Player Matchup

Cerberus
Cerberus
Bigg Uzi Vert
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,583 Elo+
Party 1
Chang'e
Chang'e
JEFE WARRIOR
Chang'e
Level 165
God Stats
7W - 4L
1,774 SR
Queue Stats
542W - 519L
1,500 Elo+
Solo
Hades
Hades
MrSIaughterGang
Hades
Level 107
God Stats
2W - 0L
1,824 SR
Queue Stats
122W - 125L
1,539 Elo+
Party 1
Surtr
Surtr
MrStickTaIk
Surtr
Level 93
God Stats
3W - 0L
1,414 SR
Queue Stats
47W - 30L
1,570 Elo+
Party 1
Sobek
Sobek
weeeeh
Sobek
Level 79
God Stats
1W - 1L
1,254 SR
Queue Stats
49W - 52L
1,488 Elo+
Solo
Team Averages
Level 112
1,553 SR
1,536 Elo+

VS

Team Averages
Level 147
1,370 SR
1,523 Elo+
Ah Muzen Cab
Ah Muzen Cab
InevitableThug
Ah Muzen Cab
Level 141
God Stats
4W - 4L
1,462 SR
Queue Stats
302W - 296L
1,534 Elo+
Party 2
Mercury
Mercury
Rahmm Ranch
Mercury
Level 153
God Stats
0W - 4L
1,166 SR
Queue Stats
292W - 321L
1,510 Elo+
Solo
Hera
Hera
Wh1t3xTiger
Hera
Level 137
God Stats
4W - 5L
1,470 SR
Queue Stats
167W - 153L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
X66Daxamus99X
Sylvanus
Level 154
God Stats
1W - 5L
1,218 SR
Queue Stats
647W - 658L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
xlYuyinlx
Ao Kuang
Level 149
God Stats
4W - 4L
1,534 SR
Queue Stats
339W - 345L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigg Uzi Vert
Cerberus
19
7 / 3 / 21
11,670
778
13,367
24,080
33,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
JEFE WARRIOR
Chang'e
20
11 / 2 / 19
13,103
874
22,784
17,583
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 17
11,930
795
23,986
20,400
17,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 23
11,855
790
14,863
23,805
42,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
weeeeh
Sobek
18
4 / 3 / 25
12,112
807
9,435
31,087
37,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InevitableThug
Ah Muzen Cab
18
2 / 5 / 7
10,300
687
23,853
16,483
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Rahmm Ranch
Mercury
16
2 / 9 / 7
9,959
664
6,891
16,257
6,959
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 6 / 7
10,414
694
24,544
11,744
5,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
X66Daxamus99X
Sylvanus
15
0 / 8 / 5
9,547
636
12,054
24,998
24,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
xlYuyinlx
Ao Kuang
18
5 / 9 / 6
11,495
766
14,463
20,447
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
45
37
Kills
13
14
Deaths
37
105
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bigg Uzi Vert
Cerberus
7
3
21
5.83
L
Ah Muzen Cab
InevitableThug
Ah Muzen Cab
2
5
7
1.1
W
Chang'e
JEFE WARRIOR
Chang'e
11
2
19
10.25
W
9
4
17
4.38
W
6
2
23
8.75
L
Mercury
Rahmm Ranch
Mercury
2
9
7
0.61
L
4
6
7
1.25
L
Sylvanus
X66Daxamus99X
Sylvanus
0
8
5
0.31
W
Sobek
weeeeh
Sobek
4
3
25
5.5
L
Ao Kuang
xlYuyinlx
Ao Kuang
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,435
Damage
81,805
116,955
Taken
89,929
141,163
Mitigated
58,786
66,657
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bigg Uzi Vert
Cerberus
13,367
799
1,682
7,852
24,080
33,423
515
8,996
14,828
26,092
0
L
Ah Muzen Cab
InevitableThug
Ah Muzen Cab
23,853
10,956
297
3,484
16,483
9,073
1,643
13,659
2,824
0
53,233
W
Chang'e
JEFE WARRIOR
Chang'e
22,784
3,061
16,055
8,253
17,583
10,161
3,317
9,945
7,475
53,489
0
W
23,986
2,014
5,051
9,098
20,400
17,767
613
11,663
8,561
44,851
0
W
14,863
5,429
1,398
6,305
23,805
42,225
878
10,577
12,893
433
30,379
L
Mercury
Rahmm Ranch
Mercury
6,891
2,287
780
1,040
16,257
6,959
0
12,556
3,701
0
10,690
L
24,544
6,127
327
940
11,744
5,554
0
9,788
1,956
41,728
0
L
Sylvanus
X66Daxamus99X
Sylvanus
12,054
3,443
3,361
3,576
24,998
24,916
195
17,561
7,437
20,037
0
W
Sobek
weeeeh
Sobek
9,435
535
389
10,574
31,087
37,587
1,190
8,911
20,697
21,032
0
L
Ao Kuang
xlYuyinlx
Ao Kuang
14,463
2,681
667
5,324
20,447
12,284
0
16,269
4,178
22,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
51,715
215
Minions Killed
158
0
Camps Cleared
0
1,422,158
Distance Traveled
1,107,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,670
778
19
1
0
286,301
0
L
Ah Muzen Cab
10,300
687
61
4
0
215,889
0
W
Chang'e
13,103
874
75
5
0
275,326
0
W
Hades
11,930
795
56
4
0
251,960
0
W
Surtr
11,855
790
34
2
0
309,400
0
L
Mercury
9,959
664
14
1
0
273,780
0
L
Hera
10,414
694
48
3
0
233,557
0
L
Sylvanus
9,547
636
17
1
0
180,597
0
W
Sobek
12,112
807
31
2
0
299,171
0
L
Ao Kuang
11,495
766
18
1
0
203,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role