Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bahoozle
Ah Muzen Cab
Level 109
God Stats
2W - 6L
1,543 SR
Queue Stats
644W - 590L
1,552 Elo+
Party 2
Artemis
Artemis
Bahoozled
Artemis
Level 68
God Stats
2W - 4L
1,348 SR
Queue Stats
427W - 414L
1,562 Elo+
Party 2
Sobek
Sobek
FFA iAceeZ
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 217L
1,496 Elo+
Party 2
Da Ji
Da Ji
FFARAAM2815
Da Ji
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
1,286W - 1,257L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
Mubindewistian
Xbalanque
Level 29
God Stats
21W - 13L
1,578 SR
Queue Stats
627W - 616L
1,497 Elo+
Party 2
Team Averages
Level 83
1,494 SR
1,512 Elo+

VS

Team Averages
Level 110
1,520 SR
1,562 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BlackRose-_-SSJ
Poseidon
Level 104
God Stats
9W - 5L
1,665 SR
Queue Stats
444W - 401L
1,413 Elo+
Solo
Hachiman
Hachiman
CrustyNurtzz
Hachiman
Level 66
God Stats
1W - 1L
1,260 SR
Queue Stats
14W - 11L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
HoneyBun3
Ao Kuang
Level 18
God Stats
2W - 0L
1,854 SR
Queue Stats
22W - 4L
1,751 Elo+
Party 1
Lancelot
Lancelot
JohnnyAR15
Lancelot
Level 208
God Stats
1W - 0L
1,320 SR
Queue Stats
124W - 125L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bahoozle
Ah Muzen Cab
19
3 / 5 / 9
10,500
700
17,012
14,413
6,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Bahoozled
Artemis
20
8 / 6 / 9
11,354
757
17,229
14,115
6,719
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
2 / 9 / 11
10,462
697
7,410
27,121
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 12 / 4
9,584
639
8,439
19,826
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Mubindewistian
Xbalanque
14
1 / 10 / 3
9,104
607
7,854
16,321
6,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 2 / 21
12,876
858
22,081
12,289
7,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
5 / 6 / 13
11,117
741
16,929
13,320
6,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
CrustyNurtzz
Hachiman
16
3 / 4 / 20
10,703
714
8,875
13,423
7,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
HoneyBun3
Ao Kuang
20
23 / 3 / 14
13,861
924
29,536
21,254
26,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
JohnnyAR15
Lancelot
19
3 / 2 / 26
11,518
768
7,112
17,076
27,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
136
16
Kills
42
42
Deaths
17
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
2
21
9.25
L
Ah Muzen Cab
Bahoozle
Ah Muzen Cab
3
5
9
1.5
L
Artemis
Bahoozled
Artemis
8
6
9
2.08
W
Poseidon
5
6
13
1.92
W
Hachiman
CrustyNurtzz
Hachiman
3
4
20
3.25
L
Sobek
2
9
11
0.83
L
2
12
4
0.33
W
Ao Kuang
HoneyBun3
Ao Kuang
23
3
14
10
W
Lancelot
JohnnyAR15
Lancelot
3
2
26
8
L
Xbalanque
Mubindewistian
Xbalanque
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,944
Damage
84,533
91,796
Taken
77,362
50,292
Mitigated
75,554
8,991
Healing
26,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,081
1,725
1,128
2,636
12,289
7,835
1,614
439
11,850
52,202
0
L
Ah Muzen Cab
Bahoozle
Ah Muzen Cab
17,012
2,854
200
1,517
14,413
6,489
0
10,027
4,122
0
35,046
L
Artemis
Bahoozled
Artemis
17,229
10,093
171
2,705
14,115
6,719
0
9,551
4,304
0
38,079
W
Poseidon
16,929
1,884
571
1,855
13,320
6,829
1,745
1,799
11,521
40,523
0
W
Hachiman
CrustyNurtzz
Hachiman
8,875
4,945
881
3,444
13,423
7,315
2,077
991
12,432
0
20,478
L
Sobek
7,410
447
262
3,051
27,121
22,403
0
21,751
4,767
12,134
716
L
8,439
1,647
0
0
19,826
8,355
0
13,360
6,168
0
18,771
W
Ao Kuang
HoneyBun3
Ao Kuang
29,536
8,550
1,655
8,709
21,254
26,404
1,860
1,709
19,545
38,982
0
W
Lancelot
JohnnyAR15
Lancelot
7,112
788
608
4,520
17,076
27,171
508
1,756
15,320
0
14,408
L
Xbalanque
Mubindewistian
Xbalanque
7,854
4,005
126
959
16,321
6,326
219
12,175
3,889
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
60,075
133
Minions Killed
193
0
Camps Cleared
0
1,139,987
Distance Traveled
1,446,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,876
858
81
5
0
289,881
0
L
Ah Muzen Cab
10,500
700
35
2
0
267,297
0
L
Artemis
11,354
757
51
3
0
192,274
0
W
Poseidon
11,117
741
50
3
0
258,858
0
W
Hachiman
10,703
714
32
2
0
271,899
0
L
Sobek
10,462
697
12
1
0
239,927
0
L
Da Ji
9,584
639
14
1
0
217,537
0
W
Ao Kuang
13,861
924
21
1
0
280,932
0
W
Lancelot
11,518
768
9
1
0
345,187
0
L
Xbalanque
9,104
607
21
1
0
222,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role