Player Matchup

Sol
Sol
Daycraft Z
Sol
Level 97
God Stats
1W - 1L
1,738 SR
Queue Stats
35W - 34L
1,527 Elo+
Party 3
Achilles
Achilles
El Loco Andre
Achilles
Level 125
God Stats
2W - 2L
1,512 SR
Queue Stats
299W - 271L
1,496 Elo+
Solo
Lancelot
Lancelot
Goombalinksy
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,445 Elo+
Party 3
Skadi
Skadi
LimitlessKen
Skadi
Level 129
God Stats
0W - 2L
1,194 SR
Queue Stats
53W - 50L
1,518 Elo+
Party 3
Sobek
Sobek
MrMorningWood12
Sobek
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 47L
1,539 Elo+
Party 3
Team Averages
Level 117
1,532 SR
1,505 Elo+

VS

Team Averages
Level 77
1,519 SR
1,478 Elo+
Amaterasu
Amaterasu
Badbolo
Amaterasu
Level 45
God Stats
7W - 3L
1,880 SR
Queue Stats
361W - 336L
1,471 Elo+
Party 1
Chiron
Chiron
Halbz
Chiron
Level 124
God Stats
6W - 3L
1,299 SR
Queue Stats
153W - 191L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
JudiciumDivinum
Ratatoskr
Level 23
God Stats
2W - 2L
1,312 SR
Queue Stats
155W - 153L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Limitlesshex
Tsukuyomi
Level 66
God Stats
7W - 6L
1,668 SR
Queue Stats
304W - 257L
1,533 Elo+
Party 1
Merlin
Merlin
MrWiggalz
Merlin
Level 128
God Stats
8W - 13L
1,437 SR
Queue Stats
162W - 255L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 12
13,011
651
18,011
19,781
8,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
El Loco Andre
Achilles
19
3 / 9 / 12
12,666
633
14,196
33,206
46,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Goombalinksy
Lancelot
19
7 / 8 / 6
12,957
648
10,610
21,676
11,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 7 / 15
12,285
614
22,147
20,296
8,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 8 / 16
12,643
632
11,107
26,600
48,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Badbolo
Amaterasu
20
2 / 8 / 25
12,989
649
14,817
27,062
44,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Halbz
Chiron
20
14 / 2 / 16
15,331
767
28,513
11,482
7,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
JudiciumDivinum
Ratatoskr
20
4 / 4 / 22
13,194
660
14,040
23,181
40,068
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
Limitlesshex
Tsukuyomi
20
15 / 5 / 16
14,905
745
31,367
24,927
22,769
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
MrWiggalz
Merlin
20
2 / 2 / 20
13,728
686
19,800
7,799
4,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
136
19
Kills
37
38
Deaths
21
61
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Badbolo
Amaterasu
2
8
25
1.81
L
5
6
12
1.83
L
Achilles
El Loco Andre
Achilles
3
9
12
1
L
Lancelot
Goombalinksy
Lancelot
7
8
6
1.25
W
Chiron
Halbz
Chiron
14
2
16
11
W
Ratatoskr
JudiciumDivinum
Ratatoskr
4
4
22
3.75
L
2
7
15
1.36
W
Tsukuyomi
Limitlesshex
Tsukuyomi
15
5
16
4.6
L
2
8
16
1.25
W
Merlin
MrWiggalz
Merlin
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,071
Damage
108,537
121,559
Taken
94,451
123,427
Mitigated
119,543
30,015
Healing
34,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Badbolo
Amaterasu
14,817
4,292
1,886
6,431
27,062
44,655
337
9,321
17,741
0
23,464
L
18,011
5,502
1,478
6,678
19,781
8,111
2,789
1,796
17,840
39,637
0
L
Achilles
El Loco Andre
Achilles
14,196
2,164
1,225
4,978
33,206
46,670
866
5,359
27,233
306
33,868
L
Lancelot
Goombalinksy
Lancelot
10,610
692
1,064
2,094
21,676
11,986
678
3,423
18,106
0
18,509
W
Chiron
Halbz
Chiron
28,513
11,577
4,594
3,841
11,482
7,693
6,310
2,949
8,532
0
63,894
W
Ratatoskr
JudiciumDivinum
Ratatoskr
14,040
1,035
2,124
6,151
23,181
40,068
72
6,571
15,588
0
24,722
L
22,147
8,689
2,280
4,621
20,296
8,207
3,645
3,806
16,227
0
44,862
W
Tsukuyomi
Limitlesshex
Tsukuyomi
31,367
6,374
1,193
4,384
24,927
22,769
536
8,188
14,964
0
50,427
L
11,107
555
1,247
4,350
26,600
48,453
384
5,416
20,862
27,240
597
W
Merlin
MrWiggalz
Merlin
19,800
1,241
1,920
2,283
7,799
4,358
1,831
1,798
5,885
56,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,562
Gold Earned
70,147
189
Minions Killed
206
0
Camps Cleared
0
1,594,872
Distance Traveled
1,815,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,989
649
15
1
0
364,784
0
L
Sol
13,011
651
50
3
0
288,020
0
L
Achilles
12,666
633
32
2
0
303,626
0
L
Lancelot
12,957
648
20
1
0
352,064
0
W
Chiron
15,331
767
64
3
0
368,249
0
W
Ratatoskr
13,194
660
14
1
0
379,401
0
L
Skadi
12,285
614
55
3
0
342,557
0
W
Tsukuyomi
14,905
745
29
1
0
390,349
0
L
Sobek
12,643
632
32
2
0
308,605
5
W
Merlin
13,728
686
84
4
0
312,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role