Player Matchup

Sun Wukong
Sun Wukong
CodyCares
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,414 Elo+
Party 1
Izanami
Izanami
Neo Ocelot
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,381 Elo+
Party 1
Thanatos
Thanatos
Psion Feenyx
Thanatos
Level 111
God Stats
9W - 10L
1,426 SR
Queue Stats
237W - 264L
1,400 Elo+
Solo
Ix Chel
Ix Chel
TalkSofft
Ix Chel
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Kali
Kali
markcoolio
Kali
Level 62
God Stats
9W - 4L
1,425 SR
Queue Stats
89W - 86L
1,459 Elo+
Solo
Team Averages
Level 58
1,470 SR
1,431 Elo+

VS

Team Averages
Level 32
1,470 SR
1,481 Elo+
Jing Wei
Jing Wei
Auburnbiotic
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Fictionoid
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
MuffiN MaN9714
Kuzenbo
Level 16
God Stats
6W - 4L
1,831 SR
Queue Stats
83W - 82L
1,482 Elo+
Party 2
Neith
Neith
catch-bld-drip69
Neith
Level 43
God Stats
10W - 20L
1,185 SR
Queue Stats
505W - 521L
1,393 Elo+
Solo
Fenrir
Fenrir
jessjames22303
Fenrir
Level 44
God Stats
18W - 28L
1,332 SR
Queue Stats
237W - 231L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CodyCares
Sun Wukong
12
5 / 0 / 7
7,760
1,552
7,961
4,881
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
Neo Ocelot
Izanami
12
1 / 0 / 6
6,519
1,304
2,196
1,973
819
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Psion Feenyx
Thanatos
11
0 / 0 / 8
6,129
1,226
3,646
2,020
742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
TalkSofft
Ix Chel
12
2 / 0 / 6
6,606
1,321
5,047
1,881
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 1
6,496
1,299
2,413
2,705
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

416

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Auburnbiotic
Jing Wei
10
0 / 4 / 0
5,550
1,110
308
5,382
2,033
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 5 / 0
5,893
1,179
2,162
6,324
2,060
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 0
6,341
1,268
2,503
6,573
6,387
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,306
1,061
44
0
0
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 3 / 0
5,861
1,172
4,825
8,674
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
12
Kills
0
0
Deaths
12
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Auburnbiotic
Jing Wei
0
4
0
0
W
Sun Wukong
CodyCares
Sun Wukong
5
0
7
8.5
L
0
5
0
0
L
0
0
0
0
W
Izanami
Neo Ocelot
Izanami
1
0
6
4
W
Thanatos
Psion Feenyx
Thanatos
0
0
8
4
W
Ix Chel
TalkSofft
Ix Chel
2
0
6
5
L
0
0
0
0
L
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
9,842
13,460
Taken
26,953
6,155
Mitigated
13,796
3,670
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Auburnbiotic
Jing Wei
308
288
0
53
5,382
2,033
0
1,944
3,438
0
4,347
W
Sun Wukong
CodyCares
Sun Wukong
7,961
2,529
0
1,257
4,881
2,539
0
2,169
2,712
0
29,994
L
2,162
322
94
131
6,324
2,060
0
1,160
5,164
20,816
0
L
2,503
1,097
861
1,313
6,573
6,387
0
765
5,808
11,521
0
W
Izanami
Neo Ocelot
Izanami
2,196
1,229
0
0
1,973
819
0
496
1,477
0
12,734
W
Thanatos
Psion Feenyx
Thanatos
3,646
241
334
880
2,020
742
0
459
1,561
0
5,309
W
Ix Chel
TalkSofft
Ix Chel
5,047
585
120
604
1,881
724
0
689
1,192
13,572
0
L
44
44
0
0
0
0
0
0
0
0
429
L
4,825
1,891
0
758
8,674
3,316
0
1,178
7,496
0
12,404
W
2,413
1,170
0
475
2,705
1,331
0
852
1,853
0
5,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,951
115
Minions Killed
69
4
Camps Cleared
6
541,840
Distance Traveled
374,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,550
1,110
10
2
0
72,415
0
W
Sun Wukong
7,760
1,552
42
8
1
117,072
0
L
Zeus
5,893
1,179
27
5
0
68,577
0
L
Kuzenbo
6,341
1,268
13
3
2
115,897
0
W
Izanami
6,519
1,304
30
6
0
87,696
0
W
Thanatos
6,129
1,226
7
1
1
116,632
0
W
Ix Chel
6,606
1,321
27
5
0
104,312
0
L
Neith
5,306
1,061
1
0
0
5,206
0
L
Fenrir
5,861
1,172
18
4
4
112,249
0
W
Kali
6,496
1,299
9
2
2
116,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role