Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Bloodyking10
Artemis
Level 78
God Stats
14W - 13L
1,572 SR
Queue Stats
38W - 47L
1,530 Elo+
Party 2
Surtr
Surtr
CrustierRelic49
Surtr
Level 125
God Stats
0W - 3L
1,378 SR
Queue Stats
37W - 43L
1,565 Elo+
Party 2
Team Averages
Level 152
1,490 SR
1,519 Elo+

VS

Team Averages
Level 149
1,453 SR
1,528 Elo+
Agni
Agni
Atastroph
Agni
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 116L
1,546 Elo+
Solo
Cerberus
Cerberus
Nohosolo
Cerberus
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 57L
1,600 Elo+
Party 1
Thanatos
Thanatos
Takilla
Thanatos
Level 154
God Stats
2W - 2L
1,253 SR
Queue Stats
140W - 135L
1,565 Elo+
Party 1
Hachiman
Hachiman
Zícari
Hachiman
Level 194
God Stats
1W - 1L
1,640 SR
Queue Stats
109W - 105L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
narwhαl
Ne Zha
Level 173
God Stats
3W - 0L
1,371 SR
Queue Stats
17W - 19L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 4 / 0
5,898
536
1,377
8,019
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
 
Fenrir
9
0 / 3 / 1
5,379
489
4,718
10,770
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
 
Vamana
7
0 / 7 / 1
4,838
440
4,791
11,415
6,056
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artemis
Bloodyking10
Artemis
7
0 / 7 / 0
4,469
406
1,859
8,264
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
6,125
557
5,745
11,725
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 1 / 0
7,591
690
5,317
4,550
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nohosolo
Cerberus
11
5 / 0 / 11
7,316
665
6,807
10,177
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Takilla
Thanatos
11
5 / 0 / 5
6,624
602
8,077
9,320
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Zícari
Hachiman
13
9 / 0 / 4
8,228
748
10,668
5,880
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
narwhαl
Ne Zha
11
1 / 2 / 2
6,388
581
7,829
9,337
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
24
24
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Vamana
 
Vamana
0
7
1
0.07
W
Agni
4
1
0
4
L
Artemis
Bloodyking10
Artemis
0
7
0
0
L
2
3
0
0.67
W
Cerberus
Nohosolo
Cerberus
5
0
11
10.5
W
Thanatos
Takilla
Thanatos
5
0
5
7.5
W
Hachiman
Zícari
Hachiman
9
0
4
11
W
Ne Zha
narwhαl
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
38,698
50,193
Taken
39,264
19,319
Mitigated
22,295
8,507
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,377
135
207
1,306
8,019
2,362
0
4,237
3,782
40,528
0
L
Fenrir
 
Fenrir
4,718
2,226
0
1,871
10,770
2,987
0
1,648
9,045
0
34,081
L
Vamana
 
Vamana
4,791
2,602
0
1,146
11,415
6,056
0
2,502
8,869
0
24,549
W
Agni
5,317
659
0
693
4,550
1,560
527
1,036
3,514
62,188
0
L
Artemis
Bloodyking10
Artemis
1,859
606
0
645
8,264
2,296
0
3,123
5,141
0
16,874
L
5,745
1,974
0
3,332
11,725
5,618
0
614
10,365
480
37,014
W
Cerberus
Nohosolo
Cerberus
6,807
577
0
3,023
10,177
9,845
0
230
9,947
19,700
0
W
Thanatos
Takilla
Thanatos
8,077
2,091
0
7,443
9,320
3,494
0
182
9,138
0
43,455
W
Hachiman
Zícari
Hachiman
10,668
6,516
0
2,956
5,880
2,838
630
0
5,880
0
63,405
W
Ne Zha
narwhαl
Ne Zha
7,829
2,909
0
3,526
9,337
4,558
0
179
9,158
0
53,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
36,147
263
Minions Killed
400
0
Camps Cleared
0
1,137,532
Distance Traveled
1,204,103
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,898
536
80
7
0
228,698
4
L
Fenrir
5,379
489
56
5
0
257,524
0
L
Vamana
4,838
440
46
4
0
232,729
0
W
Agni
7,591
690
119
11
0
231,205
3
L
Artemis
4,469
406
26
2
0
206,944
2
L
Surtr
6,125
557
55
5
0
211,637
0
W
Cerberus
7,316
665
20
2
0
235,638
2
W
Thanatos
6,624
602
70
6
0
268,959
1
W
Hachiman
8,228
748
114
10
0
227,704
1
W
Ne Zha
6,388
581
77
7
0
240,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role