kuzenbo
3,816
1,888
848
817
11,524
9,711
0
2,744
8,780
7,720
0
W
Guan Yu
Killgunner
Guan Yu
11,874
1,400
2,221
3,102
11,338
8,928
90
2,599
8,601
0
27,550
L
3,501
275
0
1,528
10,217
3,457
0
1,164
9,053
28,225
0
L
Izanami
Ultraman145
Izanami
7,028
5,638
0
1,677
10,988
3,084
0
1,798
9,190
0
34,431
W
Sobek
paraNoiâ
Sobek
5,628
237
1,985
3,512
14,682
17,939
29
2,740
11,820
17,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
20,606
148
Minions Killed
128
0
Camps Cleared
0
630,176
Distance Traveled
494,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,181
918
92
9
0
182,617
0
L
Kuzenbo
6,446
645
15
2
0
158,164
0
W
Guan Yu
8,743
874
29
3
0
223,881
0
L
Nox
6,994
699
64
6
0
171,426
0
L
Izanami
7,166
717
49
5
0
165,090
0
W
Sobek
8,833
883
27
3
0
223,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role