Player Matchup

Hercules
Hercules
Above Faded
Hercules
Level 22
God Stats
3W - 1L
1,363 SR
Queue Stats
4W - 3L
1,708 Elo+
Party 1
Anhur
Anhur
EJ Finessey
Anhur
Level 45
God Stats
2W - 0L
1,818 SR
Queue Stats
6W - 2L
1,484 Elo+
Party 1
Zeus
Zeus
NonoTTV
Zeus
Level 40
God Stats
3W - 0L
1,634 SR
Queue Stats
9W - 6L
1,435 Elo+
Party 1
Team Averages
Level 36
1,605 SR
1,543 Elo+

VS

Team Averages
Level 65
1,512 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
Nestar2Fye
Tsukuyomi
Level 67
God Stats
0W - 1L
1,300 SR
Queue Stats
84W - 86L
1,393 Elo+
Party 2
Charybdis
Charybdis
Oddsiris
Charybdis
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
138W - 143L
1,439 Elo+
Party 2
Cerberus
Cerberus
Warrior4star
Cerberus
Level 38
God Stats
0W - 1L
1,735 SR
Queue Stats
4W - 9L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Above Faded
Hercules
16
2 / 4 / 10
10,635
709
11,822
17,516
14,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 8
12,004
800
11,249
13,451
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
NonoTTV
Zeus
18
7 / 5 / 6
12,201
813
23,841
14,694
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nestar2Fye
Tsukuyomi
15
5 / 7 / 4
10,686
712
16,983
16,479
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Oddsiris
Charybdis
15
1 / 5 / 4
9,679
645
9,187
17,995
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Warrior4star
Cerberus
17
4 / 2 / 4
10,822
721
10,228
20,500
21,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
10
10
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Above Faded
Hercules
2
4
10
1.75
W
5
1
8
9
L
Tsukuyomi
Nestar2Fye
Tsukuyomi
5
7
4
1
W
Zeus
NonoTTV
Zeus
7
5
6
2
L
Charybdis
Oddsiris
Charybdis
1
5
4
0.6
L
Cerberus
Warrior4star
Cerberus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,912
Damage
36,398
45,661
Taken
54,974
25,113
Mitigated
36,704
13,265
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Above Faded
Hercules
11,822
4,296
0
4,537
17,516
14,277
575
5,581
11,521
0
23,457
W
11,249
9,285
0
3,751
13,451
5,358
2,145
2,187
11,070
0
50,864
L
Tsukuyomi
Nestar2Fye
Tsukuyomi
16,983
3,521
174
517
16,479
7,657
0
5,472
11,007
0
43,296
W
Zeus
NonoTTV
Zeus
23,841
4,565
319
4,658
14,694
5,478
360
1,612
12,798
67,083
0
L
Charybdis
Oddsiris
Charybdis
9,187
3,458
0
1,340
17,995
7,250
68
10,280
7,715
0
31,017
L
Cerberus
Warrior4star
Cerberus
10,228
1,199
0
6,776
20,500
21,797
0
8,166
12,334
37,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
31,187
169
Minions Killed
190
0
Camps Cleared
0
782,830
Distance Traveled
769,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,635
709
15
1
0
276,884
0
W
Anhur
12,004
800
76
5
0
257,767
0
L
Tsukuyomi
10,686
712
45
3
0
254,908
0
W
Zeus
12,201
813
78
5
0
248,179
0
L
Charybdis
9,679
645
55
4
0
234,379
0
L
Cerberus
10,822
721
90
6
0
280,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role