Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ColdBadussie
Danzaburou
Level 121
God Stats
4W - 2L
1,716 SR
Queue Stats
332W - 328L
1,451 Elo+
Party 1
Ganesha
Ganesha
Pwnninja221
Ganesha
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 139L
1,469 Elo+
Solo
Ah Puch
Ah Puch
RetroTam
Ah Puch
Level 63
God Stats
8W - 4L
1,504 SR
Queue Stats
243W - 250L
1,373 Elo+
Solo
Awilix
Awilix
Rhino59
Awilix
Level 157
God Stats
11W - 11L
1,533 SR
Queue Stats
395W - 408L
1,506 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,460 Elo+

VS

Team Averages
Level 48
1,500 SR
1,363 Elo+
Scylla
Scylla
DUMPIN_DAILY
Scylla
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 176L
1,411 Elo+
Party 2
Surtr
Surtr
DarkXScurraX
Surtr
Level 71
God Stats
4W - 4L
1,499 SR
Queue Stats
137W - 153L
1,421 Elo+
Party 2
Agni
Agni
Solo_n_DaCrowd
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,172 Elo+
Solo
Jormungandr
Jormungandr
Treits
Jormungandr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 113L
1,479 Elo+
Solo
Jing Wei
Jing Wei
r3d-r1d1ng-h00d1
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 23
10,259
855
21,285
10,694
4,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ColdBadussie
Danzaburou
16
5 / 3 / 18
10,122
844
11,615
12,531
6,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Pwnninja221
Ganesha
17
0 / 1 / 25
9,439
787
5,439
12,443
11,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
RetroTam
Ah Puch
18
14 / 2 / 12
11,201
933
16,949
11,162
5,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Rhino59
Awilix
17
9 / 2 / 12
10,546
879
11,204
8,541
4,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 4
7,278
607
3,201
4,455
1,825
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 7 / 2
10,274
856
14,073
21,018
15,943
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 10 / 4
8,116
676
10,767
14,862
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Treits
Jormungandr
15
1 / 6 / 5
8,776
731
6,503
15,763
17,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 8 / 6
8,587
716
6,446
14,007
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
31
34
Kills
10
11
Deaths
34
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
23
5.83
W
Danzaburou
ColdBadussie
Danzaburou
5
3
18
4.67
L
Scylla
0
3
4
0.67
L
8
7
2
1.29
W
Ganesha
Pwnninja221
Ganesha
0
1
25
12.5
W
Ah Puch
RetroTam
Ah Puch
14
2
12
10
W
Awilix
Rhino59
Awilix
9
2
12
7.5
L
0
10
4
0.2
L
Jormungandr
Treits
Jormungandr
1
6
5
0.58
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,492
Damage
40,990
55,371
Taken
70,105
34,676
Mitigated
49,716
23,806
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,285
8,792
355
3,138
10,694
4,993
2,959
2,726
7,842
42,787
0
W
Danzaburou
ColdBadussie
Danzaburou
11,615
5,139
973
4,252
12,531
6,953
2,360
5,719
6,491
0
30,438
L
Scylla
3,201
108
344
401
4,455
1,825
352
2,717
1,738
8,031
0
L
14,073
5,091
1,290
3,162
21,018
15,943
147
12,428
8,590
294
21,711
W
Ganesha
Pwnninja221
Ganesha
5,439
149
2,726
2,800
12,443
11,936
547
4,237
8,036
13,226
0
W
Ah Puch
RetroTam
Ah Puch
16,949
401
1,103
4,947
11,162
5,799
906
4,079
6,782
33,459
0
W
Awilix
Rhino59
Awilix
11,204
3,542
1,521
1,991
8,541
4,995
906
2,872
5,481
0
18,722
L
10,767
524
630
889
14,862
7,102
413
8,195
6,667
22,816
0
L
Jormungandr
Treits
Jormungandr
6,503
1,534
877
2,523
15,763
17,763
155
10,049
5,714
11,450
0
L
6,446
4,352
62
737
14,007
7,083
701
10,284
3,723
0
20,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
43,031
155
Minions Killed
125
0
Camps Cleared
0
1,137,434
Distance Traveled
838,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,259
855
50
4
0
204,054
0
W
Danzaburou
10,122
844
37
3
0
210,310
0
L
Scylla
7,278
607
11
1
0
101,431
0
L
Surtr
10,274
856
16
1
0
186,579
0
W
Ganesha
9,439
787
4
0
0
235,758
0
W
Ah Puch
11,201
933
38
3
0
228,511
0
W
Awilix
10,546
879
26
2
0
258,801
0
L
Agni
8,116
676
34
3
0
171,438
0
L
Jormungandr
8,776
731
25
2
0
196,709
0
L
Jing Wei
8,587
716
39
3
0
182,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role