Player Matchup

Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FadingLyfe
Amaterasu
Level 120
God Stats
2W - 0L
1,301 SR
Queue Stats
66W - 65L
1,541 Elo+
Solo
Eset
Eset
Rîuk
Eset
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,422 Elo+
Party 1
Fenrir
Fenrir
Waz0n
Fenrir
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 18L
1,515 Elo+
Party 1
Team Averages
Level 149
1,417 SR
1,496 Elo+

VS

Team Averages
Level 112
1,534 SR
1,516 Elo+
Discordia
Discordia
AmazinM9142
Discordia
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 125L
1,448 Elo+
Solo
Ymir
Ymir
Churro69
Ymir
Level 97
God Stats
5W - 5L
1,586 SR
Queue Stats
736W - 751L
1,603 Elo+
Solo
Cupid
Cupid
Pimp_Shiesty
Cupid
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
281W - 309L
1,376 Elo+
Solo
Heimdallr
Heimdallr
RalDark
Heimdallr
Level 149
God Stats
0W - 3L
1,272 SR
Queue Stats
71W - 52L
1,590 Elo+
Party 2
Ganesha
Ganesha
SolenachoPC
Ganesha
Level 120
God Stats
2W - 1L
1,814 SR
Queue Stats
42W - 37L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 7
6,233
1,247
4,493
4,717
2,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
 
Jormungandr
12
0 / 0 / 11
5,959
1,192
5,190
4,324
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
FadingLyfe
Amaterasu
11
2 / 2 / 8
6,146
1,229
3,542
6,903
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Rîuk
Eset
12
5 / 0 / 5
6,584
1,317
4,327
3,152
1,445
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Waz0n
Fenrir
9
2 / 2 / 6
5,784
1,157
2,423
4,673
3,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmazinM9142
Discordia
9
2 / 4 / 1
5,559
1,112
5,324
4,066
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 1 / 2
5,015
1,003
1,524
4,278
3,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

5
0 / 0 / 0
4,284
857
0
243
91
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
RalDark
Heimdallr
12
2 / 3 / 1
5,913
1,183
4,399
5,631
2,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
SolenachoPC
Ganesha
11
0 / 3 / 1
5,315
1,063
2,674
7,230
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
11
Kills
4
4
Deaths
11
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
7
5.5
W
Jormungandr
 
Jormungandr
0
0
11
5.5
L
Discordia
AmazinM9142
Discordia
2
4
1
0.63
L
Ymir
0
1
2
1
W
Amaterasu
FadingLyfe
Amaterasu
2
2
8
3
L
0
0
0
0
L
Heimdallr
RalDark
Heimdallr
2
3
1
0.83
W
Eset
Rîuk
Eset
5
0
5
7.5
L
Ganesha
SolenachoPC
Ganesha
0
3
1
0.17
W
Fenrir
Waz0n
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
13,921
23,769
Taken
21,448
18,310
Mitigated
13,557
9,891
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,493
2,177
1,520
2,286
4,717
2,492
961
2,599
2,118
0
13,758
W
Jormungandr
 
Jormungandr
5,190
504
183
647
4,324
4,254
222
2,203
2,121
11,562
0
L
Discordia
AmazinM9142
Discordia
5,324
0
0
0
4,066
1,410
0
1,702
2,044
7,034
0
L
Ymir
1,524
28
76
1,712
4,278
3,752
0
2,021
2,117
3,770
0
W
Amaterasu
FadingLyfe
Amaterasu
3,542
967
443
1,714
6,903
6,803
83
2,087
4,816
0
8,690
L
0
0
0
0
243
91
0
243
0
0
0
L
Heimdallr
RalDark
Heimdallr
4,399
1,888
0
965
5,631
2,488
0
1,425
3,962
0
12,977
W
Eset
Rîuk
Eset
4,327
458
1,376
933
3,152
1,445
306
1,052
2,100
7,867
0
L
Ganesha
SolenachoPC
Ganesha
2,674
89
0
1,055
7,230
5,816
0
3,152
3,386
9,883
0
W
Fenrir
Waz0n
Fenrir
2,423
107
182
607
4,673
3,316
315
1,581
3,092
0
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
26,086
63
Minions Killed
48
0
Camps Cleared
0
558,724
Distance Traveled
360,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,233
1,247
19
4
0
100,620
0
W
Jormungandr
5,959
1,192
14
3
0
124,376
0
L
Discordia
5,559
1,112
11
2
0
79,854
0
L
Ymir
5,015
1,003
9
2
0
47,237
0
W
Amaterasu
6,146
1,229
15
3
0
148,144
0
L
Cupid
4,284
857
0
0
0
30,596
0
L
Heimdallr
5,913
1,183
28
6
0
89,408
0
W
Eset
6,584
1,317
12
2
0
88,759
0
L
Ganesha
5,315
1,063
0
0
0
113,241
0
W
Fenrir
5,784
1,157
3
1
0
96,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role