Player Matchup

Da Ji
Da Ji
BlueWire
Da Ji
Level 84
God Stats
2W - 2L
1,611 SR
Queue Stats
38W - 37L
1,499 Elo+
Party 2
Hades
Hades
Rogh
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Yveltality
Sun Wukong
Level 65
God Stats
33W - 22L
1,674 SR
Queue Stats
38W - 37L
1,499 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,499 Elo+

VS

Team Averages
Level 64
1,505 SR
1,470 Elo+
Cthulhu
Cthulhu
A1ghtB3t
Cthulhu
Level 28
God Stats
4W - 3L
1,532 SR
Queue Stats
5W - 6L
1,510 Elo+
Party 1
Medusa
Medusa
Blessedkaz_
Medusa
Level 107
God Stats
3W - 2L
1,482 SR
Queue Stats
30W - 41L
1,388 Elo+
Solo
Anubis
Anubis
KeBBySemPai
Anubis
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlueWire
Da Ji
17
5 / 3 / 9
11,816
739
14,499
17,787
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Rogh
Hades
19
8 / 3 / 5
12,846
803
19,699
18,727
14,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Yveltality
Sun Wukong
16
1 / 4 / 11
10,647
665
4,871
12,457
9,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1ghtB3t
Cthulhu
17
1 / 3 / 9
12,092
756
8,807
18,853
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
2 / 3 / 5
11,576
724
8,894
13,274
5,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
17
6 / 8 / 3
12,570
786
18,371
18,464
8,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
9
10
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A1ghtB3t
Cthulhu
1
3
9
1.83
W
Medusa
2
3
5
1.5
L
Da Ji
BlueWire
Da Ji
5
3
9
3.17
W
Anubis
6
8
3
0.94
L
Hades
Rogh
Hades
8
3
5
3.5
L
Sun Wukong
Yveltality
Sun Wukong
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,069
Damage
36,072
48,971
Taken
50,591
31,566
Mitigated
34,272
16,493
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A1ghtB3t
Cthulhu
8,807
351
241
2,789
18,853
20,366
119
9,340
9,513
34,201
712
W
Medusa
8,894
4,475
241
4,866
13,274
5,781
2,019
3,671
9,603
0
69,293
L
Da Ji
BlueWire
Da Ji
14,499
4,187
0
1,800
17,787
7,188
1,896
11,834
5,953
0
28,166
W
Anubis
18,371
326
368
3,949
18,464
8,125
746
6,985
11,479
49,491
0
L
Hades
Rogh
Hades
19,699
1,421
1,904
10,783
18,727
14,996
1,148
9,840
8,887
78,154
0
L
Sun Wukong
Yveltality
Sun Wukong
4,871
578
0
2,006
12,457
9,382
60
4,859
7,598
0
32,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
36,238
196
Minions Killed
181
0
Camps Cleared
0
873,314
Distance Traveled
831,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,092
756
30
2
0
309,362
0
W
Medusa
11,576
724
93
6
0
286,602
0
L
Da Ji
11,816
739
27
2
0
299,873
0
W
Anubis
12,570
786
58
4
0
235,649
0
L
Hades
12,846
803
116
7
0
290,023
0
L
Sun Wukong
10,647
665
53
3
0
283,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role