Player Matchup

Jormungandr
Jormungandr
Crazytyler123
Jormungandr
Level 135
God Stats
4W - 4L
1,424 SR
Queue Stats
144W - 142L
1,563 Elo+
Party 1
Janus
Janus
Sharvay
Janus
Level 119
God Stats
18W - 22L
1,456 SR
Queue Stats
184W - 177L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
Đane
Hou Yi
Level 125
God Stats
45W - 25L
1,803 SR
Queue Stats
155W - 133L
1,596 Elo+
Party 1
Team Averages
Level 126
1,561 SR
1,577 Elo+

VS

Team Averages
Level 60
1,435 SR
1,354 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Myckee
Mulan
Level 7
God Stats
0W - 2L
1,579 SR
Queue Stats
7W - 14L
1,263 Elo+
Party 2
Ishtar
Ishtar
abstrhakt
Ishtar
Level 38
God Stats
0W - 3L
1,228 SR
Queue Stats
10W - 15L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crazytyler123
Jormungandr
14
6 / 3 / 7
9,066
907
7,137
11,648
13,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sharvay
Janus
13
3 / 2 / 9
8,473
847
7,523
6,501
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Đane
Hou Yi
14
4 / 1 / 5
8,461
846
8,625
6,703
2,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 6 / 2
8,064
806
10,342
10,201
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Myckee
Mulan
11
0 / 4 / 1
6,304
630
3,970
11,424
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
abstrhakt
Ishtar
13
1 / 3 / 5
7,516
752
6,026
8,633
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
6
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
6
2
0.83
W
Jormungandr
Crazytyler123
Jormungandr
6
3
7
3.17
L
Mulan
Myckee
Mulan
0
4
1
0.13
W
Janus
Sharvay
Janus
3
2
9
3.75
L
Ishtar
abstrhakt
Ishtar
1
3
5
1.17
W
Hou Yi
Đane
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
20,338
24,852
Taken
30,258
18,651
Mitigated
16,203
4,909
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,342
2,372
0
256
10,201
4,496
0
3,327
6,703
0
36,050
W
Jormungandr
Crazytyler123
Jormungandr
7,137
1,243
0
2,435
11,648
13,486
0
0
11,273
17,636
212
L
Mulan
Myckee
Mulan
3,970
349
0
923
11,424
8,406
48
4,837
6,066
0
15,517
W
Janus
Sharvay
Janus
7,523
302
0
45
6,501
2,254
0
0
6,457
28,064
0
L
Ishtar
abstrhakt
Ishtar
6,026
3,688
0
715
8,633
3,301
336
5,258
3,012
0
21,051
W
Hou Yi
Đane
Hou Yi
8,625
5,750
0
2,429
6,703
2,911
264
9
6,650
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
21,884
124
Minions Killed
104
0
Camps Cleared
0
519,915
Distance Traveled
566,407
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,064
806
45
5
0
200,795
4
W
Jormungandr
9,066
907
24
2
0
175,781
0
L
Mulan
6,304
630
23
2
0
188,243
0
W
Janus
8,473
847
53
5
0
159,471
0
L
Ishtar
7,516
752
36
4
0
177,369
1
W
Hou Yi
8,461
846
47
5
0
184,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role