Player Matchup

Ix Chel
Ix Chel
AndyThaGoat
Ix Chel
Level 89
God Stats
1W - 1L
1,403 SR
Queue Stats
15W - 18L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
JroxRL
Heimdallr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
c0pper25
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,820 Elo+
Party 2
Team Averages
Level 76
1,468 SR
1,531 Elo+

VS

Team Averages
Level 130
1,614 SR
1,502 Elo+
Neith
Neith
Bhouses
Neith
Level 145
God Stats
5W - 6L
1,622 SR
Queue Stats
266W - 244L
1,505 Elo+
Party 1
Surtr
Surtr
LupusParable
Surtr
Level 134
God Stats
9W - 3L
1,484 SR
Queue Stats
54W - 41L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Wi11bi11y joker
Nu Wa
Level 110
God Stats
27W - 16L
1,737 SR
Queue Stats
152W - 140L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AndyThaGoat
Ix Chel
11
0 / 7 / 0
6,877
625
6,845
10,957
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
JroxRL
Heimdallr
11
0 / 5 / 0
6,777
616
3,416
12,593
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
c0pper25
Cthulhu
12
0 / 3 / 0
6,878
625
5,707
10,287
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bhouses
Neith
14
6 / 0 / 6
9,254
841
11,652
7,378
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 10
8,484
771
8,476
11,098
9,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 8
9,391
854
10,596
5,385
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AndyThaGoat
Ix Chel
0
7
0
0
W
Neith
Bhouses
Neith
6
0
6
9
L
Heimdallr
JroxRL
Heimdallr
0
5
0
0
W
3
0
10
8
W
6
0
8
10
L
Cthulhu
c0pper25
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
30,724
33,837
Taken
23,861
19,178
Mitigated
14,835
5,227
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AndyThaGoat
Ix Chel
6,845
580
385
1,189
10,957
4,072
0
3,496
7,461
28,803
0
W
Neith
Bhouses
Neith
11,652
5,617
81
2,751
7,378
3,048
1,767
4,483
2,724
0
39,432
L
Heimdallr
JroxRL
Heimdallr
3,416
1,540
0
2,020
12,593
4,729
0
4,830
7,763
0
26,758
W
8,476
3,472
0
3,417
11,098
9,404
91
4,048
6,686
703
24,587
W
10,596
3,559
182
917
5,385
2,383
308
3,264
1,986
41,309
0
L
Cthulhu
c0pper25
Cthulhu
5,707
178
81
1,552
10,287
10,377
0
2,631
7,656
29,175
134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,532
Gold Earned
27,129
147
Minions Killed
158
0
Camps Cleared
0
535,596
Distance Traveled
658,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,877
625
50
5
0
160,565
0
W
Neith
9,254
841
52
5
0
203,761
0
L
Heimdallr
6,777
616
52
5
0
174,117
0
W
Surtr
8,484
771
34
3
0
253,931
3
W
Nu Wa
9,391
854
72
7
0
200,743
0
L
Cthulhu
6,878
625
45
4
0
200,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role