Player Matchup

Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JollyPrankst3r
Cthulhu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
KapataKYatusa
Cernunnos
Level 122
God Stats
2W - 1L
1,300 SR
Queue Stats
25W - 26L
1,282 Elo+
Solo
Scylla
Scylla
LuciferKISS1974
Scylla
Level 120
God Stats
5W - 7L
1,112 SR
Queue Stats
187W - 185L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
XGN Requiem4496
Jormungandr
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 146L
1,317 Elo+
Party 1
Team Averages
Level 115
1,382 SR
1,389 Elo+

VS

Team Averages
Level 88
1,550 SR
1,367 Elo+
Pele
Pele
Aldha11
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,291 Elo+
Solo
Ao Kuang
Ao Kuang
JalapenoBro
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,132 Elo+
Solo
Thoth
Thoth
N00CCAR
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,434 Elo+
Party 2
Ix Chel
Ix Chel
TH3 WOLFM4N
Ix Chel
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
280W - 293L
1,474 Elo+
Party 2
Merlin
Merlin
TheDarckZx
Merlin
Level 128
God Stats
8W - 3L
1,750 SR
Queue Stats
196W - 177L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
1 / 5 / 9
10,310
644
9,354
18,020
32,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 3 / 16
12,782
799
12,724
16,144
23,237
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
KapataKYatusa
Cernunnos
20
2 / 4 / 9
12,254
766
12,216
15,546
8,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 6 / 2
13,259
829
17,529
14,484
7,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
XGN Requiem4496
Jormungandr
5
0 / 0 / 0
7,536
471
0
0
0
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aldha11
Pele
13
1 / 5 / 4
8,660
541
5,789
13,255
5,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
JalapenoBro
Ao Kuang
20
8 / 4 / 5
12,626
789
18,136
17,345
11,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
N00CCAR
Thoth
16
0 / 5 / 5
9,361
585
6,643
9,004
6,142
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
TH3 WOLFM4N
Ix Chel
16
3 / 5 / 2
9,757
610
6,397
10,774
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
TheDarckZx
Merlin
19
3 / 3 / 5
10,990
687
14,405
10,744
6,076
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
21
Kills
15
18
Deaths
22
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
5
9
1.1
L
Pele
Aldha11
Pele
1
5
4
0.6
L
Ao Kuang
JalapenoBro
Ao Kuang
8
4
5
2.63
W
2
3
16
3.33
W
Cernunnos
KapataKYatusa
Cernunnos
2
4
9
1.63
W
16
6
2
2.83
L
Thoth
N00CCAR
Thoth
0
5
5
0.5
L
Ix Chel
TH3 WOLFM4N
Ix Chel
3
5
2
0.8
L
Merlin
TheDarckZx
Merlin
3
3
5
1.83
W
Jormungandr
XGN Requiem4496
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,823
Damage
51,370
64,194
Taken
61,122
72,471
Mitigated
34,434
21,393
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,354
1,269
1,133
2,265
18,020
32,951
174
11,290
6,730
0
22,925
L
Pele
Aldha11
Pele
5,789
1,809
1,461
2,910
13,255
5,857
416
6,065
7,190
0
12,691
L
Ao Kuang
JalapenoBro
Ao Kuang
18,136
2,669
806
6,867
17,345
11,002
0
7,398
9,947
33,288
0
W
12,724
176
2,962
3,977
16,144
23,237
440
12,602
3,542
26,715
0
W
Cernunnos
KapataKYatusa
Cernunnos
12,216
4,385
2,120
4,816
15,546
8,641
3,361
12,403
3,143
0
44,181
W
17,529
1,451
1,710
2,410
14,484
7,642
448
9,286
5,198
30,844
0
L
Thoth
N00CCAR
Thoth
6,643
521
927
661
9,004
6,142
0
5,234
3,770
18,516
0
L
Ix Chel
TH3 WOLFM4N
Ix Chel
6,397
625
1,873
1,491
10,774
5,357
151
5,386
5,388
12,656
0
L
Merlin
TheDarckZx
Merlin
14,405
441
1,342
1,980
10,744
6,076
399
6,170
4,574
45,064
0
W
Jormungandr
XGN Requiem4496
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
51,394
166
Minions Killed
150
0
Camps Cleared
0
1,114,089
Distance Traveled
1,340,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,310
644
19
1
0
300,292
0
L
Pele
8,660
541
21
1
0
262,100
0
L
Ao Kuang
12,626
789
21
1
0
333,422
0
W
Cthulhu
12,782
799
26
2
0
293,403
0
W
Cernunnos
12,254
766
71
4
0
285,047
0
W
Scylla
13,259
829
50
3
0
235,347
0
L
Thoth
9,361
585
27
2
0
257,895
0
L
Ix Chel
9,757
610
14
1
0
205,184
0
L
Merlin
10,990
687
67
4
0
282,001
0
W
Jormungandr
7,536
471
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role