Player Matchup

Bacchus
Bacchus
EvL Itachi
Bacchus
Level 137
God Stats
1W - 0L
1,813 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
Monspiett
Ah Puch
Level 147
God Stats
2W - 2L
1,173 SR
Queue Stats
56W - 64L
1,492 Elo+
Party 2
Athena
Athena
Snufferin
Athena
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 145L
1,548 Elo+
Solo
Thanatos
Thanatos
Tygrove
Thanatos
Level 173
God Stats
1W - 1L
1,279 SR
Queue Stats
289W - 293L
1,569 Elo+
Party 2
Eset
Eset
oORAM510Oo
Eset
Level 158
God Stats
5W - 2L
1,512 SR
Queue Stats
150W - 154L
1,510 Elo+
Party 2
Team Averages
Level 143
1,455 SR
1,499 Elo+

VS

Team Averages
Level 146
1,481 SR
1,508 Elo+
Danzaburou
Danzaburou
DYINGcause
Danzaburou
Level 145
God Stats
0W - 1L
1,853 SR
Queue Stats
52W - 45L
1,609 Elo+
Party 3
Baron Samedi
Baron Samedi
GIRTH W0RM JIM
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 332L
1,504 Elo+
Party 1
He Bo
He Bo
Girth Diggler69
He Bo
Level 148
God Stats
0W - 7L
1,283 SR
Queue Stats
269W - 289L
1,383 Elo+
Party 1
Xing Tian
Xing Tian
Sufbamaboy
Xing Tian
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 122L
1,532 Elo+
Party 3
Bellona
Bellona
xGetDeucedOn
Bellona
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
89W - 84L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EvL Itachi
Bacchus
14
4 / 4 / 10
9,464
946
5,492
14,369
25,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
Monspiett
Ah Puch
16
4 / 1 / 18
9,642
964
16,342
6,923
4,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
Snufferin
Athena
15
1 / 4 / 18
9,189
919
5,769
15,441
19,550
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Tygrove
Thanatos
17
17 / 3 / 6
10,783
1,078
19,184
13,702
9,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 21
9,242
924
11,131
7,948
6,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DYINGcause
Danzaburou
14
2 / 4 / 9
8,374
837
9,452
10,558
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
GIRTH W0RM JIM
Baron Samedi
17
6 / 6 / 4
9,695
970
10,152
12,236
6,349
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 3
7,842
784
9,646
10,655
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Sufbamaboy
Xing Tian
12
0 / 5 / 6
7,630
763
3,677
15,682
18,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
xGetDeucedOn
Bellona
14
2 / 6 / 5
7,760
776
5,664
13,986
19,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
29
Kills
13
14
Deaths
29
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DYINGcause
Danzaburou
2
4
9
1.63
W
Bacchus
EvL Itachi
Bacchus
4
4
10
2.25
L
Baron Samedi
GIRTH W0RM JIM
Baron Samedi
6
6
4
1.33
L
3
8
3
0.56
W
Ah Puch
Monspiett
Ah Puch
4
1
18
13
W
Athena
Snufferin
Athena
1
4
18
2.5
L
Xing Tian
Sufbamaboy
Xing Tian
0
5
6
0.6
W
Thanatos
Tygrove
Thanatos
17
3
6
6.67
W
3
2
21
6.75
L
Bellona
xGetDeucedOn
Bellona
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,918
Damage
38,591
58,383
Taken
63,117
64,732
Mitigated
52,454
21,381
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DYINGcause
Danzaburou
9,452
3,449
914
2,694
10,558
4,158
0
6,659
3,899
0
24,708
W
Bacchus
EvL Itachi
Bacchus
5,492
792
400
1,564
14,369
25,294
97
6,158
8,211
7,767
0
L
Baron Samedi
GIRTH W0RM JIM
Baron Samedi
10,152
1,344
1,641
2,093
12,236
6,349
0
8,217
3,987
19,291
0
L
9,646
313
1,029
148
10,655
4,047
0
6,484
4,127
15,855
0
W
Ah Puch
Monspiett
Ah Puch
16,342
1,135
0
1,207
6,923
4,457
1,633
2,646
4,277
36,513
0
W
Athena
Snufferin
Athena
5,769
1,783
2,197
2,761
15,441
19,550
265
6,761
8,680
9,499
0
L
Xing Tian
Sufbamaboy
Xing Tian
3,677
241
124
2,731
15,682
18,338
0
9,031
6,649
8,087
0
W
Thanatos
Tygrove
Thanatos
19,184
3,382
1,414
9,830
13,702
9,212
2,669
3,639
10,063
0
24,550
W
11,131
757
785
1,223
7,948
6,219
1,802
4,271
3,677
24,505
0
L
Bellona
xGetDeucedOn
Bellona
5,664
2,158
224
1,995
13,986
19,562
0
8,184
5,721
0
11,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
41,301
109
Minions Killed
106
0
Camps Cleared
0
1,039,145
Distance Traveled
904,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,374
837
38
4
0
171,019
0
W
Bacchus
9,464
946
0
0
0
200,446
0
L
Baron Samedi
9,695
970
33
3
0
176,985
0
L
He Bo
7,842
784
13
1
0
190,555
0
W
Ah Puch
9,642
964
47
5
0
209,075
0
W
Athena
9,189
919
11
1
0
196,563
0
L
Xing Tian
7,630
763
9
1
0
198,541
0
W
Thanatos
10,783
1,078
17
2
0
234,223
0
W
Eset
9,242
924
34
3
0
198,838
0
L
Bellona
7,760
776
13
1
0
167,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role