Player Matchup

Cerberus
Cerberus
Bretterthanu369
Cerberus
Level 44
God Stats
11W - 10L
1,134 SR
Queue Stats
585W - 717L
1,271 Elo+
Solo
Bacchus
Bacchus
GHOSTBAND
Bacchus
Level 45
God Stats
1W - 2L
1,296 SR
Queue Stats
100W - 95L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Miika x fcgb
Danzaburou
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,546 Elo+
Solo
Achilles
Achilles
Nario242
Achilles
Level 79
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 17L
1,448 Elo+
Party 1
Discordia
Discordia
YSNFONZO
Discordia
Level 137
God Stats
0W - 2L
1,304 SR
Queue Stats
104W - 91L
1,488 Elo+
Party 1
Team Averages
Level 95
1,300 SR
1,448 Elo+

VS

Team Averages
Level 97
1,440 SR
1,457 Elo+
Kumbhakarna
Kumbhakarna
Bionic115
Kumbhakarna
Level 107
God Stats
4W - 3L
1,515 SR
Queue Stats
85W - 86L
1,485 Elo+
Solo
He Bo
He Bo
Davestre
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,442 Elo+
Solo
Sol
Sol
DomocoJSC
Sol
Level 67
God Stats
4W - 7L
1,267 SR
Queue Stats
235W - 238L
1,444 Elo+
Solo
Achilles
Achilles
RickF__ingDalton
Achilles
Level 106
God Stats
3W - 1L
1,620 SR
Queue Stats
176W - 206L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Xl-Moonlight_
Jing Wei
Level 105
God Stats
1W - 1L
1,299 SR
Queue Stats
159W - 153L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 2 / 0
7,528
443
311
3,101
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
GHOSTBAND
Bacchus
20
8 / 5 / 9
12,869
757
14,754
26,665
50,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Miika x fcgb
Danzaburou
20
3 / 5 / 10
12,950
762
23,487
19,874
12,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Achilles
Nario242
Achilles
10
1 / 2 / 3
8,909
524
862
3,433
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
YSNFONZO
Discordia
20
10 / 3 / 8
13,184
776
31,848
14,865
12,362
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bionic115
Kumbhakarna
19
2 / 4 / 10
12,748
750
7,318
24,596
35,355
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
Davestre
He Bo
20
9 / 9 / 4
13,493
794
16,517
17,900
11,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 3 / 8
12,329
725
14,012
16,014
9,712
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 4 / 8
11,360
668
11,528
18,078
25,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Jing Wei
Xl-Moonlight_
Jing Wei
20
1 / 4 / 10
12,676
746
8,848
16,880
10,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
22
Kills
17
17
Deaths
24
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bionic115
Kumbhakarna
2
4
10
1.75
L
Cerberus
0
2
0
0
W
He Bo
Davestre
He Bo
9
9
4
1.22
W
2
3
8
2
L
Bacchus
GHOSTBAND
Bacchus
8
5
9
2.5
L
Danzaburou
Miika x fcgb
Danzaburou
3
5
10
1.6
L
Achilles
Nario242
Achilles
1
2
3
1.25
W
3
4
8
1.75
W
Jing Wei
Xl-Moonlight_
Jing Wei
1
4
10
1.5
L
Discordia
YSNFONZO
Discordia
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,262
Damage
58,223
67,938
Taken
93,468
80,429
Mitigated
91,427
25,379
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bionic115
Kumbhakarna
7,318
1,079
3,205
3,680
24,596
35,355
409
10,101
14,495
16,480
0
L
Cerberus
311
42
0
151
3,101
1,985
0
2,248
726
311
0
W
He Bo
Davestre
He Bo
16,517
591
0
1,400
17,900
11,044
2,064
8,998
8,902
29,916
0
W
14,012
3,501
3,027
8,085
16,014
9,712
3,049
9,177
6,837
40,859
0
L
Bacchus
GHOSTBAND
Bacchus
14,754
1,054
1,992
7,822
26,665
50,063
180
12,352
13,293
25,947
0
L
Danzaburou
Miika x fcgb
Danzaburou
23,487
7,895
767
6,322
19,874
12,439
1,970
12,665
6,849
0
58,615
L
Achilles
Nario242
Achilles
862
0
0
25
3,433
3,580
0
2,695
623
0
827
W
11,528
1,916
1,432
4,251
18,078
25,305
72
8,317
9,726
0
31,935
W
Jing Wei
Xl-Moonlight_
Jing Wei
8,848
6,309
1,770
4,904
16,880
10,011
3,335
10,320
6,560
0
28,196
L
Discordia
YSNFONZO
Discordia
31,848
2,225
2,706
5,594
14,865
12,362
0
7,505
7,021
57,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,440
Gold Earned
62,606
148
Minions Killed
189
0
Camps Cleared
0
991,993
Distance Traveled
1,541,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,748
750
22
1
0
293,154
0
L
Cerberus
7,528
443
0
0
0
18,157
0
W
He Bo
13,493
794
40
2
0
285,909
0
W
Sol
12,329
725
42
2
0
287,224
0
L
Bacchus
12,869
757
14
1
0
327,832
0
L
Danzaburou
12,950
762
84
5
0
279,962
0
L
Achilles
8,909
524
0
0
0
33,207
0
W
Achilles
11,360
668
32
2
0
334,552
0
W
Jing Wei
12,676
746
53
3
0
340,816
0
L
Discordia
13,184
776
50
3
0
332,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role