Player Matchup

King Arthur
King Arthur
Diegogg4
King Arthur
Level 126
God Stats
23W - 18L
1,723 SR
Queue Stats
362W - 352L
1,529 Elo+
Solo
Lancelot
Lancelot
EyesInEyes
Lancelot
Level 157
God Stats
2W - 5L
1,619 SR
Queue Stats
278W - 274L
1,608 Elo+
Solo
Izanami
Izanami
Inchand
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Wajaras
Ix Chel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 2
Scylla
Scylla
iiTzCharlie 871
Scylla
Level 90
God Stats
4W - 8L
1,387 SR
Queue Stats
176W - 201L
1,523 Elo+
Party 2
Team Averages
Level 127
1,546 SR
1,528 Elo+

VS

Team Averages
Level 117
1,544 SR
1,611 Elo+
Nu Wa
Nu Wa
Birago
Nu Wa
Level 156
God Stats
47W - 32L
1,646 SR
Queue Stats
122W - 115L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Brotusky
Sun Wukong
Level 88
God Stats
3W - 0L
1,572 SR
Queue Stats
13W - 17L
1,371 Elo+
Party 1
Achilles
Achilles
OLordJeesus
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,521 Elo+
Party 1
Anubis
Anubis
Stepdad Zach
Anubis
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
63W - 25L
1,723 Elo+
Party 3
Vulcan
Vulcan
UK8WILDCAT
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,950 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diegogg4
King Arthur
12
0 / 2 / 2
7,019
1,003
6,054
10,915
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
EyesInEyes
Lancelot
12
0 / 0 / 1
6,905
986
3,518
5,582
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Inchand
Izanami
12
0 / 0 / 0
6,706
958
2,141
4,265
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Wajaras
Ix Chel
12
0 / 6 / 1
6,854
979
4,151
9,246
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 0
7,847
1,121
8,731
7,088
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

311

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Birago
Nu Wa
13
0 / 0 / 4
7,155
1,022
6,278
1,046
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Brotusky
Sun Wukong
13
1 / 0 / 4
7,167
1,024
7,603
8,486
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
OLordJeesus
Achilles
13
1 / 0 / 5
7,309
1,044
7,022
7,668
7,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
13
5 / 2 / 2
7,905
1,129
6,709
5,362
3,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
UK8WILDCAT
Vulcan
13
2 / 0 / 6
8,270
1,181
6,772
4,483
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
9
9
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Birago
Nu Wa
0
0
4
2
W
Sun Wukong
Brotusky
Sun Wukong
1
0
4
3
L
King Arthur
Diegogg4
King Arthur
0
2
2
0.5
L
Lancelot
EyesInEyes
Lancelot
0
0
1
0.5
L
Izanami
Inchand
Izanami
0
0
0
0
W
Achilles
OLordJeesus
Achilles
1
0
5
3.5
W
Anubis
5
2
2
3
W
Vulcan
UK8WILDCAT
Vulcan
2
0
6
5
L
Ix Chel
Wajaras
Ix Chel
0
6
1
0.08
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,595
Damage
34,384
37,096
Taken
27,045
14,441
Mitigated
23,137
2,374
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Birago
Nu Wa
6,278
2,888
103
73
1,046
448
0
578
468
22,773
0
W
Sun Wukong
Brotusky
Sun Wukong
7,603
811
0
1,545
8,486
6,483
0
4,625
3,861
0
21,426
L
King Arthur
Diegogg4
King Arthur
6,054
704
0
1,110
10,915
5,507
0
5,625
5,048
0
21,713
L
Lancelot
EyesInEyes
Lancelot
3,518
402
0
0
5,582
1,902
0
3,153
2,265
0
14,546
L
Izanami
Inchand
Izanami
2,141
1,205
0
549
4,265
1,387
0
3,257
1,008
0
14,350
W
Achilles
OLordJeesus
Achilles
7,022
1,114
102
1,547
7,668
7,576
0
2,578
5,090
0
10,114
W
Anubis
6,709
0
0
1,429
5,362
3,829
0
2,842
2,520
21,011
0
W
Vulcan
UK8WILDCAT
Vulcan
6,772
1,836
0
473
4,483
4,801
0
2,259
2,224
15,804
0
L
Ix Chel
Wajaras
Ix Chel
4,151
521
263
112
9,246
3,246
0
5,389
3,717
22,873
0
L
8,731
188
0
340
7,088
2,399
0
2,335
4,586
28,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
37,806
184
Minions Killed
130
6
Camps Cleared
5
657,465
Distance Traveled
671,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,155
1,022
30
4
2
138,026
0
W
Sun Wukong
7,167
1,024
27
4
1
135,232
0
L
King Arthur
7,019
1,003
30
4
1
133,300
0
L
Lancelot
6,905
986
35
5
2
167,503
0
L
Izanami
6,706
958
23
3
0
100,990
0
W
Achilles
7,309
1,044
3
0
0
159,010
0
W
Anubis
7,905
1,129
43
6
1
109,572
0
W
Vulcan
8,270
1,181
27
4
1
130,140
0
L
Ix Chel
6,854
979
42
6
2
104,352
0
L
Scylla
7,847
1,121
54
8
1
151,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role