Player Matchup

Medusa
Medusa
DsXG_zRelin13
Medusa
Level 19
God Stats
39W - 35L
1,489 SR
Queue Stats
39W - 42L
1,189 Elo+
Party 2
Ymir
Ymir
JO-KER1963
Ymir
Level 15
God Stats
52W - 52L
1,468 SR
Queue Stats
66W - 77L
1,189 Elo+
Party 2
Arachne
Arachne
giancarlos10
Arachne
Level 47
God Stats
79W - 73L
1,265 SR
Queue Stats
143W - 147L
1,189 Elo+
Party 2
Team Averages
Level 27
1,407 SR
1,189 Elo+

VS

Team Averages
Level 69
1,530 SR
1,335 Elo+
Athena
Athena
AriesWise
Athena
Level 87
God Stats
13W - 18L
1,288 SR
Queue Stats
249W - 448L
1,263 Elo+
Solo
Janus
Janus
TacoMonster1212
Janus
Level 31
God Stats
3W - 3L
1,709 SR
Queue Stats
42W - 39L
1,378 Elo+
Party 1
Fenrir
Fenrir
tymatheny01
Fenrir
Level 89
God Stats
2W - 1L
1,592 SR
Queue Stats
63W - 62L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,954
695
6,480
9,478
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
6,455
646
1,315
6,087
4,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
giancarlos10
Arachne
11
0 / 2 / 2
6,516
652
3,430
8,756
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AriesWise
Athena
12
0 / 1 / 5
6,902
690
4,619
9,916
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 3
7,517
752
9,175
2,429
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
3 / 1 / 2
7,775
778
6,452
6,552
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
AriesWise
Athena
0
1
5
2.5
L
2
2
0
1
L
0
1
2
1
W
2
0
3
3.5
L
Arachne
giancarlos10
Arachne
0
2
2
0.5
W
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,225
Damage
20,246
24,321
Taken
18,897
13,390
Mitigated
10,740
3,491
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AriesWise
Athena
4,619
1,017
200
867
9,916
6,726
793
862
9,054
16,248
0
L
6,480
3,588
0
1,133
9,478
3,746
414
3,005
6,288
0
29,487
L
1,315
195
825
705
6,087
4,937
0
4,042
1,864
4,454
0
W
9,175
578
0
375
2,429
1,004
982
102
2,327
42,255
0
L
Arachne
giancarlos10
Arachne
3,430
2,532
0
828
8,756
4,707
0
6,093
2,375
0
17,484
W
Fenrir
6,452
2,404
0
2,114
6,552
3,010
1,329
442
6,110
0
28,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
22,194
79
Minions Killed
157
0
Camps Cleared
0
508,429
Distance Traveled
594,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,902
690
29
3
0
194,081
0
L
Medusa
6,954
695
39
4
0
173,073
0
L
Ymir
6,455
646
6
1
0
106,038
0
W
Janus
7,517
752
81
8
0
201,380
0
L
Arachne
6,516
652
34
3
0
229,318
0
W
Fenrir
7,775
778
47
5
0
199,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role