Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Amux97
Odin
Level 69
God Stats
22W - 23L
1,504 SR
Queue Stats
323W - 379L
1,382 Elo+
Solo
Medusa
Medusa
Luk3Th3N00b
Medusa
Level 121
God Stats
15W - 12L
1,633 SR
Queue Stats
410W - 393L
1,484 Elo+
Solo
Aphrodite
Aphrodite
daniciuban
Aphrodite
Level 85
God Stats
2W - 1L
1,887 SR
Queue Stats
76W - 57L
1,586 Elo+
Solo
Team Averages
Level 113
1,605 SR
1,490 Elo+

VS

Team Averages
Level 86
1,583 SR
1,461 Elo+
Kuzenbo
Kuzenbo
Alaris_Boy
Kuzenbo
Level 74
God Stats
2W - 4L
1,550 SR
Queue Stats
183W - 208L
1,641 Elo+
Party 1
Ra
Ra
Extew
Ra
Level 158
God Stats
10W - 14L
1,582 SR
Queue Stats
66W - 76L
1,497 Elo+
Solo
Anubis
Anubis
Zenicem
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Solo
Ne Zha
Ne Zha
claudio_85_
Ne Zha
Level 157
God Stats
36W - 33L
1,463 SR
Queue Stats
113W - 120L
1,461 Elo+
Solo
Jing Wei
Jing Wei
codeinemaster1
Jing Wei
Level 26
God Stats
3W - 2L
1,818 SR
Queue Stats
13W - 14L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 1 / 3
8,695
870
6,926
9,609
4,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 9
7,852
785
14,038
9,175
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Amux97
Odin
14
2 / 1 / 7
7,361
736
6,849
8,904
6,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
2 / 1 / 7
7,813
781
7,619
7,329
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
daniciuban
Aphrodite
14
3 / 0 / 8
7,574
757
7,195
8,315
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alaris_Boy
Kuzenbo
13
1 / 1 / 1
6,631
663
6,645
8,896
11,440
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
2 / 2 / 1
8,202
820
7,125
8,336
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Zenicem
Anubis
11
0 / 3 / 1
6,164
616
5,159
6,589
3,291
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
12
0 / 6 / 2
6,680
668
4,962
10,822
8,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
12
0 / 3 / 0
6,509
651
6,084
14,118
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
15
Kills
3
3
Deaths
15
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
3
7.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
9
6.5
L
Kuzenbo
Alaris_Boy
Kuzenbo
1
1
1
1.5
W
Odin
Amux97
Odin
2
1
7
5.5
L
Ra
2
2
1
1.25
W
Medusa
2
1
7
5.5
L
Anubis
Zenicem
Anubis
0
3
1
0.17
L
Ne Zha
0
6
2
0.17
L
Jing Wei
0
3
0
0
W
Aphrodite
daniciuban
Aphrodite
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
29,975
43,332
Taken
48,761
22,506
Mitigated
32,751
17,015
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,926
1,599
0
853
9,609
4,493
0
3,532
6,077
0
24,481
W
Morgan Le Fay
 
Morgan Le Fay
14,038
925
0
1,652
9,175
3,909
29
4,014
4,994
33,912
0
L
Kuzenbo
Alaris_Boy
Kuzenbo
6,645
2,542
0
447
8,896
11,440
0
5,208
3,688
12,680
0
W
Odin
Amux97
Odin
6,849
769
0
377
8,904
6,954
270
3,355
5,362
0
17,870
L
Ra
7,125
414
372
3,584
8,336
4,043
0
1,411
6,925
41,451
0
W
Medusa
7,619
3,153
0
1,749
7,329
3,340
2,480
3,463
3,769
0
36,449
L
Anubis
Zenicem
Anubis
5,159
91
0
500
6,589
3,291
0
2,796
3,793
10,565
0
L
Ne Zha
4,962
684
0
1,711
10,822
8,256
0
4,201
6,621
0
21,021
L
Jing Wei
6,084
5,842
0
661
14,118
5,721
0
7,617
6,501
0
23,517
W
Aphrodite
daniciuban
Aphrodite
7,195
1,150
6,336
6,048
8,315
3,810
686
3,737
4,201
19,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
34,186
230
Minions Killed
185
0
Camps Cleared
0
1,080,589
Distance Traveled
948,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,695
870
43
4
0
231,476
0
W
Morgan Le Fay
7,852
785
44
4
0
209,755
0
L
Kuzenbo
6,631
663
18
2
0
153,058
0
W
Odin
7,361
736
24
2
0
234,925
0
L
Ra
8,202
820
81
8
0
207,113
0
W
Medusa
7,813
781
75
8
0
200,127
0
L
Anubis
6,164
616
13
1
0
186,904
0
L
Ne Zha
6,680
668
27
3
0
186,111
0
L
Jing Wei
6,509
651
46
5
0
215,222
0
W
Aphrodite
7,574
757
44
4
0
204,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role